Player Matchup

The Morrigan
The Morrigan
Anon_Steve
The Morrigan
Level 156
God Stats
2W - 0L
1,503 SR
Queue Stats
17W - 16L
1,528 Elo+
Party 1
Odin
Odin
alpha_aesthetic
Odin
Level 160
God Stats
14W - 6L
1,607 SR
Queue Stats
113W - 79L
1,668 Elo+
Party 1
Fenrir
Fenrir
xx_snipa_beast_x
Fenrir
Level 87
God Stats
1W - 0L
1,420 SR
Queue Stats
2W - 1L
1,481 Elo+
Party 1
Team Averages
Level 134
1,510 SR
1,559 Elo+

VS

Team Averages
Level 97
1,571 SR
1,549 Elo+
Odin
Odin
IonCoiosu
Odin
Level 69
God Stats
101W - 64L
1,655 SR
Queue Stats
326W - 284L
1,577 Elo+
Solo
Sol
Sol
POOCHE5
Sol
Level 120
God Stats
29W - 21L
1,559 SR
Queue Stats
517W - 487L
1,539 Elo+
Solo
Hou Yi
Hou Yi
TheSweeneyOne
Hou Yi
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 14L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Anon_Steve
The Morrigan
13
3 / 0 / 8
7,829
783
4,709
2,480
897
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
3 / 2 / 7
7,012
701
6,347
6,760
3,663
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
7 / 1 / 6
7,812
781
7,238
8,151
5,360
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
9
0 / 5 / 3
6,701
670
1,484
9,703
6,867
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sol
10
2 / 4 / 1
6,984
698
3,425
5,454
2,063
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

9
0 / 4 / 1
6,137
614
4,907
6,880
2,264
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
7
13
Kills
2
3
Deaths
13
21
Assists
5
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
Anon_Steve
The Morrigan
3
0
8
7
L
Odin
0
5
3
0.3
L
Sol
2
4
1
0.63
L
0
4
1
0.13
W
3
2
7
3.25
W
7
1
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,294
Damage
9,816
17,391
Taken
22,037
9,920
Mitigated
11,194
3,393
Healing
2,637
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
Anon_Steve
The Morrigan
4,709
840
0
750
2,480
897
0
540
1,940
30,009
866
L
Odin
1,484
268
0
800
9,703
6,867
0
1,351
7,345
7
5,423
L
Sol
3,425
826
0
930
5,454
2,063
0
1,017
4,177
20,705
1,804
L
4,907
1,196
327
580
6,880
2,264
0
1,916
4,713
0
20,633
W
6,347
806
0
1,258
6,760
3,663
0
1,146
5,614
0
16,148
W
7,238
1,618
0
1,385
8,151
5,360
0
2,009
6,142
0
14,024

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,653
Gold Earned
19,822
114
Minions Killed
98
7
Camps Cleared
2
574,551
Distance Traveled
487,599
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
7,829
783
75
8
4
195,534
5
L
Odin
6,701
670
10
1
0
164,054
0
L
Sol
6,984
698
44
4
2
173,505
4
L
Hou Yi
6,137
614
44
4
0
150,040
5
W
Odin
7,012
701
25
3
0
195,703
3
W
Fenrir
7,812
781
14
1
3
183,314
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role