Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Khepri
Khepri
BIoodvale
Khepri
Level 32
God Stats
1W - 0L
1,832 SR
Queue Stats
25W - 36L
1,396 Elo+
Solo
Da Ji
Da Ji
Devinxsparkles
Da Ji
Level 43
God Stats
22W - 19L
1,473 SR
Queue Stats
227W - 268L
1,415 Elo+
Solo
Odin
Odin
TheDamianPZ
Odin
Level 130
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 43L
1,471 Elo+
Party 1
Neith
Neith
jhoelmoster
Neith
Level 17
God Stats
1W - 0L
1,872 SR
Queue Stats
5W - 10L
1,169 Elo+
Party 1
Team Averages
Level 60
1,635 SR
1,390 Elo+

VS

Team Averages
Level 55
1,547 SR
1,415 Elo+
Arachne
Arachne
Elizabeth095
Arachne
Level 47
God Stats
10W - 9L
1,581 SR
Queue Stats
86W - 110L
1,346 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Reerrzhaz
Morgan Le Fay
Level 53
God Stats
8W - 8L
1,523 SR
Queue Stats
100W - 117L
1,358 Elo+
Party 2
Anhur
Anhur
StonksGoBrr
Anhur
Level 87
God Stats
7W - 4L
1,449 SR
Queue Stats
49W - 45L
1,564 Elo+
Solo
Gilgamesh
Gilgamesh
cptrexsex
Gilgamesh
Level 45
God Stats
15W - 13L
1,647 SR
Queue Stats
294W - 330L
1,414 Elo+
Solo
Ymir
Ymir
princesspunch23
Ymir
Level 42
God Stats
3W - 2L
1,534 SR
Queue Stats
70W - 74L
1,392 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
16
8 / 3 / 3
9,803
613
9,632
11,546
4,866
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Khepri
BIoodvale
Khepri
12
0 / 3 / 2
7,163
448
1,534
9,437
6,030
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

14
2 / 4 / 7
8,599
537
7,321
10,868
4,672
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
2 / 3 / 1
8,381
524
6,263
10,772
6,094
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

12
2 / 5 / 0
7,574
473
3,346
6,423
1,237
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Elizabeth095
Arachne
14
2 / 5 / 4
8,155
510
4,305
12,901
5,270
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Morgan Le Fay
Reerrzhaz
Morgan Le Fay
14
2 / 3 / 3
8,348
522
6,315
8,354
2,986
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

14
8 / 3 / 2
8,491
531
13,260
10,605
3,883
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
cptrexsex
Gilgamesh
14
5 / 2 / 1
9,046
565
9,221
11,631
7,599
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

9
1 / 1 / 5
6,860
429
3,052
5,840
5,652
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
33
14
Kills
18
18
Deaths
14
13
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
8
3
3
3.17
W
Khepri
BIoodvale
Khepri
0
3
2
0.33
W
2
4
7
1.38
L
Arachne
Elizabeth095
Arachne
2
5
4
0.8
L
Morgan Le Fay
Reerrzhaz
Morgan Le Fay
2
3
3
1.17
L
8
3
2
3
W
2
3
1
0.83
L
Gilgamesh
cptrexsex
Gilgamesh
5
2
1
2.75
W
2
5
0
0.4
L
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,096
Damage
36,153
49,046
Taken
49,331
22,899
Mitigated
25,390
13,853
Healing
14,833
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
9,632
1,067
1,543
6,283
11,546
4,866
775
4,843
6,703
55,440
0
W
Khepri
BIoodvale
Khepri
1,534
16
0
1,172
9,437
6,030
438
1,619
7,818
16,616
0
W
7,321
817
0
1,579
10,868
4,672
1,186
2,284
8,584
0
51,951
L
Arachne
Elizabeth095
Arachne
4,305
2,140
0
3,962
12,901
5,270
0
4,148
8,753
0
46,170
L
Morgan Le Fay
Reerrzhaz
Morgan Le Fay
6,315
285
0
1,300
8,354
2,986
0
2,668
5,686
47,118
0
L
13,260
8,048
0
5,240
10,605
3,883
602
1,900
8,705
0
64,624
W
6,263
1,730
0
2,280
10,772
6,094
0
1,213
9,559
0
44,783
L
Gilgamesh
cptrexsex
Gilgamesh
9,221
1,721
0
2,594
11,631
7,599
0
1,662
9,969
9,360
42,779
W
3,346
1,308
0
996
6,423
1,237
3,140
1,402
5,021
0
32,613
L
3,052
1,133
0
1,737
5,840
5,652
0
788
5,052
20,004
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,520
Gold Earned
40,900
370
Minions Killed
434
0
Camps Cleared
0
1,422,013
Distance Traveled
1,401,734
17
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
9,803
613
93
6
0
285,918
1
W
Khepri
7,163
448
23
1
0
300,211
6
W
Da Ji
8,599
537
82
5
0
305,795
5
L
Arachne
8,155
510
88
6
0
319,434
2
L
Morgan Le Fay
8,348
522
96
6
0
291,249
9
L
Anhur
8,491
531
96
6
0
250,702
5
W
Odin
8,381
524
103
6
0
265,840
5
L
Gilgamesh
9,046
565
115
7
0
312,231
0
W
Neith
7,574
473
69
4
0
264,249
0
L
Ymir
6,860
429
39
2
0
228,118
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role