Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
 
Cerberus
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
Ironhunter111
Tiamat
Level 160
God Stats
31W - 38L
1,478 SR
Queue Stats
385W - 386L
1,442 Elo+
Party 3
Thanatos
Thanatos
Matthui
Thanatos
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
90W - 71L
1,475 Elo+
Solo
Medusa
Medusa
xBakurx
Medusa
Level 137
God Stats
36W - 50L
1,475 SR
Queue Stats
343W - 332L
1,469 Elo+
Party 3
Team Averages
Level 129
1,491 SR
1,477 Elo+

VS

Team Averages
Level 93
1,511 SR
1,412 Elo+
Mulan
Mulan
 
Mulan
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
Atros412
Kukulkan
Level 102
God Stats
2W - 2L
1,663 SR
Queue Stats
170W - 204L
1,406 Elo+
Party 2
Medusa
Medusa
Cpt__Insano
Medusa
Level 83
God Stats
8W - 6L
1,536 SR
Queue Stats
190W - 237L
1,391 Elo+
Party 1
Athena
Athena
Salbachucha
Athena
Level 108
God Stats
8W - 13L
1,478 SR
Queue Stats
398W - 463L
1,434 Elo+
Party 1
Da Ji
Da Ji
yonsam117
Da Ji
Level 63
God Stats
1W - 2L
1,376 SR
Queue Stats
186W - 212L
1,331 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
10
4 / 1 / 1
5,972
597
2,934
5,598
2,074
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cerberus
 
Cerberus
8
1 / 2 / 0
4,674
467
1,881
9,462
3,933
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

10
1 / 0 / 1
5,902
590
1,879
3,723
1,158
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
Matthui
Thanatos
12
6 / 0 / 0
7,199
720
5,806
4,555
1,861
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Medusa
xBakurx
Medusa
9
2 / 0 / 4
5,572
557
5,055
3,517
931
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
6
0 / 6 / 1
4,395
440
2,357
7,549
5,090
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kukulkan
Atros412
Kukulkan
9
0 / 1 / 1
5,293
529
2,575
3,845
1,150
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
8
1 / 3 / 0
4,755
476
4,882
4,209
922
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Athena
7
0 / 2 / 1
4,381
438
1,530
6,938
2,733
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Da Ji
yonsam117
Da Ji
8
2 / 3 / 0
5,085
509
4,177
7,196
1,948
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
6
14
Kills
3
3
Deaths
15
6
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
4
1
1
4.5
W
Cerberus
 
Cerberus
1
2
0
0.5
L
Mulan
 
Mulan
0
6
1
0.08
L
Kukulkan
Atros412
Kukulkan
0
1
1
0.5
L
Medusa
1
3
0
0.33
W
1
0
1
1.5
W
Thanatos
Matthui
Thanatos
6
0
0
6
L
Athena
0
2
1
0.25
W
Medusa
xBakurx
Medusa
2
0
4
4
L
Da Ji
yonsam117
Da Ji
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,555
Damage
15,521
26,855
Taken
29,737
9,957
Mitigated
11,843
14,406
Healing
5,086
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
2,934
689
0
2,568
5,598
2,074
0
937
4,661
0
28,378
W
Cerberus
 
Cerberus
1,881
261
179
2,143
9,462
3,933
0
967
8,495
17,402
0
L
Mulan
 
Mulan
2,357
804
0
185
7,549
5,090
0
183
7,366
0
18,309
L
Kukulkan
Atros412
Kukulkan
2,575
410
0
966
3,845
1,150
0
1,198
2,505
29,204
0
L
Medusa
4,882
1,050
0
0
4,209
922
480
569
3,640
0
30,070
W
1,879
116
0
2,552
3,723
1,158
430
1,102
2,621
30,458
0
W
Thanatos
Matthui
Thanatos
5,806
2,352
0
5,663
4,555
1,861
0
814
3,741
0
42,443
L
Athena
1,530
413
105
1,092
6,938
2,733
0
1,115
5,823
8,891
0
W
Medusa
xBakurx
Medusa
5,055
2,586
0
1,301
3,517
931
0
285
3,232
0
29,660
L
Da Ji
yonsam117
Da Ji
4,177
977
0
2,738
7,196
1,948
0
522
6,586
0
24,149

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,319
Gold Earned
23,909
332
Minions Killed
215
0
Camps Cleared
0
980,235
Distance Traveled
967,579
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
5,972
597
62
6
0
224,943
4
W
Cerberus
4,674
467
55
6
0
182,492
3
L
Mulan
4,395
440
35
4
0
181,397
0
L
Kukulkan
5,293
529
70
7
0
188,586
3
L
Medusa
4,755
476
42
4
0
190,896
7
W
Tiamat
5,902
590
76
8
0
182,303
3
W
Thanatos
7,199
720
85
9
0
196,807
0
L
Athena
4,381
438
16
2
0
207,622
1
W
Medusa
5,572
557
54
5
0
193,690
2
L
Da Ji
5,085
509
52
5
0
199,078
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role