Player Matchup

Set
Set
Bhlasted
Set
Level 88
God Stats
1W - 0L
1,263 SR
Queue Stats
5W - 4L
1,482 Elo+
Party 1
Xing Tian
Xing Tian
OnePrime11
Xing Tian
Level 128
God Stats
7W - 5L
1,596 SR
Queue Stats
210W - 192L
1,498 Elo+
Solo
The Morrigan
The Morrigan
OverdueChaos
The Morrigan
Level 149
God Stats
1W - 0L
1,410 SR
Queue Stats
19W - 15L
1,474 Elo+
Party 1
Hachiman
Hachiman
Viciousalicious
Hachiman
Level 142
God Stats
2W - 5L
1,307 SR
Queue Stats
69W - 74L
1,447 Elo+
Solo
Ne Zha
Ne Zha
Xuhcute
Ne Zha
Level 102
God Stats
1W - 0L
1,791 SR
Queue Stats
2W - 0L
1,691 Elo+
Party 1
Team Averages
Level 122
1,473 SR
1,518 Elo+

VS

Team Averages
Level 108
1,529 SR
1,535 Elo+
Nike
Nike
AdeptGrillo 69
Nike
Level 89
God Stats
0W - 2L
1,635 SR
Queue Stats
8W - 4L
1,651 Elo+
Solo
Cthulhu
Cthulhu
BR0T0RI0US BIG
Cthulhu
Level 108
God Stats
18W - 15L
1,628 SR
Queue Stats
219W - 205L
1,508 Elo+
Party 2
Hun Batz
Hun Batz
FutrellBoyz
Hun Batz
Level 87
God Stats
0W - 3L
1,500 SR
Queue Stats
23W - 26L
1,500 Elo+
Solo
Neith
Neith
MoistHandy8425
Neith
Level 129
God Stats
5W - 8L
1,307 SR
Queue Stats
208W - 213L
1,485 Elo+
Party 2
Scylla
Scylla
Shronkyyy
Scylla
Level 125
God Stats
2W - 2L
1,575 SR
Queue Stats
89W - 79L
1,534 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 6 / 7
11,095
1,110
9,379
11,717
5,502
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Xing Tian
OnePrime11
Xing Tian
14
2 / 1 / 11
8,861
886
7,259
16,605
10,414
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

The Morrigan
OverdueChaos
The Morrigan
16
3 / 2 / 9
9,060
906
7,603
6,243
2,441
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
14
2 / 2 / 8
8,219
822
8,384
7,436
2,520
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Ne Zha
Xuhcute
Ne Zha
17
10 / 4 / 11
11,497
1,150
17,452
11,548
7,895
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 3 / 1
9,998
1,000
9,156
12,866
7,038
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

13
2 / 5 / 8
7,930
793
10,430
14,107
14,168
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hun Batz
FutrellBoyz
Hun Batz
13
1 / 7 / 8
7,909
791
3,122
12,162
5,050
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

14
4 / 5 / 4
8,932
893
8,343
10,626
3,603
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Scylla
Shronkyyy
Scylla
12
3 / 6 / 5
8,008
801
6,171
7,602
2,207
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
41
26
Kills
15
15
Deaths
26
46
Assists
26
Player
Kills
Deaths
Assists
KDA
L
5
3
1
1.83
L
2
5
8
1.2
W
9
6
7
2.08
L
Hun Batz
FutrellBoyz
Hun Batz
1
7
8
0.71
L
4
5
4
1.2
W
Xing Tian
OnePrime11
Xing Tian
2
1
11
7.5
W
The Morrigan
OverdueChaos
The Morrigan
3
2
9
3.75
L
Scylla
Shronkyyy
Scylla
3
6
5
0.92
W
Hachiman
2
2
8
3
W
Ne Zha
Xuhcute
Ne Zha
10
4
11
3.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,077
Damage
37,222
53,549
Taken
57,363
28,772
Mitigated
32,066
15,013
Healing
4,596
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,156
1,474
0
1,452
12,866
7,038
0
3,814
8,960
0
39,836
L
10,430
1,367
542
569
14,107
14,168
1
3,094
10,961
22,073
0
W
9,379
3,973
0
2,769
11,717
5,502
1,175
2,926
8,791
0
23,815
L
Hun Batz
FutrellBoyz
Hun Batz
3,122
490
59
854
12,162
5,050
0
2,455
9,567
0
13,900
L
8,343
2,961
0
1,120
10,626
3,603
0
3,972
6,514
0
27,119
W
Xing Tian
OnePrime11
Xing Tian
7,259
845
1,705
5,654
16,605
10,414
77
4,565
12,040
17,121
0
W
The Morrigan
OverdueChaos
The Morrigan
7,603
673
0
1,477
6,243
2,441
621
1,856
4,387
35,052
0
L
Scylla
Shronkyyy
Scylla
6,171
186
0
0
7,602
2,207
0
1,180
6,422
15,056
0
W
Hachiman
8,384
3,858
0
1,178
7,436
2,520
2,349
2,587
4,849
0
25,574
W
Ne Zha
Xuhcute
Ne Zha
17,452
7,142
0
2,230
11,548
7,895
0
5,206
6,225
0
45,589

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,732
Gold Earned
42,777
262
Minions Killed
207
11
Camps Cleared
6
971,959
Distance Traveled
894,204
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
9,998
1,000
96
10
1
200,892
3
L
Cthulhu
7,930
793
25
3
0
184,723
0
W
Set
11,095
1,110
34
3
6
186,713
1
L
Hun Batz
7,909
791
30
3
0
174,807
1
L
Neith
8,932
893
43
4
3
181,113
0
W
Xing Tian
8,861
886
30
3
1
191,649
2
W
The Morrigan
9,060
906
84
8
1
210,127
2
L
Scylla
8,008
801
13
1
2
152,669
1
W
Hachiman
8,219
822
52
5
0
181,003
2
W
Ne Zha
11,497
1,150
62
6
3
202,467
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role