Player Matchup

Tiamat
Tiamat
KingYoungBoss100
Tiamat
Level 124
God Stats
1W - 3L
1,354 SR
Queue Stats
24W - 40L
1,435 Elo+
Party 1
Cernunnos
Cernunnos
Lord-Diddy-Kong
Cernunnos
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 89L
1,416 Elo+
Party 1
Gilgamesh
Gilgamesh
Noeigh
Gilgamesh
Level 124
God Stats
14W - 14L
1,551 SR
Queue Stats
127W - 117L
1,495 Elo+
Party 1
Team Averages
Level 119
1,468 SR
1,449 Elo+

VS

Team Averages
Level 123
1,577 SR
1,453 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
KillTheCarry
Eset
Level 136
God Stats
15W - 28L
1,384 SR
Queue Stats
358W - 404L
1,422 Elo+
Party 2
Loki
Loki
QcPsykotrop420
Loki
Level 126
God Stats
23W - 22L
1,847 SR
Queue Stats
340W - 375L
1,438 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 8 / 0
8,936
745
7,931
11,735
5,949
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
Lord-Diddy-Kong
Cernunnos
11
0 / 7 / 3
7,307
609
4,900
10,702
3,590
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilgamesh
Noeigh
Gilgamesh
10
0 / 7 / 4
7,301
608
4,876
14,781
6,300
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
14
9 / 0 / 11
10,441
870
11,311
11,831
8,435
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
10 / 1 / 11
10,252
854
15,453
9,859
3,805
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
3 / 3 / 13
9,100
758
7,383
9,586
3,643
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
57
4
Kills
22
22
Deaths
4
7
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
9
0
11
14.5
W
10
1
11
15.5
L
4
8
0
0.5
L
Cernunnos
Lord-Diddy-Kong
Cernunnos
0
7
3
0.21
L
Gilgamesh
Noeigh
Gilgamesh
0
7
4
0.29
W
3
3
13
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,707
Damage
34,147
37,218
Taken
31,276
15,839
Mitigated
15,883
5,957
Healing
11,686
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
11,311
3,232
0
5,142
11,831
8,435
485
3,080
8,751
0
35,562
W
15,453
1,965
1,576
4,166
9,859
3,805
829
2,714
7,145
40,600
0
L
7,931
1,330
61
2,154
11,735
5,949
0
5,099
6,481
27,203
0
L
Cernunnos
Lord-Diddy-Kong
Cernunnos
4,900
2,160
290
1,122
10,702
3,590
0
5,322
5,254
0
21,020
L
Gilgamesh
Noeigh
Gilgamesh
4,876
1,229
272
2,058
14,781
6,300
0
5,296
8,905
0
8,047
W
7,383
1,415
0
802
9,586
3,643
351
3,068
6,518
0
32,699

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,544
Gold Earned
29,793
94
Minions Killed
148
2
Camps Cleared
10
545,696
Distance Traveled
712,831
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
10,441
870
45
4
7
240,023
3
W
Eset
10,252
854
47
4
1
227,436
3
L
Tiamat
8,936
745
41
3
1
179,387
1
L
Cernunnos
7,307
609
46
4
1
166,250
3
L
Gilgamesh
7,301
608
7
1
0
200,059
6
W
Loki
9,100
758
56
5
2
245,372
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role