Player Matchup

Merlin
Merlin
BarbaricJ
Merlin
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
83W - 75L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
LittleKnots
Baron Samedi
Level 29
God Stats
16W - 16L
1,484 SR
Queue Stats
127W - 157L
1,386 Elo+
Solo
Mulan
Mulan
StaticHum
Mulan
Level 7
God Stats
1W - 0L
1,205 SR
Queue Stats
8W - 8L
1,482 Elo+
Party 2
Cthulhu
Cthulhu
beesintrees
Cthulhu
Level 16
God Stats
2W - 3L
1,290 SR
Queue Stats
19W - 19L
1,416 Elo+
Party 2
Medusa
Medusa
koroto
Medusa
Level 16
God Stats
2W - 1L
1,291 SR
Queue Stats
7W - 10L
1,327 Elo+
Solo
Team Averages
Level 14
1,354 SR
1,422 Elo+

VS

Team Averages
Level 15
1,404 SR
1,405 Elo+
Kukulkan
Kukulkan
Dougbowser
Kukulkan
Level 11
God Stats
1W - 3L
1,385 SR
Queue Stats
20W - 17L
1,497 Elo+
Party 1
Yemoja
Yemoja
Jeffa
Yemoja
Level 6
God Stats
8W - 8L
1,351 SR
Queue Stats
23W - 22L
1,333 Elo+
Solo
Zeus
Zeus
MontyPythonsSon
Zeus
Level 8
God Stats
7W - 6L
1,181 SR
Queue Stats
47W - 46L
1,217 Elo+
Solo
Charybdis
Charybdis
decanio227
Charybdis
Level 27
God Stats
49W - 33L
1,526 SR
Queue Stats
109W - 118L
1,426 Elo+
Solo
Amaterasu
Amaterasu
squirtttttttt
Amaterasu
Level 25
God Stats
2W - 1L
1,577 SR
Queue Stats
38W - 21L
1,552 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
BarbaricJ
Merlin
20
2 / 5 / 17
15,005
938
22,230
18,317
6,115
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
LittleKnots
Baron Samedi
20
7 / 6 / 14
15,285
955
18,821
19,821
9,763
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mulan
StaticHum
Mulan
20
13 / 1 / 15
16,977
1,061
30,801
23,123
30,252
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Cthulhu
beesintrees
Cthulhu
20
0 / 4 / 21
14,076
880
4,726
26,314
34,927
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
koroto
Medusa
20
10 / 6 / 14
16,143
1,009
38,556
26,570
11,072
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

32

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Dougbowser
Kukulkan
20
5 / 3 / 13
15,391
962
31,456
17,381
7,578
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Yemoja
Jeffa
Yemoja
20
2 / 4 / 14
16,043
1,003
8,611
20,940
27,103
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 60 Physical and Magical Protection among all allied gods within 55 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

20
1 / 12 / 9
14,580
911
15,046
24,570
10,007
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
decanio227
Charybdis
20
8 / 10 / 9
16,021
1,001
36,841
30,188
13,321
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Amaterasu
squirtttttttt
Amaterasu
20
6 / 3 / 12
15,801
988
15,321
29,297
33,781
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
79
32
Kills
22
22
Deaths
32
81
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Merlin
BarbaricJ
Merlin
2
5
17
2.1
L
Kukulkan
Dougbowser
Kukulkan
5
3
13
3.83
L
Yemoja
Jeffa
Yemoja
2
4
14
2.25
W
Baron Samedi
LittleKnots
Baron Samedi
7
6
14
2.33
L
1
12
9
0.46
W
Mulan
StaticHum
Mulan
13
1
15
20.5
W
Cthulhu
beesintrees
Cthulhu
0
4
21
2.63
L
Charybdis
decanio227
Charybdis
8
10
9
1.25
W
Medusa
koroto
Medusa
10
6
14
2.83
L
Amaterasu
squirtttttttt
Amaterasu
6
3
12
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

115,134
Damage
107,275
114,145
Taken
122,376
92,129
Mitigated
91,790
16,471
Healing
22,530
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
BarbaricJ
Merlin
22,230
2,240
886
2,412
18,317
6,115
0
10,944
7,373
65,016
0
L
Kukulkan
Dougbowser
Kukulkan
31,456
3,361
0
1,983
17,381
7,578
0
8,167
9,214
64,973
0
L
Yemoja
Jeffa
Yemoja
8,611
2,138
8,330
3,584
20,940
27,103
0
8,110
12,830
22,241
0
W
Baron Samedi
LittleKnots
Baron Samedi
18,821
333
4,347
2,418
19,821
9,763
0
11,743
8,078
39,623
0
L
15,046
3,320
196
2,157
24,570
10,007
0
7,677
16,893
67,407
0
W
Mulan
StaticHum
Mulan
30,801
3,504
0
4,291
23,123
30,252
0
9,895
13,228
0
56,892
W
Cthulhu
beesintrees
Cthulhu
4,726
440
0
0
26,314
34,927
0
12,039
14,275
16,456
0
L
Charybdis
decanio227
Charybdis
36,841
25,600
0
1,626
30,188
13,321
0
10,711
19,477
0
67,633
W
Medusa
koroto
Medusa
38,556
16,391
0
2,117
26,570
11,072
0
10,492
16,078
0
74,909
L
Amaterasu
squirtttttttt
Amaterasu
15,321
4,880
0
4,654
29,297
33,781
0
11,112
18,185
0
32,661

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,486
Gold Earned
77,836
322
Minions Killed
317
7
Camps Cleared
8
1,475,118
Distance Traveled
1,400,375
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
15,005
938
99
6
2
283,881
1
L
Kukulkan
15,391
962
75
5
0
279,079
0
L
Yemoja
16,043
1,003
32
2
0
277,041
0
W
Baron Samedi
15,285
955
56
4
4
283,200
0
L
Zeus
14,580
911
115
7
4
239,100
3
W
Mulan
16,977
1,061
59
4
0
322,788
0
W
Cthulhu
14,076
880
19
1
0
253,657
0
L
Charybdis
16,021
1,001
60
4
0
264,755
0
W
Medusa
16,143
1,009
89
6
1
331,592
0
L
Amaterasu
15,801
988
35
2
4
340,400
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role