Player Matchup

Sylvanus
Sylvanus
Antsirabe
Sylvanus
Level 29
God Stats
57W - 47L
1,587 SR
Queue Stats
198W - 197L
1,510 Elo+
Solo
Gilgamesh
Gilgamesh
Cahzmir
Gilgamesh
Level 81
God Stats
3W - 2L
1,665 SR
Queue Stats
23W - 28L
1,431 Elo+
Party 2
Kukulkan
Kukulkan
Fifa-king-20-19_
Kukulkan
Level 27
God Stats
4W - 1L
1,762 SR
Queue Stats
134W - 69L
1,643 Elo+
Solo
Thor
Thor
Jpsweets69
Thor
Level 6
God Stats
5W - 5L
1,320 SR
Queue Stats
6W - 10L
1,213 Elo+
Solo
Danzaburou
Danzaburou
xX_PsychoticXx
Danzaburou
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,609 Elo+
Party 2
Team Averages
Level 29
1,567 SR
1,481 Elo+

VS

Team Averages
Level 23
1,507 SR
1,330 Elo+
Arachne
Arachne
Darkrider357
Arachne
Level 14
God Stats
4W - 6L
1,436 SR
Queue Stats
11W - 18L
1,320 Elo+
Party 1
Kali
Kali
KSIsuprafan
Kali
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Panthon888
Sun Wukong
Level 54
God Stats
0W - 1L
1,655 SR
Queue Stats
29W - 47L
1,339 Elo+
Party 1
Ullr
Ullr
PlaySmitAllDay
Ullr
Level 28
God Stats
8W - 6L
1,680 SR
Queue Stats
59W - 66L
1,500 Elo+
Solo
Ymir
Ymir
Playboi_Donkeyy
Ymir
Level 15
God Stats
1W - 3L
1,263 SR
Queue Stats
1W - 9L
989 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Antsirabe
Sylvanus
9
3 / 1 / 12
6,114
611
2,362
6,162
5,097
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Gilgamesh
Cahzmir
Gilgamesh
10
5 / 1 / 8
6,384
638
4,578
6,094
2,255
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
9 / 0 / 4
7,454
745
5,589
3,127
856
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

8
3 / 1 / 4
5,698
570
3,867
4,817
1,499
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Danzaburou
xX_PsychoticXx
Danzaburou
10
6 / 0 / 3
6,711
671
3,530
2,999
794
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Darkrider357
Arachne
7
1 / 3 / 1
4,763
476
2,579
6,050
2,103
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

4
0 / 7 / 1
3,984
398
449
6,000
1,248
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Sun Wukong
Panthon888
Sun Wukong
8
2 / 8 / 0
5,286
529
4,540
10,955
5,415
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

2
0 / 1 / 0
3,638
364
703
1,441
175
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

6
0 / 7 / 0
4,139
414
1,138
8,163
5,110
Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
5
26
Kills
3
3
Deaths
26
31
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
Antsirabe
Sylvanus
3
1
12
9
W
Gilgamesh
Cahzmir
Gilgamesh
5
1
8
9
L
Arachne
Darkrider357
Arachne
1
3
1
0.5
W
9
0
4
11
W
3
1
4
5
L
0
7
1
0.07
L
Sun Wukong
Panthon888
Sun Wukong
2
8
0
0.25
L
0
1
0
0
L
0
7
0
0
W
Danzaburou
xX_PsychoticXx
Danzaburou
6
0
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,926
Damage
9,409
23,199
Taken
32,609
10,501
Mitigated
14,051
8,453
Healing
5,198
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
Antsirabe
Sylvanus
2,362
728
1,842
2,413
6,162
5,097
444
278
5,747
11,701
0
W
Gilgamesh
Cahzmir
Gilgamesh
4,578
2,106
0
531
6,094
2,255
144
168
5,926
0
32,557
L
Arachne
Darkrider357
Arachne
2,579
1,799
0
1,768
6,050
2,103
0
807
5,243
0
22,374
W
5,589
902
0
1,084
3,127
856
171
41
2,743
42,705
0
W
3,867
1,351
0
903
4,817
1,499
725
578
4,150
0
15,918
L
449
273
0
557
6,000
1,248
0
603
5,397
0
3,970
L
Sun Wukong
Panthon888
Sun Wukong
4,540
1,003
0
1,942
10,955
5,415
0
4,251
6,704
0
18,977
L
703
165
0
600
1,441
175
0
33
1,408
0
5,034
L
1,138
387
44
287
8,163
5,110
375
2,257
5,906
8,168
0
W
Danzaburou
xX_PsychoticXx
Danzaburou
3,530
1,220
365
1,315
2,999
794
2,662
73
2,877
0
29,163

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,361
Gold Earned
21,810
266
Minions Killed
108
0
Camps Cleared
0
891,262
Distance Traveled
711,564
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
6,114
611
21
2
0
177,914
2
W
Gilgamesh
6,384
638
64
6
0
182,050
0
L
Arachne
4,763
476
40
4
0
209,758
0
W
Kukulkan
7,454
745
86
9
0
189,437
2
W
Thor
5,698
570
38
4
0
190,798
0
L
Kali
3,984
398
7
1
0
121,944
1
L
Sun Wukong
5,286
529
36
4
0
175,266
0
L
Ullr
3,638
364
14
1
0
36,987
0
L
Ymir
4,139
414
11
1
0
167,609
1
W
Danzaburou
6,711
671
57
6
0
151,063
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role