Player Matchup

Scylla
Scylla
 
Scylla
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
Tranovak
Nemesis
Level 65
God Stats
5W - 3L
1,854 SR
Queue Stats
355W - 459L
1,426 Elo+
Party 1
Sun Wukong
Sun Wukong
toxicketchup
Sun Wukong
Level 14
God Stats
21W - 16L
1,518 SR
Queue Stats
94W - 84L
1,413 Elo+
Party 1
Team Averages
Level 67
1,624 SR
1,446 Elo+

VS

Team Averages
Level 34
1,575 SR
1,419 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
ExtinctPanda
Izanami
Level 29
God Stats
4W - 2L
1,555 SR
Queue Stats
25W - 25L
1,390 Elo+
Solo
Zhong Kui
Zhong Kui
Fordan
Zhong Kui
Level 45
God Stats
3W - 0L
1,669 SR
Queue Stats
14W - 27L
1,366 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
16
9 / 7 / 2
11,813
738
25,911
13,241
4,965
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
Tranovak
Nemesis
11
1 / 2 / 5
9,736
609
2,217
5,285
3,451
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Sun Wukong
toxicketchup
Sun Wukong
14
2 / 5 / 7
9,762
610
9,828
35,201
23,738
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
14
0 / 2 / 9
11,451
716
4,836
17,199
20,207
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
ExtinctPanda
Izanami
12
2 / 8 / 4
10,833
677
9,865
13,642
4,861
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Zhong Kui
Fordan
Zhong Kui
17
12 / 2 / 2
13,222
826
32,750
27,228
19,658
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
29
12
Kills
14
14
Deaths
12
14
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
9
7
2
1.43
W
Sylvanus
 
Sylvanus
0
2
9
2.25
W
Izanami
ExtinctPanda
Izanami
2
8
4
0.5
W
Zhong Kui
Fordan
Zhong Kui
12
2
2
6.5
L
Nemesis
Tranovak
Nemesis
1
2
5
1.75
L
Sun Wukong
toxicketchup
Sun Wukong
2
5
7
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,956
Damage
47,451
53,727
Taken
58,069
32,154
Mitigated
44,726
6,504
Healing
27,695
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
25,911
1,085
0
0
13,241
4,965
0
9,906
3,335
63,502
0
W
Sylvanus
 
Sylvanus
4,836
1,500
2,565
5,156
17,199
20,207
955
5,118
12,081
12,950
0
W
Izanami
ExtinctPanda
Izanami
9,865
6,811
0
1,544
13,642
4,861
1,187
8,896
4,746
0
47,287
W
Zhong Kui
Fordan
Zhong Kui
32,750
6,499
0
18,430
27,228
19,658
680
12,465
14,763
83,056
0
L
Nemesis
Tranovak
Nemesis
2,217
750
163
331
5,285
3,451
0
4,525
760
0
5,823
L
Sun Wukong
toxicketchup
Sun Wukong
9,828
628
78
5,932
35,201
23,738
0
23,408
11,793
0
31,001

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,311
Gold Earned
35,506
128
Minions Killed
187
2
Camps Cleared
9
633,268
Distance Traveled
739,980
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
11,813
738
92
6
2
259,494
2
W
Sylvanus
11,451
716
17
1
0
243,057
0
W
Izanami
10,833
677
50
3
6
248,751
0
W
Zhong Kui
13,222
826
120
8
3
248,172
1
L
Nemesis
9,736
609
6
0
0
80,148
1
L
Sun Wukong
9,762
610
30
2
0
293,626
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role