Player Matchup

Serqet
Serqet
Fizzlh
Serqet
Level 28
God Stats
0W - 2L
1,285 SR
Queue Stats
83W - 78L
1,615 Elo+
Solo
Sol
Sol
GBR_corn
Sol
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 23L
1,560 Elo+
Solo
Bellona
Bellona
HowahHitters
Bellona
Level 27
God Stats
2W - 2L
1,357 SR
Queue Stats
74W - 47L
1,574 Elo+
Solo
Yemoja
Yemoja
VINNY923
Yemoja
Level 20
God Stats
0W - 1L
1,221 SR
Queue Stats
6W - 13L
1,567 Elo+
Solo
Neith
Neith
victormulvihill
Neith
Level 11
God Stats
6W - 2L
1,850 SR
Queue Stats
83W - 55L
1,765 Elo+
Solo
Team Averages
Level 21
1,443 SR
1,616 Elo+

VS

Team Averages
Level 18
1,488 SR
1,622 Elo+
Cu Chulainn
Cu Chulainn
Aynlfeesting414
Cu Chulainn
Level 10
God Stats
1W - 2L
1,275 SR
Queue Stats
44W - 43L
1,580 Elo+
Solo
Kumbhakarna
Kumbhakarna
JRPGeez
Kumbhakarna
Level 26
God Stats
1W - 1L
1,274 SR
Queue Stats
227W - 142L
1,710 Elo+
Solo
Thor
Thor
Keizezr
Thor
Level 15
God Stats
26W - 22L
1,758 SR
Queue Stats
96W - 95L
1,680 Elo+
Solo
Cernunnos
Cernunnos
KillPhillin
Cernunnos
Level 26
God Stats
24W - 22L
1,631 SR
Queue Stats
116W - 123L
1,565 Elo+
Solo
Olorun
Olorun
fresno559_JAVI24
Olorun
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 10L
1,574 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Fizzlh
Serqet
14
1 / 4 / 5
8,215
456
5,024
12,063
4,153
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

16
7 / 4 / 1
9,553
531
17,489
13,513
5,345
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bellona
HowahHitters
Bellona
14
1 / 1 / 1
8,276
460
5,393
10,962
11,111
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heavy Mace

Heavy Mace

+30
Physical Power

Yemoja
VINNY923
Yemoja
12
1 / 5 / 3
7,381
410
4,493
12,760
4,538
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

14
2 / 5 / 5
8,178
454
13,279
16,076
4,549
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Aynlfeesting414
Cu Chulainn
16
2 / 2 / 2
9,473
526
8,949
13,529
12,974
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Kumbhakarna
JRPGeez
Kumbhakarna
15
6 / 0 / 10
10,095
561
6,630
15,337
19,583
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thor
Keizezr
Thor
16
4 / 2 / 8
9,492
527
11,326
11,301
4,067
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cernunnos
KillPhillin
Cernunnos
16
4 / 3 / 1
8,996
500
8,813
11,749
5,207
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
3 / 5 / 6
9,541
530
10,770
18,479
7,840
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
46
12
Kills
19
19
Deaths
12
15
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
Aynlfeesting414
Cu Chulainn
2
2
2
1.5
L
Serqet
Fizzlh
Serqet
1
4
5
0.88
L
7
4
1
1.88
L
Bellona
HowahHitters
Bellona
1
1
1
1.5
W
Kumbhakarna
JRPGeez
Kumbhakarna
6
0
10
11
W
Thor
Keizezr
Thor
4
2
8
4
W
Cernunnos
KillPhillin
Cernunnos
4
3
1
1.5
L
Yemoja
VINNY923
Yemoja
1
5
3
0.5
W
3
5
6
1.2
L
2
5
5
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,678
Damage
46,488
65,374
Taken
70,395
29,696
Mitigated
49,671
18,489
Healing
25,672
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
Aynlfeesting414
Cu Chulainn
8,949
1,132
0
5,011
13,529
12,974
66
1,610
11,034
16,100
49,252
L
Serqet
Fizzlh
Serqet
5,024
890
0
3,365
12,063
4,153
0
3,085
8,978
0
44,590
L
17,489
5,510
0
4,555
13,513
5,345
1,467
5,538
7,822
66,866
6,776
L
Bellona
HowahHitters
Bellona
5,393
1,668
0
1,223
10,962
11,111
0
1,992
7,813
0
37,825
W
Kumbhakarna
JRPGeez
Kumbhakarna
6,630
1,583
0
2,460
15,337
19,583
0
4,324
10,851
29,580
0
W
Thor
Keizezr
Thor
11,326
1,838
0
3,061
11,301
4,067
0
3,637
7,129
0
60,487
W
Cernunnos
KillPhillin
Cernunnos
8,813
3,455
0
3,851
11,749
5,207
950
2,286
9,463
0
74,511
L
Yemoja
VINNY923
Yemoja
4,493
509
1,637
2,320
12,760
4,538
24
4,386
8,326
33,077
0
W
10,770
7,872
752
10,537
18,479
7,840
1,996
8,721
9,369
63,750
0
L
13,279
5,841
0
5,389
16,076
4,549
161
4,759
11,317
0
57,508

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,603
Gold Earned
47,597
454
Minions Killed
509
0
Camps Cleared
0
1,628,581
Distance Traveled
1,686,091
17
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
9,473
526
132
7
0
345,233
4
L
Serqet
8,215
456
88
5
0
373,882
5
L
Sol
9,553
531
123
7
0
306,956
5
L
Bellona
8,276
460
80
4
0
385,616
4
W
Kumbhakarna
10,095
561
32
2
0
371,327
3
W
Thor
9,492
527
106
6
0
376,533
2
W
Cernunnos
8,996
500
113
6
0
309,787
1
L
Yemoja
7,381
410
67
4
0
275,669
0
W
Olorun
9,541
530
126
7
0
283,211
0
L
Neith
8,178
454
96
5
0
286,458
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role