Player Matchup

Nemesis
Nemesis
CurtisRex
Nemesis
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
126W - 108L
1,510 Elo+
Party 3
Izanami
Izanami
DemonSavior3736
Izanami
Level 58
God Stats
32W - 28L
1,522 SR
Queue Stats
119W - 104L
1,507 Elo+
Party 3
Chaac
Chaac
JAYUNO994
Chaac
Level 88
God Stats
5W - 4L
1,376 SR
Queue Stats
197W - 230L
1,514 Elo+
Party 2
Ah Puch
Ah Puch
Kyttikay
Ah Puch
Level 81
God Stats
47W - 24L
1,687 SR
Queue Stats
765W - 828L
1,495 Elo+
Solo
Cthulhu
Cthulhu
Not5ThenSIX
Cthulhu
Level 26
God Stats
7W - 6L
1,552 SR
Queue Stats
117W - 125L
1,471 Elo+
Party 2
Team Averages
Level 75
1,527 SR
1,499 Elo+

VS

Team Averages
Level 48
1,395 SR
1,415 Elo+
Agni
Agni
 
Agni
Level 50
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
 
Chiron
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Alphahawk514
Cthulhu
Level 16
God Stats
2W - 3L
1,550 SR
Queue Stats
9W - 19L
1,202 Elo+
Party 1
Gilgamesh
Gilgamesh
Inferno Destiny
Gilgamesh
Level 27
God Stats
1W - 4L
1,178 SR
Queue Stats
4W - 7L
1,411 Elo+
Party 1
Pele
Pele
sirkyodemon
Pele
Level 81
God Stats
0W - 2L
1,246 SR
Queue Stats
480W - 520L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
CurtisRex
Nemesis
20
8 / 8 / 13
15,485
1,032
19,156
27,967
12,643
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
6 / 10 / 7
13,985
932
16,503
27,471
11,087
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chaac
JAYUNO994
Chaac
20
4 / 1 / 11
13,981
932
17,669
16,556
20,752
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ah Puch
Kyttikay
Ah Puch
20
10 / 8 / 13
16,349
1,090
44,210
20,374
8,392
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cthulhu
Not5ThenSIX
Cthulhu
20
3 / 7 / 22
14,991
999
18,218
37,829
27,811
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Team 1 Tickets

31

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
20
15 / 6 / 13
17,824
1,188
40,920
24,924
8,478
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chiron
 
Chiron
20
7 / 8 / 22
15,268
1,018
29,915
26,107
8,135
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Cthulhu
Alphahawk514
Cthulhu
20
6 / 2 / 22
15,656
1,044
16,916
21,404
24,607
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Gilgamesh
Inferno Destiny
Gilgamesh
20
2 / 1 / 17
12,925
862
10,735
16,145
16,527
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

20
4 / 14 / 21
14,414
961
25,155
32,475
11,117
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
129
31
Kills
34
34
Deaths
31
66
Assists
95
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
15
6
13
3.58
L
Chiron
 
Chiron
7
8
22
2.25
L
Cthulhu
Alphahawk514
Cthulhu
6
2
22
8.5
W
Nemesis
CurtisRex
Nemesis
8
8
13
1.81
W
6
10
7
0.95
L
Gilgamesh
Inferno Destiny
Gilgamesh
2
1
17
10.5
W
Chaac
JAYUNO994
Chaac
4
1
11
9.5
W
Ah Puch
Kyttikay
Ah Puch
10
8
13
2.06
W
Cthulhu
Not5ThenSIX
Cthulhu
3
7
22
2
L
4
14
21
1.04

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

115,756
Damage
123,641
130,197
Taken
121,055
80,685
Mitigated
68,864
26,130
Healing
21,445
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
40,920
2,902
984
4,415
24,924
8,478
0
12,996
11,542
95,650
0
L
Chiron
 
Chiron
29,915
13,526
1,895
4,462
26,107
8,135
0
14,449
11,590
0
47,705
L
Cthulhu
Alphahawk514
Cthulhu
16,916
303
0
2,020
21,404
24,607
0
13,697
7,352
38,892
0
W
Nemesis
CurtisRex
Nemesis
19,156
9,614
0
3,487
27,967
12,643
0
9,806
17,591
0
40,019
W
16,503
9,404
0
2,405
27,471
11,087
0
10,954
15,644
0
44,480
L
Gilgamesh
Inferno Destiny
Gilgamesh
10,735
1,623
1,448
405
16,145
16,527
0
7,503
8,313
0
15,780
W
Chaac
JAYUNO994
Chaac
17,669
1,150
678
6,917
16,556
20,752
0
5,538
10,535
1,264
44,480
W
Ah Puch
Kyttikay
Ah Puch
44,210
892
0
4,032
20,374
8,392
0
8,319
11,266
87,403
0
W
Cthulhu
Not5ThenSIX
Cthulhu
18,218
701
1,332
7,279
37,829
27,811
0
19,385
17,325
35,823
0
L
25,155
6,479
0
5,816
32,475
11,117
0
13,984
17,987
0
50,636

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,791
Gold Earned
76,087
310
Minions Killed
289
11
Camps Cleared
8
1,392,866
Distance Traveled
1,465,455
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
17,824
1,188
155
10
3
285,594
3
L
Chiron
15,268
1,018
46
3
3
291,689
0
L
Cthulhu
15,656
1,044
42
3
0
293,802
0
W
Nemesis
15,485
1,032
38
3
4
336,977
0
W
Izanami
13,985
932
72
5
3
227,293
0
L
Gilgamesh
12,925
862
13
1
0
288,200
2
W
Chaac
13,981
932
66
4
2
301,616
2
W
Ah Puch
16,349
1,090
97
6
0
251,943
3
W
Cthulhu
14,991
999
37
2
2
275,037
0
L
Pele
14,414
961
33
2
2
306,170
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role