Player Matchup

Mulan
Mulan
Ardenhaim
Mulan
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 57L
1,546 Elo+
Party 1
Thor
Thor
Bharzirn
Thor
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 21L
1,410 Elo+
Party 1
Da Ji
Da Ji
Watchmejung
Da Ji
Level 29
God Stats
21W - 11L
1,659 SR
Queue Stats
77W - 80L
1,669 Elo+
Solo
Rama
Rama
XeldoR7
Rama
Level 46
God Stats
9W - 8L
1,437 SR
Queue Stats
140W - 178L
1,365 Elo+
Party 1
Cerberus
Cerberus
clasicsadguy
Cerberus
Level 39
God Stats
7W - 5L
1,844 SR
Queue Stats
119W - 150L
1,400 Elo+
Party 1
Team Averages
Level 29
1,588 SR
1,478 Elo+

VS

Team Averages
Level 22
1,476 SR
1,496 Elo+
Tiamat
Tiamat
Daraxyss
Tiamat
Level 29
God Stats
35W - 18L
1,628 SR
Queue Stats
111W - 107L
1,486 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Espajus
Morgan Le Fay
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,564 Elo+
Party 3
Fenrir
Fenrir
HellishTricks
Fenrir
Level 16
God Stats
1W - 4L
1,269 SR
Queue Stats
7W - 12L
1,236 Elo+
Solo
Anhur
Anhur
Kasuriuta
Anhur
Level 14
God Stats
8W - 9L
1,482 SR
Queue Stats
25W - 29L
1,433 Elo+
Party 2
Odin
Odin
Leonpris
Odin
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,763 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Ardenhaim
Mulan
16
7 / 1 / 8
9,855
548
16,077
14,256
13,002
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Thor
15
6 / 3 / 9
9,340
519
6,782
12,440
4,359
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

18
9 / 0 / 4
10,835
602
9,449
10,937
4,422
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rama
XeldoR7
Rama
15
4 / 1 / 5
9,196
511
9,416
9,352
2,767
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cerberus
clasicsadguy
Cerberus
12
1 / 2 / 12
8,274
460
6,943
17,748
13,612
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Daraxyss
Tiamat
11
1 / 4 / 4
7,871
437
9,213
12,248
11,933
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Morgan Le Fay
Espajus
Morgan Le Fay
11
1 / 9 / 4
7,277
404
11,312
12,007
3,969
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
1 / 7 / 2
8,404
467
6,806
15,662
7,055
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Anhur
Kasuriuta
Anhur
13
3 / 3 / 1
8,191
455
8,687
9,077
2,951
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Odin
10
1 / 5 / 1
6,882
382
5,450
14,006
8,062
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman

Talisman

+75
Health
+15
Magical Protection

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
19
27
Kills
7
7
Deaths
28
38
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Mulan
Ardenhaim
Mulan
7
1
8
11
W
Thor
6
3
9
3.5
L
Tiamat
Daraxyss
Tiamat
1
4
4
0.75
L
Morgan Le Fay
Espajus
Morgan Le Fay
1
9
4
0.33
L
1
7
2
0.29
L
Anhur
Kasuriuta
Anhur
3
3
1
1.17
L
Odin
1
5
1
0.3
W
9
0
4
11
W
Rama
XeldoR7
Rama
4
1
5
6.5
W
Cerberus
clasicsadguy
Cerberus
1
2
12
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,667
Damage
41,468
64,733
Taken
63,000
38,162
Mitigated
33,970
24,431
Healing
10,869
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
Ardenhaim
Mulan
16,077
3,453
0
6,747
14,256
13,002
323
3,539
10,397
0
57,126
W
Thor
6,782
1,471
0
400
12,440
4,359
0
4,003
8,264
0
48,487
L
Tiamat
Daraxyss
Tiamat
9,213
1,934
0
2,818
12,248
11,933
0
2,869
9,170
26,147
0
L
Morgan Le Fay
Espajus
Morgan Le Fay
11,312
2,466
0
1,416
12,007
3,969
0
548
11,297
38,189
0
L
6,806
1,582
0
4,012
15,662
7,055
0
547
14,785
0
55,799
L
Anhur
Kasuriuta
Anhur
8,687
4,305
0
1,781
9,077
2,951
362
1,487
7,493
0
47,847
L
Odin
5,450
2,522
0
842
14,006
8,062
506
1,492
12,249
0
19,235
W
9,449
3,263
0
5,395
10,937
4,422
220
2,718
8,174
0
80,552
W
Rama
XeldoR7
Rama
9,416
7,023
0
5,603
9,352
2,767
2,396
2,939
6,369
0
62,040
W
Cerberus
clasicsadguy
Cerberus
6,943
689
1,547
4,739
17,748
13,612
199
7,508
10,150
23,713
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,500
Gold Earned
38,625
509
Minions Killed
343
0
Camps Cleared
0
1,613,391
Distance Traveled
1,472,250
14
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
9,855
548
106
6
0
335,410
1
W
Thor
9,340
519
82
5
0
296,716
3
L
Tiamat
7,871
437
39
2
0
314,977
4
L
Morgan Le Fay
7,277
404
58
3
0
241,642
3
L
Fenrir
8,404
467
107
6
0
312,039
3
L
Anhur
8,191
455
103
6
0
293,810
4
L
Odin
6,882
382
36
2
0
309,782
1
W
Da Ji
10,835
602
141
8
0
371,702
4
W
Rama
9,196
511
137
8
0
283,355
1
W
Cerberus
8,274
460
43
2
0
326,208
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role