Player Matchup

Sylvanus
Sylvanus
KhaosTh3ory217
Sylvanus
Level 89
God Stats
3W - 4L
1,618 SR
Queue Stats
117W - 93L
1,528 Elo+
Party 1
Artemis
Artemis
SYR3
Artemis
Level 28
God Stats
5W - 5L
1,810 SR
Queue Stats
100W - 70L
1,610 Elo+
Party 1
Odin
Odin
monty_gore11
Odin
Level 146
God Stats
37W - 15L
1,790 SR
Queue Stats
411W - 365L
1,525 Elo+
Party 1
Awilix
Awilix
swtchnoob8
Awilix
Level 109
God Stats
9W - 11L
1,514 SR
Queue Stats
154W - 134L
1,508 Elo+
Party 1
Ymir
Ymir
zxdual
Ymir
Level 44
God Stats
0W - 2L
1,536 SR
Queue Stats
66W - 52L
1,528 Elo+
Party 1
Team Averages
Level 83
1,654 SR
1,540 Elo+

VS

Team Averages
Level 79
1,605 SR
1,558 Elo+
Chaac
Chaac
 
Chaac
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Raijin
Raijin
 
Raijin
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
Levi2Paradox
Izanami
Level 28
God Stats
2W - 1L
1,706 SR
Queue Stats
15W - 13L
1,585 Elo+
Party 3
Kukulkan
Kukulkan
NuclearGangrene
Kukulkan
Level 108
God Stats
6W - 2L
1,611 SR
Queue Stats
336W - 306L
1,600 Elo+
Party 3
Nike
Nike
YGKamiSama
Nike
Level 83
God Stats
5W - 1L
1,707 SR
Queue Stats
102W - 76L
1,604 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
11
1 / 7 / 0
6,859
457
5,276
11,612
5,437
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Artemis
SYR3
Artemis
11
3 / 3 / 1
6,764
451
5,073
8,430
2,490
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
0 / 1 / 0
7,467
498
4,843
11,507
8,193
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Awilix
swtchnoob8
Awilix
12
2 / 5 / 1
7,072
471
3,482
10,881
3,272
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Ymir
zxdual
Ymir
9
0 / 3 / 2
6,212
414
2,199
10,324
7,525
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
16
11 / 0 / 5
9,969
665
16,341
11,367
5,304
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Raijin
 
Raijin
14
2 / 1 / 9
8,851
590
8,983
6,172
1,943
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Izanami
Levi2Paradox
Izanami
14
3 / 2 / 1
8,174
545
4,815
7,810
2,125
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kukulkan
15
2 / 0 / 1
8,884
592
3,420
4,438
1,784
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

11
1 / 3 / 4
6,749
450
5,178
11,687
4,874
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
39
6
Kills
19
19
Deaths
6
4
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
11
0
5
13.5
W
Raijin
 
Raijin
2
1
9
6.5
L
Sylvanus
1
7
0
0.14
W
Izanami
Levi2Paradox
Izanami
3
2
1
1.75
W
Kukulkan
2
0
1
2.5
L
Artemis
SYR3
Artemis
3
3
1
1.17
W
1
3
4
1
L
0
1
0
0
L
Awilix
swtchnoob8
Awilix
2
5
1
0.5
L
Ymir
zxdual
Ymir
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,873
Damage
38,737
52,754
Taken
41,474
26,917
Mitigated
16,030
9,607
Healing
15,634
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
16,341
4,733
0
8,254
11,367
5,304
0
2,709
8,336
0
81,958
W
Raijin
 
Raijin
8,983
1,056
0
1,927
6,172
1,943
228
2,180
3,992
47,551
0
L
Sylvanus
5,276
1,067
239
2,000
11,612
5,437
0
3,764
7,560
27,029
6,609
W
Izanami
Levi2Paradox
Izanami
4,815
3,382
0
2,133
7,810
2,125
2,241
776
7,034
0
54,078
W
Kukulkan
3,420
810
0
2,440
4,438
1,784
0
0
4,220
55,090
0
L
Artemis
SYR3
Artemis
5,073
2,173
0
1,300
8,430
2,490
384
1,734
6,608
0
34,935
W
5,178
493
0
880
11,687
4,874
0
2,684
9,003
0
22,290
L
4,843
339
0
2,206
11,507
8,193
0
4,055
7,375
1,329
45,654
L
Awilix
swtchnoob8
Awilix
3,482
1,623
0
3,238
10,881
3,272
375
1,109
9,680
0
42,644
L
Ymir
zxdual
Ymir
2,199
480
0
624
10,324
7,525
144
1,334
8,900
16,167
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,374
Gold Earned
42,627
342
Minions Killed
498
0
Camps Cleared
0
1,385,010
Distance Traveled
1,517,442
11
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,969
665
133
9
0
349,962
2
W
Raijin
8,851
590
105
7
0
286,532
2
L
Sylvanus
6,859
457
69
5
0
255,509
3
W
Izanami
8,174
545
95
6
0
291,077
6
W
Kukulkan
8,884
592
135
9
0
279,014
8
L
Artemis
6,764
451
66
4
0
221,885
1
W
Nike
6,749
450
30
2
0
310,857
2
L
Odin
7,467
498
111
7
0
318,984
5
L
Awilix
7,072
471
74
5
0
309,698
0
L
Ymir
6,212
414
22
1
0
278,934
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role