Player Matchup

Nu Wa
Nu Wa
Silver II
 
Nu Wa
Silver II
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Jormungandr
Jormungandr
Silver III
Death Wiiish
Jormungandr
Silver III
Level 105
God Stats
6W - 5L
1,460 SR
Queue Stats
136W - 149L
911 MMR
Party 2
Ullr
Ullr
Silver II
Eremith_Jackie
Ullr
Silver II
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 25L
1,038 MMR
Solo
Baron Samedi
Baron Samedi
Silver II
I SmokeDemon
Baron Samedi
Silver II
Level 99
God Stats
70W - 61L
1,516 SR
Queue Stats
134W - 147L
1,000 MMR
Party 2
Hun Batz
Hun Batz
Silver II
coolest2louis
Hun Batz
Silver II
Level 142
God Stats
1W - 0L
1,547 SR
Queue Stats
256W - 261L
1,025 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 124
1,505 SR
1,095 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 128
1,538 SR
1,011 MMR
Sun Wukong
Sun Wukong
Silver III
BlueThunder2050
Sun Wukong
Silver III
Level 142
God Stats
1W - 5L
1,468 SR
Queue Stats
429W - 436L
951 MMR
Solo
Fafnir
Fafnir
Silver III
HaggardFuture42
Fafnir
Silver III
Level 115
God Stats
11W - 5L
1,737 SR
Queue Stats
506W - 558L
870 MMR
Party 1
Izanami
Izanami
Silver I
TakenByAngels
Izanami
Silver I
Level 122
God Stats
156W - 113L
1,588 SR
Queue Stats
285W - 294L
1,242 MMR
Party 1
Apollo
Apollo
Silver II
UnHandyplotYT
Apollo
Silver II
Level 157
God Stats
7W - 9L
1,517 SR
Queue Stats
261W - 283L
988 MMR
Solo
Thanatos
Thanatos
Silver II
patriyrafa
Thanatos
Silver II
Level 104
God Stats
1W - 4L
1,381 SR
Queue Stats
77W - 98L
1,006 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
14
3 / 2 / 14
9,507
594
10,626
8,943
3,404
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jormungandr
Death Wiiish
Jormungandr
12
3 / 2 / 10
8,563
535
6,605
12,253
9,139
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
4 / 3 / 7
8,974
561
7,488
12,206
5,524
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Baron Samedi
I SmokeDemon
Baron Samedi
14
4 / 0 / 8
9,420
589
8,799
6,682
5,462
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hun Batz
coolest2louis
Hun Batz
16
17 / 1 / 4
10,946
684
13,864
13,171
5,236
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bans
PersephoneAthenaAphroditeMorgan Le FayBacchus

VS

Bans
GilgameshTsukuyomiHeraBastetVulcan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BlueThunder2050
Sun Wukong
10
0 / 4 / 0
6,533
408
3,260
9,432
6,050
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

10
2 / 10 / 4
7,509
469
6,215
17,988
15,633
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Izanami
12
4 / 9 / 2
7,710
482
9,809
14,839
3,518
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
2 / 6 / 0
6,217
389
4,067
10,112
3,158
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thanatos
patriyrafa
Thanatos
9
0 / 2 / 0
6,310
394
1,737
7,687
2,225
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
14
31
Kills
8
8
Deaths
31
43
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
3
2
14
5
L
Sun Wukong
BlueThunder2050
Sun Wukong
0
4
0
0
W
Jormungandr
Death Wiiish
Jormungandr
3
2
10
4
W
4
3
7
2.5
L
2
10
4
0.4
W
Baron Samedi
I SmokeDemon
Baron Samedi
4
0
8
8
L
Izanami
4
9
2
0.56
L
2
6
0
0.33
W
Hun Batz
coolest2louis
Hun Batz
17
1
4
19
L
Thanatos
patriyrafa
Thanatos
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,382
Damage
25,088
53,255
Taken
60,058
28,765
Mitigated
30,584
19,097
Healing
12,414
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
10,626
2,345
0
1,434
8,943
3,404
6,323
1,027
7,916
50,910
0
L
Sun Wukong
BlueThunder2050
Sun Wukong
3,260
472
0
1,895
9,432
6,050
0
4,922
4,314
0
28,479
W
Jormungandr
Death Wiiish
Jormungandr
6,605
2,608
386
3,452
12,253
9,139
1,549
1,255
10,863
39,295
0
W
7,488
2,950
0
3,107
12,206
5,524
1,255
2,258
9,948
0
49,282
L
6,215
1,664
393
2,253
17,988
15,633
0
7,811
9,923
20,703
0
W
Baron Samedi
I SmokeDemon
Baron Samedi
8,799
767
1,045
3,358
6,682
5,462
1,012
622
5,736
48,608
0
L
Izanami
9,809
6,776
0
2,297
14,839
3,518
0
5,213
9,427
0
43,321
L
4,067
1,418
0
1,217
10,112
3,158
0
3,801
5,981
0
28,517
W
Hun Batz
coolest2louis
Hun Batz
13,864
4,168
0
6,315
13,171
5,236
377
1,053
12,077
0
68,930
L
Thanatos
patriyrafa
Thanatos
1,737
343
0
4,359
7,687
2,225
0
3,056
4,383
0
26,483

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,410
Gold Earned
34,279
385
Minions Killed
260
0
Camps Cleared
0
1,542,287
Distance Traveled
1,162,327
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
9,507
594
88
6
0
284,758
0
L
Sun Wukong
6,533
408
67
4
0
222,168
6
W
Jormungandr
8,563
535
55
3
0
284,510
0
W
Ullr
8,974
561
73
5
0
312,087
5
L
Fafnir
7,509
469
21
1
0
254,911
0
W
Baron Samedi
9,420
589
80
5
0
290,059
3
L
Izanami
7,710
482
76
5
0
245,906
2
L
Apollo
6,217
389
40
3
0
240,169
3
W
Hun Batz
10,946
684
89
6
0
370,873
0
L
Thanatos
6,310
394
56
4
0
199,173
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role