Player Matchup

Chaac
Chaac
Adcyourface
Chaac
Level 134
God Stats
7W - 4L
1,667 SR
Queue Stats
251W - 251L
1,457 Elo+
Party 1
Fenrir
Fenrir
Dartanyan614
Fenrir
Level 109
God Stats
12W - 6L
1,624 SR
Queue Stats
144W - 137L
1,482 Elo+
Solo
Sylvanus
Sylvanus
Mr Bananaman117
Sylvanus
Level 121
God Stats
2W - 0L
1,563 SR
Queue Stats
32W - 18L
1,479 Elo+
Party 1
Team Averages
Level 121
1,618 SR
1,472 Elo+

VS

Team Averages
Level 55
1,395 SR
1,118 Elo+
Ah Puch
Ah Puch
Andriu_50
Ah Puch
Level 54
God Stats
1W - 3L
1,116 SR
Queue Stats
4W - 17L
1,128 Elo+
Party 2
Neith
Neith
Epic_Vulcan00
Neith
Level 66
God Stats
2W - 1L
1,792 SR
Queue Stats
5W - 21L
1,112 Elo+
Party 2
Loki
Loki
Isaactizon_8
Loki
Level 46
God Stats
0W - 2L
1,276 SR
Queue Stats
4W - 16L
1,113 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 12
8,226
748
8,784
11,980
11,083
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Fenrir
12
5 / 1 / 3
8,300
755
4,529
7,477
4,094
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Sylvanus
13
7 / 1 / 5
8,951
814
5,668
7,552
3,523
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Andriu_50
Ah Puch
11
1 / 4 / 1
7,056
641
7,679
8,924
2,575
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
1 / 5 / 0
6,744
613
5,203
6,562
1,837
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
0 / 4 / 3
6,966
633
2,829
6,559
1,814
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
6
13
Kills
2
3
Deaths
13
20
Assists
4
Player
Kills
Deaths
Assists
KDA
W
1
1
12
7
L
Ah Puch
Andriu_50
Ah Puch
1
4
1
0.38
W
Fenrir
5
1
3
6.5
L
1
5
0
0.2
L
0
4
3
0.38
W
Sylvanus
7
1
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,981
Damage
15,711
27,009
Taken
22,045
18,700
Mitigated
6,226
15,687
Healing
3,412
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,784
885
0
5,723
11,980
11,083
1,176
3,798
8,182
0
22,557
L
Ah Puch
Andriu_50
Ah Puch
7,679
498
108
2,353
8,924
2,575
0
1,865
6,685
24,137
0
W
Fenrir
4,529
637
0
2,915
7,477
4,094
0
1,420
6,057
0
22,556
L
5,203
2,770
0
666
6,562
1,837
0
1,568
4,903
0
16,574
L
2,829
173
122
163
6,559
1,814
0
2,320
3,969
0
20,461
W
Sylvanus
5,668
1,390
2,987
4,062
7,552
3,523
997
3,131
4,421
23,002
4,423

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,477
Gold Earned
20,766
132
Minions Killed
114
7
Camps Cleared
4
605,555
Distance Traveled
519,967
10
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,226
748
32
3
0
209,123
4
L
Ah Puch
7,056
641
45
4
1
178,927
0
W
Fenrir
8,300
755
28
3
4
206,285
3
L
Neith
6,744
613
27
2
0
154,605
0
L
Loki
6,966
633
42
4
3
186,435
0
W
Sylvanus
8,951
814
72
7
3
190,147
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role