Player Matchup

Baron Samedi
Baron Samedi
Andersavage
Baron Samedi
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 57L
1,245 Elo+
Party 1
Gilgamesh
Gilgamesh
Voxx of Mirrah
Gilgamesh
Level 91
God Stats
0W - 1L
1,090 SR
Queue Stats
17W - 31L
1,363 Elo+
Party 1
Kali
Kali
Xiftey
Kali
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,144 Elo+
Party 1
Team Averages
Level 45
1,363 SR
1,251 Elo+

VS

Team Averages
Level 53
1,588 SR
1,532 Elo+
Scylla
Scylla
AkidoTenachi
Scylla
Level 132
God Stats
17W - 20L
1,557 SR
Queue Stats
401W - 419L
1,597 Elo+
Solo
Ares
Ares
SmelliestBeast
Ares
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Izanami
Izanami
thunderbill
Izanami
Level 24
God Stats
1W - 0L
1,707 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Andersavage
Baron Samedi
10
2 / 3 / 3
7,298
730
6,049
7,114
2,869
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Gilgamesh
Voxx of Mirrah
Gilgamesh
10
1 / 2 / 4
6,766
677
4,593
5,093
3,198
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Kali
Xiftey
Kali
10
2 / 3 / 3
7,172
717
2,519
9,545
3,997
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
11
2 / 0 / 5
7,620
762
4,963
5,076
1,805
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
0 / 3 / 8
7,717
772
2,869
10,465
8,283
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Izanami
thunderbill
Izanami
12
6 / 2 / 2
8,121
812
7,623
7,638
2,718
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
23
5
Kills
8
8
Deaths
5
10
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Scylla
2
0
5
4.5
L
Baron Samedi
Andersavage
Baron Samedi
2
3
3
1.17
W
0
3
8
1.33
L
Gilgamesh
Voxx of Mirrah
Gilgamesh
1
2
4
1.5
L
Kali
Xiftey
Kali
2
3
3
1.17
W
Izanami
thunderbill
Izanami
6
2
2
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,161
Damage
15,455
21,752
Taken
23,179
10,064
Mitigated
12,806
3,809
Healing
4,225
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
4,963
205
0
1,020
5,076
1,805
1,337
957
4,119
29,198
0
L
Baron Samedi
Andersavage
Baron Samedi
6,049
447
743
1,484
7,114
2,869
0
1,860
5,254
27,289
0
W
2,869
369
0
1,758
10,465
8,283
150
3,259
7,206
4,432
0
L
Gilgamesh
Voxx of Mirrah
Gilgamesh
4,593
1,005
0
90
5,093
3,198
0
2,005
3,088
67
10,434
L
Kali
Xiftey
Kali
2,519
813
0
1,492
9,545
3,997
0
4,274
5,271
0
16,336
W
Izanami
thunderbill
Izanami
7,623
3,845
0
1,447
7,638
2,718
1,807
2,336
5,302
0
39,710

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,236
Gold Earned
23,458
78
Minions Killed
130
2
Camps Cleared
7
519,440
Distance Traveled
558,457
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
7,620
762
59
6
6
198,631
3
L
Baron Samedi
7,298
730
33
3
0
176,202
3
W
Ares
7,717
772
6
1
0
169,114
0
L
Gilgamesh
6,766
677
15
2
0
142,784
1
L
Kali
7,172
717
30
3
2
200,454
4
W
Izanami
8,121
812
65
7
1
190,712
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role