Player Matchup

Baron Samedi
Baron Samedi
ElRoZa
Baron Samedi
Level 65
God Stats
3W - 9L
1,067 SR
Queue Stats
599W - 644L
1,443 Elo+
Party 1
Mulan
Mulan
OFuroGaWarui
Mulan
Level 28
God Stats
12W - 12L
1,641 SR
Queue Stats
155W - 187L
1,449 Elo+
Party 1
Ymir
Ymir
coolgolfer1
Ymir
Level 16
God Stats
10W - 7L
1,689 SR
Queue Stats
60W - 63L
1,538 Elo+
Party 1
Loki
Loki
opkiller77
Loki
Level 27
God Stats
22W - 20L
1,608 SR
Queue Stats
154W - 159L
1,432 Elo+
Party 1
Danzaburou
Danzaburou
talner
Danzaburou
Level 29
God Stats
69W - 65L
1,558 SR
Queue Stats
99W - 123L
1,445 Elo+
Party 1
Team Averages
Level 33
1,512 SR
1,461 Elo+

VS

Team Averages
Level 18
1,632 SR
1,435 Elo+
Odin
Odin
CobaltCabbie
Odin
Level 18
God Stats
15W - 6L
1,705 SR
Queue Stats
35W - 37L
1,400 Elo+
Party 2
Thanatos
Thanatos
EliteDragon0408
Thanatos
Level 29
God Stats
6W - 0L
1,706 SR
Queue Stats
10W - 5L
1,563 Elo+
Solo
Freya
Freya
KaylynMoore
Freya
Level 18
God Stats
4W - 0L
1,719 SR
Queue Stats
35W - 37L
1,400 Elo+
Party 2
He Bo
He Bo
PLei86
He Bo
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 17L
1,408 Elo+
Solo
Ares
Ares
prhineh1
Ares
Level 6
God Stats
2W - 1L
1,529 SR
Queue Stats
9W - 18L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ElRoZa
Baron Samedi
17
11 / 4 / 8
11,754
619
14,771
13,312
6,055
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
11 / 4 / 8
11,200
589
14,889
18,796
19,331
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
6 / 1 / 12
10,545
555
8,632
13,767
13,418
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
8 / 5 / 7
10,959
577
9,619
12,202
4,148
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Danzaburou
talner
Danzaburou
15
9 / 3 / 10
10,843
571
11,188
10,189
3,619
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 7 / 6
8,001
421
7,892
15,406
7,458
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Thanatos
17
10 / 8 / 3
11,676
615
11,739
17,661
6,102
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
0 / 9 / 2
6,728
354
4,445
10,996
4,980
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

He Bo
PLei86
He Bo
15
3 / 12 / 7
9,360
493
10,981
15,654
4,561
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ares
14
3 / 9 / 7
8,870
467
8,899
16,478
13,248
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
42
45
Kills
17
17
Deaths
45
45
Assists
25
Player
Kills
Deaths
Assists
KDA
W
1
7
6
0.57
L
Baron Samedi
ElRoZa
Baron Samedi
11
4
8
3.75
W
Thanatos
10
8
3
1.44
W
0
9
2
0.11
L
11
4
8
3.75
W
He Bo
PLei86
He Bo
3
12
7
0.54
L
6
1
12
12
L
8
5
7
2.3
W
Ares
3
9
7
0.72
L
Danzaburou
talner
Danzaburou
9
3
10
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,099
Damage
43,956
68,266
Taken
76,195
46,571
Mitigated
36,349
21,410
Healing
17,998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,892
2,332
0
2,044
15,406
7,458
0
6,522
8,588
4,810
33,959
L
Baron Samedi
ElRoZa
Baron Samedi
14,771
1,527
1,105
5,346
13,312
6,055
2,529
4,481
8,831
65,591
0
W
Thanatos
11,739
1,217
0
11,419
17,661
6,102
0
6,612
10,860
0
54,809
W
4,445
1,250
0
1,083
10,996
4,980
0
1,831
9,064
21,767
0
L
14,889
2,465
0
5,194
18,796
19,331
595
8,746
10,050
767
52,209
W
He Bo
PLei86
He Bo
10,981
1,013
0
2,807
15,654
4,561
0
5,763
9,803
41,916
0
L
8,632
2,284
0
3,515
13,767
13,418
315
3,632
10,135
30,208
0
L
9,619
1,913
0
2,596
12,202
4,148
388
5,001
7,201
0
53,196
W
Ares
8,899
373
0
645
16,478
13,248
0
3,199
12,634
25,167
0
L
Danzaburou
talner
Danzaburou
11,188
4,272
0
3,654
10,189
3,619
3,739
3,985
6,204
0
61,610

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,301
Gold Earned
44,635
454
Minions Killed
293
0
Camps Cleared
0
1,767,010
Distance Traveled
1,594,917
33
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
8,001
421
76
4
0
309,502
2
L
Baron Samedi
11,754
619
119
6
0
344,953
2
W
Thanatos
11,676
615
82
4
0
317,577
2
W
Freya
6,728
354
35
2
0
343,649
4
L
Mulan
11,200
589
89
5
0
321,779
11
W
He Bo
9,360
493
63
3
0
306,972
2
L
Ymir
10,545
555
51
3
0
367,715
9
L
Loki
10,959
577
97
5
0
370,584
4
W
Ares
8,870
467
37
2
0
317,217
0
L
Danzaburou
10,843
571
98
5
0
361,979
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role