Player Matchup

Odin
Odin
Bauti23
Odin
Level 89
God Stats
4W - 2L
1,567 SR
Queue Stats
232W - 287L
1,404 Elo+
Party 1
Cernunnos
Cernunnos
FireDawg451
Cernunnos
Level 87
God Stats
86W - 90L
1,461 SR
Queue Stats
294W - 328L
1,377 Elo+
Solo
Nox
Nox
UltimateAlvArO
Nox
Level 129
God Stats
1W - 8L
1,118 SR
Queue Stats
499W - 577L
1,408 Elo+
Party 1
Bastet
Bastet
darastrix1988
Bastet
Level 43
God Stats
9W - 9L
1,507 SR
Queue Stats
148W - 184L
1,321 Elo+
Party 3
Ares
Ares
trpl_tp_mcha_frp
Ares
Level 35
God Stats
111W - 133L
1,469 SR
Queue Stats
182W - 255L
1,345 Elo+
Party 3
Team Averages
Level 77
1,424 SR
1,371 Elo+

VS

Team Averages
Level 67
1,600 SR
1,360 Elo+
Cthulhu
Cthulhu
BDA-Zel
Cthulhu
Level 29
God Stats
4W - 1L
1,909 SR
Queue Stats
11W - 21L
1,270 Elo+
Party 2
Baron Samedi
Baron Samedi
CosmicGalaxys
Baron Samedi
Level 47
God Stats
6W - 3L
1,560 SR
Queue Stats
25W - 29L
1,395 Elo+
Party 2
Thor
Thor
Dwreckless421
Thor
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
525W - 555L
1,400 Elo+
Solo
Ah Puch
Ah Puch
FTP Cucuy
Ah Puch
Level 109
God Stats
1W - 2L
1,419 SR
Queue Stats
55W - 42L
1,502 Elo+
Party 2
Neith
Neith
pola_bear41
Neith
Level 16
God Stats
1W - 1L
1,613 SR
Queue Stats
3W - 8L
1,234 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Bauti23
Odin
17
1 / 5 / 10
10,446
454
7,015
13,668
12,825
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cernunnos
FireDawg451
Cernunnos
18
10 / 3 / 13
11,476
499
21,125
19,594
9,152
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

20
6 / 0 / 6
11,728
510
13,492
11,508
5,326
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
7 / 8 / 5
10,422
453
14,527
18,803
11,424
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

17
10 / 0 / 13
12,146
528
12,673
11,836
17,123
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BDA-Zel
Cthulhu
12
0 / 10 / 5
8,780
382
9,948
25,830
21,599
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Baron Samedi
CosmicGalaxys
Baron Samedi
16
3 / 6 / 2
10,283
447
9,235
19,614
8,538
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
3 / 4 / 2
10,418
453
6,487
22,334
8,161
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ah Puch
FTP Cucuy
Ah Puch
18
9 / 4 / 0
11,503
500
17,478
23,278
20,229
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
0 / 10 / 1
7,936
345
3,293
10,835
3,349
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
25
34
Kills
15
16
Deaths
34
47
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
BDA-Zel
Cthulhu
0
10
5
0.25
W
Odin
Bauti23
Odin
1
5
10
1.2
L
Baron Samedi
CosmicGalaxys
Baron Samedi
3
6
2
0.67
L
3
4
2
1
L
Ah Puch
FTP Cucuy
Ah Puch
9
4
0
2.25
W
Cernunnos
FireDawg451
Cernunnos
10
3
13
5.5
W
6
0
6
9
W
7
8
5
1.19
L
0
10
1
0.05
W
10
0
13
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,832
Damage
46,441
75,409
Taken
101,891
55,850
Mitigated
61,876
23,893
Healing
30,251
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
BDA-Zel
Cthulhu
9,948
1,090
1,115
5,528
25,830
21,599
0
6,793
18,910
30,880
0
W
Odin
Bauti23
Odin
7,015
1,668
0
717
13,668
12,825
1,861
6,656
7,012
0
49,143
L
Baron Samedi
CosmicGalaxys
Baron Samedi
9,235
420
1,048
5,682
19,614
8,538
262
7,707
11,672
67,047
0
L
6,487
2,072
0
8,330
22,334
8,161
0
3,909
18,329
0
75,453
L
Ah Puch
FTP Cucuy
Ah Puch
17,478
337
0
8,221
23,278
20,229
0
3,647
19,232
78,916
0
W
Cernunnos
FireDawg451
Cernunnos
21,125
10,515
0
9,466
19,594
9,152
2,040
7,064
12,530
0
96,086
W
13,492
1,064
0
2,911
11,508
5,326
889
5,791
5,717
97,740
0
W
14,527
5,886
0
6,399
18,803
11,424
884
11,159
7,644
0
46,241
L
3,293
1,633
0
327
10,835
3,349
388
4,109
6,726
0
23,230
W
12,673
208
0
4,400
11,836
17,123
597
6,149
5,687
34,747
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,218
Gold Earned
48,920
476
Minions Killed
481
0
Camps Cleared
0
2,142,696
Distance Traveled
1,946,733
23
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,780
382
46
2
0
407,876
0
W
Odin
10,446
454
114
5
0
389,834
1
L
Baron Samedi
10,283
447
128
6
0
392,652
4
L
Thor
10,418
453
119
5
0
408,345
0
L
Ah Puch
11,503
500
141
6
0
377,748
0
W
Cernunnos
11,476
499
107
5
0
388,166
2
W
Nox
11,728
510
152
7
0
473,230
3
W
Bastet
10,422
453
63
3
0
431,132
4
L
Neith
7,936
345
47
2
0
360,112
0
W
Ares
12,146
528
40
2
0
460,334
13

Distance Traveled

Minion Kills by Role

Gold Earned by Role