Player Matchup

Jing Wei
Jing Wei
Hemiony
Jing Wei
Level 29
God Stats
4W - 3L
1,764 SR
Queue Stats
70W - 69L
1,453 Elo+
Party 2
Nemesis
Nemesis
Lucky38rus
Nemesis
Level 26
God Stats
25W - 17L
1,627 SR
Queue Stats
94W - 86L
1,480 Elo+
Party 2
Mulan
Mulan
Mantos986
Mulan
Level 27
God Stats
3W - 3L
1,191 SR
Queue Stats
72W - 67L
1,439 Elo+
Party 2
Ra
Ra
WeryCrazyWolf
Ra
Level 25
God Stats
4W - 6L
1,527 SR
Queue Stats
20W - 19L
1,458 Elo+
Party 2
Bacchus
Bacchus
miasor
Bacchus
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 41L
1,361 Elo+
Party 2
Team Averages
Level 35
1,522 SR
1,438 Elo+

VS

Team Averages
Level 76
1,638 SR
1,576 Elo+
Loki
Loki
AugusТ
Loki
Level 138
God Stats
1W - 4L
1,331 SR
Queue Stats
158W - 120L
1,582 Elo+
Party 1
Xing Tian
Xing Tian
CoolGer
Xing Tian
Level 28
God Stats
37W - 28L
1,622 SR
Queue Stats
371W - 314L
1,596 Elo+
Party 3
Janus
Janus
Jungly
Janus
Level 156
God Stats
13W - 13L
1,599 SR
Queue Stats
417W - 403L
1,595 Elo+
Party 3
Gilgamesh
Gilgamesh
Marko527
Gilgamesh
Level 17
God Stats
9W - 3L
1,686 SR
Queue Stats
138W - 134L
1,599 Elo+
Party 1
Hachiman
Hachiman
StickyBrains
Hachiman
Level 39
God Stats
8W - 3L
1,951 SR
Queue Stats
238W - 228L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Hemiony
Jing Wei
6
0 / 3 / 0
3,911
435
3,222
4,929
1,036
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Nemesis
Lucky38rus
Nemesis
8
1 / 2 / 0
4,793
533
1,800
5,789
1,506
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Mulan
Mantos986
Mulan
6
0 / 3 / 0
4,164
463
1,614
3,977
1,162
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

8
0 / 4 / 1
4,714
524
1,718
5,945
1,808
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
miasor
Bacchus
6
0 / 1 / 0
4,014
446
2,388
5,843
2,977
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
AugusТ
Loki
10
2 / 0 / 3
5,472
608
3,854
4,138
1,095
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Xing Tian
CoolGer
Xing Tian
7
2 / 0 / 5
5,007
556
3,331
7,403
3,045
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Janus
Jungly
Janus
10
3 / 1 / 3
5,695
633
5,119
3,186
911
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
Marko527
Gilgamesh
10
2 / 0 / 0
5,813
646
1,827
2,996
1,735
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Hachiman
StickyBrains
Hachiman
9
4 / 0 / 3
5,486
610
5,260
3,569
991
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
27
1
Kills
13
13
Deaths
1
1
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Loki
AugusТ
Loki
2
0
3
3.5
W
Xing Tian
CoolGer
Xing Tian
2
0
5
4.5
L
Jing Wei
Hemiony
Jing Wei
0
3
0
0
W
Janus
Jungly
Janus
3
1
3
4.5
L
Nemesis
Lucky38rus
Nemesis
1
2
0
0.5
L
Mulan
Mantos986
Mulan
0
3
0
0
W
Gilgamesh
Marko527
Gilgamesh
2
0
0
2
W
Hachiman
StickyBrains
Hachiman
4
0
3
5.5
L
0
4
1
0.13
L
Bacchus
miasor
Bacchus
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,742
Damage
19,391
26,483
Taken
21,292
8,489
Mitigated
7,777
6,520
Healing
5,754
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
AugusТ
Loki
3,854
815
0
250
4,138
1,095
0
472
3,653
0
28,039
W
Xing Tian
CoolGer
Xing Tian
3,331
420
949
1,402
7,403
3,045
0
1,090
6,291
9,219
0
L
Jing Wei
Hemiony
Jing Wei
3,222
2,320
0
1,038
4,929
1,036
0
1,590
3,339
0
15,311
W
Janus
Jungly
Janus
5,119
510
0
547
3,186
911
88
1,596
1,480
29,872
0
L
Nemesis
Lucky38rus
Nemesis
1,800
845
0
1,818
5,789
1,506
0
1,902
3,759
0
19,633
L
Mulan
Mantos986
Mulan
1,614
139
0
556
3,977
1,162
0
0
3,977
0
13,549
W
Gilgamesh
Marko527
Gilgamesh
1,827
411
0
1,348
2,996
1,735
0
0
2,996
1,042
19,466
W
Hachiman
StickyBrains
Hachiman
5,260
2,769
0
1,258
3,569
991
662
803
2,766
0
30,112
L
1,718
142
89
1,402
5,945
1,808
0
3,087
2,608
22,213
0
L
Bacchus
miasor
Bacchus
2,388
425
0
1,617
5,843
2,977
0
1,451
4,350
6,566
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,596
Gold Earned
27,473
188
Minions Killed
234
0
Camps Cleared
0
776,066
Distance Traveled
877,233
11
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
5,472
608
54
6
0
204,735
4
W
Xing Tian
5,007
556
20
2
0
181,584
2
L
Jing Wei
3,911
435
36
4
0
174,863
4
W
Janus
5,695
633
61
7
0
187,390
2
L
Nemesis
4,793
533
45
5
0
166,350
1
L
Mulan
4,164
463
36
4
0
109,556
2
W
Gilgamesh
5,813
646
48
5
0
141,647
4
W
Hachiman
5,486
610
51
6
0
161,877
4
L
Ra
4,714
524
58
6
0
154,365
3
L
Bacchus
4,014
446
13
1
0
170,932
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role