Player Matchup

Odin
Odin
 
Odin
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Hades
Hades
RemovingMean054
Hades
Level 125
God Stats
73W - 71L
1,559 SR
Queue Stats
301W - 323L
1,514 Elo+
Solo
Fenrir
Fenrir
Wonton Coop
Fenrir
Level 65
God Stats
33W - 22L
1,479 SR
Queue Stats
70W - 60L
1,495 Elo+
Party 4
Janus
Janus
cubancocktail
Janus
Level 98
God Stats
5W - 13L
1,242 SR
Queue Stats
271W - 279L
1,371 Elo+
Party 1
Cupid
Cupid
vinosophus420
Cupid
Level 153
God Stats
3W - 1L
1,524 SR
Queue Stats
180W - 193L
1,351 Elo+
Party 1
Team Averages
Level 102
1,461 SR
1,446 Elo+

VS

Team Averages
Level 70
1,526 SR
1,440 Elo+
Danzaburou
Danzaburou
Kred1ble Threat
Danzaburou
Level 69
God Stats
43W - 59L
1,522 SR
Queue Stats
261W - 268L
1,452 Elo+
Party 3
Bastet
Bastet
LFS
Bastet
Level 16
God Stats
10W - 5L
1,635 SR
Queue Stats
19W - 19L
1,433 Elo+
Party 3
Vulcan
Vulcan
M85RIPPER
Vulcan
Level 106
God Stats
0W - 4L
1,418 SR
Queue Stats
62W - 55L
1,420 Elo+
Party 2
Cthulhu
Cthulhu
THOR14810
Cthulhu
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,441 Elo+
Party 2
Ah Puch
Ah Puch
cbz101648
Ah Puch
Level 139
God Stats
0W - 1L
1,553 SR
Queue Stats
31W - 40L
1,454 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
20
12 / 1 / 18
13,725
1,248
15,680
12,463
14,159
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

20
10 / 3 / 11
13,301
1,209
30,326
22,405
13,965
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
20
13 / 5 / 16
14,220
1,293
16,346
17,840
13,979
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

19
3 / 2 / 17
11,736
1,067
12,896
9,034
2,377
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

19
5 / 2 / 15
11,823
1,075
11,160
7,649
2,576
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Team 1 Tickets

210

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Kred1ble Threat
Danzaburou
17
2 / 10 / 8
11,294
1,027
12,559
23,554
8,223
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bastet
LFS
Bastet
17
4 / 13 / 4
10,973
998
13,706
23,506
8,035
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Vulcan
M85RIPPER
Vulcan
17
1 / 8 / 7
10,582
962
14,482
13,680
5,002
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cthulhu
THOR14810
Cthulhu
18
1 / 4 / 10
10,929
994
4,145
14,539
13,922
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ah Puch
cbz101648
Ah Puch
18
5 / 8 / 5
12,386
1,126
19,130
17,687
6,093
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
47
43
Kills
13
13
Deaths
43
77
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
12
1
18
21
L
Danzaburou
Kred1ble Threat
Danzaburou
2
10
8
0.6
L
Bastet
LFS
Bastet
4
13
4
0.46
L
Vulcan
M85RIPPER
Vulcan
1
8
7
0.56
W
10
3
11
5.17
L
Cthulhu
THOR14810
Cthulhu
1
4
10
1.5
W
Fenrir
13
5
16
4.2
L
Ah Puch
cbz101648
Ah Puch
5
8
5
0.94
W
3
2
17
5.75
W
5
2
15
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,408
Damage
64,022
69,391
Taken
92,966
47,056
Mitigated
41,275
13,974
Healing
4,977
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
15,680
974
0
1,105
12,463
14,159
0
6,165
6,298
650
17,071
L
Danzaburou
Kred1ble Threat
Danzaburou
12,559
5,314
0
1,727
23,554
8,223
0
10,449
12,819
0
30,278
L
Bastet
LFS
Bastet
13,706
3,322
0
210
23,506
8,035
0
9,064
14,046
0
20,122
L
Vulcan
M85RIPPER
Vulcan
14,482
7,139
0
253
13,680
5,002
0
5,646
7,839
35,972
0
W
30,326
363
538
6,471
22,405
13,965
0
13,897
8,508
65,156
0
L
Cthulhu
THOR14810
Cthulhu
4,145
881
0
0
14,539
13,922
0
10,191
4,304
16,849
0
W
Fenrir
16,346
3,651
0
1,804
17,840
13,979
0
9,597
8,243
0
26,776
L
Ah Puch
cbz101648
Ah Puch
19,130
2,082
1,033
1,754
17,687
6,093
0
8,375
9,134
56,063
0
W
12,896
1,720
232
1,335
9,034
2,377
0
5,308
3,726
41,634
0
W
11,160
4,081
1,226
1,263
7,649
2,576
0
2,790
4,859
0
34,641

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,805
Gold Earned
56,164
263
Minions Killed
194
13
Camps Cleared
4
1,101,528
Distance Traveled
973,514
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
13,725
1,248
5
0
1
262,470
0
L
Danzaburou
11,294
1,027
35
3
3
190,105
2
L
Bastet
10,973
998
13
1
1
219,086
1
L
Vulcan
10,582
962
42
4
0
198,401
1
W
Hades
13,301
1,209
90
8
5
222,208
2
L
Cthulhu
10,929
994
28
3
0
169,594
0
W
Fenrir
14,220
1,293
14
1
2
247,141
0
L
Ah Puch
12,386
1,126
76
7
0
196,328
7
W
Janus
11,736
1,067
94
9
2
176,586
1
W
Cupid
11,823
1,075
60
5
3
193,123
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role