Player Matchup

Hou Yi
Hou Yi
E11evenAverage
Hou Yi
Level 22
God Stats
12W - 3L
1,244 SR
Queue Stats
223W - 113L
1,694 Elo+
Party 2
Sol
Sol
legitm16
Sol
Level 107
God Stats
16W - 13L
1,630 SR
Queue Stats
143W - 114L
1,617 Elo+
Party 3
Artio
Artio
mrslegitm16
Artio
Level 22
God Stats
12W - 8L
1,341 SR
Queue Stats
50W - 31L
1,317 Elo+
Party 3
Fenrir
Fenrir
shwebsi
Fenrir
Level 41
God Stats
19W - 9L
1,681 SR
Queue Stats
452W - 343L
1,632 Elo+
Party 2
Kukulkan
Kukulkan
xAetherJx
Kukulkan
Level 46
God Stats
135W - 76L
1,772 SR
Queue Stats
465W - 350L
1,642 Elo+
Party 2
Team Averages
Level 48
1,534 SR
1,580 Elo+

VS

Team Averages
Level 53
1,531 SR
1,509 Elo+
Nemesis
Nemesis
 
Nemesis
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
ACE45236452
Ah Muzen Cab
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
225W - 213L
1,557 Elo+
Solo
Ravana
Ravana
FrostyCrow7200
Ravana
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
160W - 158L
1,478 Elo+
Party 1
Ganesha
Ganesha
FuzenHua
Ganesha
Level 88
God Stats
37W - 33L
1,590 SR
Queue Stats
502W - 492L
1,518 Elo+
Party 1
Merlin
Merlin
XxEllesmerxX
Merlin
Level 25
God Stats
41W - 35L
1,567 SR
Queue Stats
73W - 78L
1,494 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
12 / 0 / 16
11,969
1,197
22,572
9,452
3,420
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
10 / 2 / 20
11,575
1,158
25,938
9,286
3,792
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

18
2 / 1 / 22
10,175
1,018
3,486
11,214
12,062
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Fenrir
shwebsi
Fenrir
17
5 / 4 / 14
9,921
992
8,375
15,300
12,265
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Kukulkan
xAetherJx
Kukulkan
17
7 / 1 / 19
11,210
1,121
15,089
5,013
1,766
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Team 1 Tickets

259

VS

Team 2 Tickets

74

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
16
3 / 5 / 5
9,995
1,000
9,977
17,387
8,652
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ah Muzen Cab
ACE45236452
Ah Muzen Cab
15
4 / 6 / 3
9,993
999
18,675
12,399
5,690
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
1 / 9 / 5
8,960
896
4,379
13,697
7,015
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ganesha
FuzenHua
Ganesha
16
0 / 8 / 7
10,049
1,005
6,766
20,993
26,130
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Merlin
15
0 / 8 / 7
9,028
903
7,853
14,491
6,300
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

127
Kill Participation
35
36
Kills
8
8
Deaths
36
91
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
3
5
5
1.1
L
Ah Muzen Cab
ACE45236452
Ah Muzen Cab
4
6
3
0.92
W
12
0
16
20
L
1
9
5
0.39
L
Ganesha
FuzenHua
Ganesha
0
8
7
0.44
L
Merlin
0
8
7
0.44
W
10
2
20
10
W
2
1
22
13
W
Fenrir
shwebsi
Fenrir
5
4
14
3
W
Kukulkan
xAetherJx
Kukulkan
7
1
19
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,460
Damage
47,650
50,265
Taken
78,967
33,305
Mitigated
53,787
11,031
Healing
7,925
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
9,977
4,670
0
2,036
17,387
8,652
0
6,510
10,385
0
22,851
L
Ah Muzen Cab
ACE45236452
Ah Muzen Cab
18,675
11,936
0
2,585
12,399
5,690
0
5,275
7,018
0
40,667
W
22,572
17,791
0
2,576
9,452
3,420
0
1,636
7,730
0
45,363
L
4,379
292
0
144
13,697
7,015
0
6,721
6,894
0
8,110
L
Ganesha
FuzenHua
Ganesha
6,766
405
0
2,555
20,993
26,130
0
13,331
7,257
21,775
0
L
Merlin
7,853
378
0
605
14,491
6,300
0
9,323
4,757
38,341
0
W
25,938
12,381
0
4,109
9,286
3,792
0
2,477
6,687
40,476
4,033
W
3,486
45
1,411
1,855
11,214
12,062
0
4,928
6,071
12,193
0
W
Fenrir
shwebsi
Fenrir
8,375
1,475
0
776
15,300
12,265
0
3,239
11,899
0
8,961
W
Kukulkan
xAetherJx
Kukulkan
15,089
408
0
304
5,013
1,766
0
1,642
3,259
39,237
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,850
Gold Earned
48,025
213
Minions Killed
184
10
Camps Cleared
3
1,001,101
Distance Traveled
903,093
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
9,995
1,000
33
3
1
232,415
0
L
Ah Muzen Cab
9,993
999
48
5
2
166,290
1
W
Hou Yi
11,969
1,197
79
8
4
191,115
2
L
Ravana
8,960
896
20
2
0
165,361
0
L
Ganesha
10,049
1,005
0
0
0
180,813
1
L
Merlin
9,028
903
83
8
0
158,214
0
W
Sol
11,575
1,158
50
5
4
172,158
0
W
Artio
10,175
1,018
16
2
0
226,591
0
W
Fenrir
9,921
992
3
0
1
199,960
0
W
Kukulkan
11,210
1,121
65
7
1
211,277
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role