Player Matchup

Anubis
Anubis
ABushyStraw
Anubis
Level 160
God Stats
10W - 6L
1,542 SR
Queue Stats
266W - 278L
1,440 Elo+
Party 1
Odin
Odin
AugmentedGull94
Odin
Level 121
God Stats
21W - 8L
1,625 SR
Queue Stats
50W - 33L
1,534 Elo+
Party 1
Medusa
Medusa
MoldySkate89970
Medusa
Level 109
God Stats
4W - 1L
1,362 SR
Queue Stats
18W - 23L
1,368 Elo+
Party 1
Team Averages
Level 130
1,510 SR
1,447 Elo+

VS

Team Averages
Level 86
1,363 SR
1,465 Elo+
Athena
Athena
GOD Thanatos J
Athena
Level 64
God Stats
5W - 6L
1,494 SR
Queue Stats
181W - 201L
1,411 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
TraceHilde
Morgan Le Fay
Level 44
God Stats
4W - 7L
1,559 SR
Queue Stats
24W - 21L
1,568 Elo+
Solo
Anhur
Anhur
orasec
Anhur
Level 149
God Stats
0W - 2L
1,035 SR
Queue Stats
125W - 157L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
14
9 / 6 / 3
9,695
970
9,297
13,642
5,825
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
2 / 2 / 5
8,466
847
5,470
8,533
4,215
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

12
1 / 3 / 6
7,877
788
5,694
7,351
2,492
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 4 / 6
8,352
835
5,187
11,974
12,542
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Morgan Le Fay
TraceHilde
Morgan Le Fay
11
6 / 5 / 4
7,930
793
10,063
8,597
2,508
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Anhur
orasec
Anhur
10
3 / 3 / 6
7,539
754
5,154
8,054
2,794
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
27
12
Kills
11
11
Deaths
12
14
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Anubis
9
6
3
1.75
W
2
2
5
2.25
L
2
4
6
1.25
W
1
3
6
1.33
L
Morgan Le Fay
TraceHilde
Morgan Le Fay
6
5
4
1.6
L
Anhur
orasec
Anhur
3
3
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,461
Damage
20,404
29,526
Taken
28,625
12,532
Mitigated
17,844
11,363
Healing
3,122
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
9,297
312
345
6,777
13,642
5,825
701
7,684
5,958
37,100
0
W
5,470
1,107
286
2,911
8,533
4,215
687
4,977
3,556
0
16,990
L
5,187
1,061
326
2,257
11,974
12,542
0
3,843
8,131
21,408
0
W
5,694
2,541
338
706
7,351
2,492
1,195
3,525
3,826
0
25,751
L
Morgan Le Fay
TraceHilde
Morgan Le Fay
10,063
1,427
64
450
8,597
2,508
307
3,470
5,127
24,874
0
L
Anhur
orasec
Anhur
5,154
2,942
0
25
8,054
2,794
0
2,293
5,761
0
15,109

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,038
Gold Earned
23,821
126
Minions Killed
98
7
Camps Cleared
4
536,709
Distance Traveled
519,126
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,695
970
55
6
5
152,605
2
W
Odin
8,466
847
32
3
0
200,722
3
L
Athena
8,352
835
31
3
0
189,764
2
W
Medusa
7,877
788
39
4
2
183,382
0
L
Morgan Le Fay
7,930
793
32
3
3
157,085
4
L
Anhur
7,539
754
35
4
1
172,277
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role