Player Matchup

Khepri
Khepri
Im-Big-n-Chunky
Khepri
Level 107
God Stats
8W - 10L
1,416 SR
Queue Stats
525W - 528L
1,661 Elo+
Party 2
Amaterasu
Amaterasu
Pelicanysys
Amaterasu
Level 17
God Stats
4W - 4L
1,514 SR
Queue Stats
6W - 6L
1,536 Elo+
Party 2
Thanatos
Thanatos
gab_t123
Thanatos
Level 109
God Stats
26W - 26L
1,582 SR
Queue Stats
492W - 466L
1,629 Elo+
Party 2
Baron Samedi
Baron Samedi
limee11
Baron Samedi
Level 107
God Stats
13W - 9L
1,687 SR
Queue Stats
20W - 18L
1,644 Elo+
Party 2
Medusa
Medusa
mister_db
Medusa
Level 160
God Stats
40W - 33L
1,607 SR
Queue Stats
645W - 603L
1,665 Elo+
Party 2
Team Averages
Level 100
1,561 SR
1,627 Elo+

VS

Team Averages
Level 51
1,394 SR
1,444 Elo+
Jormungandr
Jormungandr
Ethan-Lenzo7
Jormungandr
Level 18
God Stats
3W - 5L
1,500 SR
Queue Stats
59W - 66L
1,555 Elo+
Party 3
Freya
Freya
NingenSK
Freya
Level 46
God Stats
21W - 25L
1,443 SR
Queue Stats
174W - 190L
1,456 Elo+
Party 3
Aphrodite
Aphrodite
SmurfyChris
Aphrodite
Level 36
God Stats
0W - 6L
1,181 SR
Queue Stats
311W - 304L
1,371 Elo+
Party 1
Serqet
Serqet
TRiPZFFM
Serqet
Level 126
God Stats
0W - 2L
1,402 SR
Queue Stats
283W - 293L
1,459 Elo+
Solo
Bellona
Bellona
glennebassen66
Bellona
Level 29
God Stats
24W - 23L
1,442 SR
Queue Stats
196W - 221L
1,381 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 0 / 16
12,729
530
7,803
18,950
29,648
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Amaterasu
Pelicanysys
Amaterasu
19
1 / 3 / 9
12,144
506
3,862
12,909
10,052
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thanatos
gab_t123
Thanatos
20
9 / 3 / 9
14,500
604
15,085
16,736
10,030
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Baron Samedi
limee11
Baron Samedi
18
3 / 1 / 8
11,749
490
10,694
10,755
4,732
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
mister_db
Medusa
20
15 / 1 / 7
14,918
622
29,881
20,200
11,217
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Ethan-Lenzo7
Jormungandr
17
4 / 6 / 1
11,851
494
14,912
20,304
7,464
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Freya
NingenSK
Freya
17
3 / 5 / 0
11,380
474
10,979
13,173
4,608
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Aphrodite
SmurfyChris
Aphrodite
14
0 / 7 / 1
9,158
382
2,854
16,023
11,295
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Serqet
TRiPZFFM
Serqet
16
1 / 5 / 1
10,515
438
7,383
15,297
9,663
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
0 / 8 / 1
9,430
393
11,216
25,575
17,290
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
12
31
Kills
8
8
Deaths
31
49
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Ethan-Lenzo7
Jormungandr
4
6
1
0.75
W
3
0
16
11
L
Freya
NingenSK
Freya
3
5
0
0.6
W
Amaterasu
Pelicanysys
Amaterasu
1
3
9
1.83
L
Aphrodite
SmurfyChris
Aphrodite
0
7
1
0.07
L
Serqet
TRiPZFFM
Serqet
1
5
1
0.3
W
Thanatos
gab_t123
Thanatos
9
3
9
4.5
L
0
8
1
0.06
W
Baron Samedi
limee11
Baron Samedi
3
1
8
7
W
Medusa
mister_db
Medusa
15
1
7
18.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,325
Damage
47,344
79,550
Taken
90,372
65,679
Mitigated
50,320
36,710
Healing
27,681
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Ethan-Lenzo7
Jormungandr
14,912
3,373
86
4,027
20,304
7,464
0
5,202
15,102
67,391
0
W
7,803
914
708
4,701
18,950
29,648
183
2,855
16,095
41,622
0
L
Freya
NingenSK
Freya
10,979
4,427
0
4,220
13,173
4,608
932
3,238
9,935
62,624
0
W
Amaterasu
Pelicanysys
Amaterasu
3,862
1,392
0
2,564
12,909
10,052
3,502
7,751
5,158
0
59,186
L
Aphrodite
SmurfyChris
Aphrodite
2,854
232
3,367
4,691
16,023
11,295
0
1,710
14,313
36,975
0
L
Serqet
TRiPZFFM
Serqet
7,383
2,030
0
2,799
15,297
9,663
0
1,089
14,208
0
79,701
W
Thanatos
gab_t123
Thanatos
15,085
3,378
0
17,617
16,736
10,030
0
3,834
11,993
0
124,807
L
11,216
6,617
171
8,320
25,575
17,290
1,204
7,612
17,963
0
70,382
W
Baron Samedi
limee11
Baron Samedi
10,694
525
1,247
3,309
10,755
4,732
1,367
8,248
2,441
69,937
0
W
Medusa
mister_db
Medusa
29,881
15,454
0
6,564
20,200
11,217
6,426
6,123
13,903
0
159,019

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,040
Gold Earned
52,334
680
Minions Killed
538
0
Camps Cleared
0
2,354,999
Distance Traveled
2,145,184
9
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
11,851
494
110
5
0
433,947
4
W
Khepri
12,729
530
52
2
0
481,138
2
L
Freya
11,380
474
120
5
0
389,931
4
W
Amaterasu
12,144
506
113
5
0
440,099
0
L
Aphrodite
9,158
382
66
3
0
453,830
0
L
Serqet
10,515
438
130
5
0
423,801
3
W
Thanatos
14,500
604
165
7
0
519,902
3
L
Bellona
9,430
393
112
5
0
443,675
6
W
Baron Samedi
11,749
490
123
5
0
457,999
3
W
Medusa
14,918
622
227
9
0
455,861
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role