Player Matchup

Vamana
Vamana
GunSquad1991
Vamana
Level 108
God Stats
1W - 3L
1,360 SR
Queue Stats
197W - 252L
1,403 Elo+
Party 1
Arachne
Arachne
YOUNGBOY_Groovy
Arachne
Level 124
God Stats
0W - 1L
1,719 SR
Queue Stats
32W - 25L
1,485 Elo+
Solo
Fafnir
Fafnir
Zorgg354
Fafnir
Level 154
God Stats
4W - 8L
1,536 SR
Queue Stats
421W - 410L
1,541 Elo+
Solo
Sol
Sol
crimson12345
Sol
Level 119
God Stats
1W - 2L
1,766 SR
Queue Stats
135W - 158L
1,405 Elo+
Party 1
Hun Batz
Hun Batz
escerny
Hun Batz
Level 84
God Stats
2W - 4L
1,474 SR
Queue Stats
338W - 309L
1,524 Elo+
Solo
Team Averages
Level 118
1,571 SR
1,472 Elo+

VS

Team Averages
Level 98
1,541 SR
1,475 Elo+
Skadi
Skadi
 
Skadi
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Bufiti
Nu Wa
Level 124
God Stats
3W - 2L
1,535 SR
Queue Stats
171W - 208L
1,506 Elo+
Solo
Izanami
Izanami
Sholdi
Izanami
Level 153
God Stats
1W - 0L
1,657 SR
Queue Stats
12W - 13L
1,464 Elo+
Solo
Jormungandr
Jormungandr
Solkotovic
Jormungandr
Level 67
God Stats
2W - 1L
1,212 SR
Queue Stats
104W - 109L
1,357 Elo+
Solo
Odin
Odin
cjoc1
Odin
Level 61
God Stats
4W - 0L
1,804 SR
Queue Stats
209W - 216L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
15
4 / 10 / 4
9,901
762
9,954
21,310
13,476
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
1 / 8 / 11
9,105
700
4,661
13,432
5,242
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Fafnir
Zorgg354
Fafnir
16
1 / 5 / 15
9,757
751
6,918
20,555
24,125
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

18
5 / 3 / 4
9,945
765
10,165
13,607
4,977
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hun Batz
escerny
Hun Batz
17
6 / 5 / 8
10,004
770
11,569
12,386
4,705
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
17
10 / 4 / 12
11,183
860
16,601
13,547
7,641
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Nu Wa
Bufiti
Nu Wa
19
8 / 2 / 17
11,571
890
19,857
7,630
3,430
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
Sholdi
Izanami
15
6 / 4 / 16
10,265
790
16,813
11,097
4,488
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jormungandr
Solkotovic
Jormungandr
18
6 / 4 / 11
10,964
843
10,068
13,349
16,717
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Odin
cjoc1
Odin
16
1 / 3 / 19
9,952
766
7,160
14,853
14,138
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
106
17
Kills
31
31
Deaths
17
42
Assists
75
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
10
4
12
4
W
Nu Wa
Bufiti
Nu Wa
8
2
17
8.25
L
Vamana
4
10
4
0.6
W
Izanami
Sholdi
Izanami
6
4
16
3.5
W
Jormungandr
Solkotovic
Jormungandr
6
4
11
2.88
L
1
8
11
0.81
L
Fafnir
Zorgg354
Fafnir
1
5
15
1.7
W
Odin
cjoc1
Odin
1
3
19
3.5
L
5
3
4
2.33
L
Hun Batz
escerny
Hun Batz
6
5
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,267
Damage
70,499
81,290
Taken
60,476
52,525
Mitigated
46,414
19,966
Healing
17,126
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
16,601
4,850
1,391
4,008
13,547
7,641
707
4,363
9,184
0
33,553
W
Nu Wa
Bufiti
Nu Wa
19,857
5,822
1,625
1,802
7,630
3,430
1,161
977
6,653
44,907
0
L
Vamana
9,954
6,355
163
4,451
21,310
13,476
330
6,882
13,933
0
23,100
W
Izanami
Sholdi
Izanami
16,813
10,669
421
1,550
11,097
4,488
1,943
2,601
8,496
0
27,903
W
Jormungandr
Solkotovic
Jormungandr
10,068
719
969
1,753
13,349
16,717
70
3,327
10,022
28,883
0
L
4,661
3,137
678
902
13,432
5,242
368
3,746
9,545
0
8,958
L
Fafnir
Zorgg354
Fafnir
6,918
2,295
255
4,128
20,555
24,125
175
7,761
12,389
17,486
0
W
Odin
cjoc1
Odin
7,160
2,419
1,444
2,163
14,853
14,138
1,309
5,815
9,038
0
14,126
L
10,165
3,140
2,293
6,320
13,607
4,977
1,527
6,700
6,767
42,706
0
L
Hun Batz
escerny
Hun Batz
11,569
3,104
519
257
12,386
4,705
380
4,836
7,464
0
31,150

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,712
Gold Earned
53,935
154
Minions Killed
166
0
Camps Cleared
0
1,087,958
Distance Traveled
1,155,916
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
11,183
860
36
3
0
235,396
2
W
Nu Wa
11,571
890
50
4
0
242,674
1
L
Vamana
9,901
762
21
2
0
203,522
0
W
Izanami
10,265
790
21
2
0
225,324
1
W
Jormungandr
10,964
843
37
3
0
227,507
2
L
Arachne
9,105
700
8
1
0
228,900
0
L
Fafnir
9,757
751
15
1
0
193,944
5
W
Odin
9,952
766
22
2
0
225,015
5
L
Sol
9,945
765
81
6
0
235,446
0
L
Hun Batz
10,004
770
29
2
0
226,146
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role