Player Matchup

Odin
Odin
 
Odin
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vulcan
Vulcan
KakiiSevilla
Vulcan
Level 156
God Stats
20W - 0L
2,063 SR
Queue Stats
1,672W - 171L
1,917 Elo+
Party 1
Da Ji
Da Ji
VoLDakoS
Da Ji
Level 18
God Stats
7W - 14L
1,395 SR
Queue Stats
183W - 270L
1,342 Elo+
Solo
Team Averages
Level 64
1,653 SR
1,586 Elo+

VS

Team Averages
Level 60
1,387 SR
1,431 Elo+
Scylla
Scylla
 
Scylla
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sobek
Sobek
Alpha_Akill
Sobek
Level 86
God Stats
1W - 3L
1,161 SR
Queue Stats
60W - 71L
1,507 Elo+
Party 2
Thor
Thor
Heraga74
Thor
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,287 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
12
7 / 2 / 7
8,776
798
8,785
8,758
6,945
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Vulcan
13
7 / 0 / 8
8,926
811
13,523
5,162
1,855
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Da Ji
VoLDakoS
Da Ji
10
4 / 5 / 7
7,889
717
7,035
7,824
3,135
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
10
6 / 6 / 0
8,155
741
6,507
10,789
2,945
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

10
1 / 5 / 4
7,101
646
7,211
13,629
13,205
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thor
9
0 / 7 / 1
6,246
568
949
10,344
3,131
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
12
18
Kills
7
7
Deaths
18
22
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
7
2
7
5.25
L
Scylla
 
Scylla
6
6
0
1
L
1
5
4
0.6
L
Thor
0
7
1
0.07
W
Vulcan
7
0
8
11
W
Da Ji
VoLDakoS
Da Ji
4
5
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,343
Damage
14,667
21,744
Taken
34,762
11,935
Mitigated
19,281
910
Healing
5,067
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
8,785
2,924
0
250
8,758
6,945
308
4,546
3,576
0
19,424
L
Scylla
 
Scylla
6,507
108
0
756
10,789
2,945
0
2,761
7,974
15,629
0
L
7,211
357
198
4,113
13,629
13,205
0
5,989
7,306
22,190
0
L
Thor
949
0
0
0
10,344
3,131
0
4,676
5,334
0
8,982
W
Vulcan
13,523
4,244
0
660
5,162
1,855
539
3,448
1,422
37,515
0
W
Da Ji
VoLDakoS
Da Ji
7,035
2,535
0
0
7,824
3,135
188
4,997
2,529
0
16,753

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,591
Gold Earned
21,502
99
Minions Killed
72
6
Camps Cleared
3
641,695
Distance Traveled
564,644
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
8,776
798
23
2
2
195,765
0
L
Scylla
8,155
741
21
2
2
192,982
4
L
Sobek
7,101
646
32
3
1
200,277
1
L
Thor
6,246
568
19
2
0
171,385
1
W
Vulcan
8,926
811
61
6
1
243,920
2
W
Da Ji
7,889
717
15
1
3
202,010
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role