Player Matchup

Osiris
Osiris
 
Osiris
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Odin
Odin
Jjhodskins
Odin
Level 23
God Stats
28W - 16L
1,797 SR
Queue Stats
78W - 76L
1,432 Elo+
Party 1
Ao Kuang
Ao Kuang
xXs1CkTw1sT3dXx
Ao Kuang
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
113W - 124L
1,444 Elo+
Solo
Team Averages
Level 85
1,599 SR
1,459 Elo+

VS

Team Averages
Level 25
1,485 SR
1,458 Elo+
Chaac
Chaac
HDCheevoHunter
Chaac
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,497 Elo+
Party 2
Kukulkan
Kukulkan
UnemployableWags
Kukulkan
Level 46
God Stats
6W - 10L
1,456 SR
Queue Stats
10W - 14L
1,363 Elo+
Party 2
Eset
Eset
sonajero_casual
Eset
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 24L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
11
2 / 1 / 7
6,953
773
6,762
7,629
7,676
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

10
1 / 2 / 7
6,597
733
3,767
6,146
3,570
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

Ao Kuang
12
7 / 2 / 2
7,567
841
5,706
6,567
2,562
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 3 / 3
6,068
674
2,366
10,458
8,668
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mace

Mace

+10
Physical Power

9
1 / 5 / 4
6,329
703
5,568
6,744
2,443
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

8
2 / 2 / 2
6,226
692
4,776
3,564
1,156
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
14
10
Kills
5
5
Deaths
10
16
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
2
1
7
5.5
L
2
3
3
1.17
W
1
2
7
2.25
L
1
5
4
0.6
L
2
2
2
1.5
W
Ao Kuang
7
2
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,235
Damage
12,710
20,342
Taken
20,766
13,808
Mitigated
12,267
3,396
Healing
2,861
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
6,762
2,418
0
428
7,629
7,676
99
3,562
3,747
0
20,404
L
2,366
927
7
1,819
10,458
8,668
27
3,079
7,379
0
3,888
W
3,767
1,026
0
0
6,146
3,570
0
3,263
2,573
0
14,071
L
5,568
506
0
0
6,744
2,443
0
1,802
4,942
20,757
0
L
4,776
896
0
1,035
3,564
1,156
0
683
2,881
13,362
0
W
Ao Kuang
5,706
1,829
0
2,968
6,567
2,562
744
3,417
2,785
16,421
2,772

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,117
Gold Earned
18,623
85
Minions Killed
65
6
Camps Cleared
3
568,799
Distance Traveled
415,956
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
6,953
773
26
3
1
198,465
1
L
Chaac
6,068
674
3
0
1
152,611
0
W
Odin
6,597
733
26
3
3
197,222
0
L
Kukulkan
6,329
703
38
4
2
152,501
3
L
Eset
6,226
692
24
3
0
110,844
2
W
Ao Kuang
7,567
841
33
4
2
173,112
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role