Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
Decoy-34
Chaac
Level 28
God Stats
1W - 3L
1,401 SR
Queue Stats
41W - 48L
1,343 Elo+
Solo
Bakasura
Bakasura
IExiizst
Bakasura
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 25L
1,221 Elo+
Solo
Thanatos
Thanatos
NoarBacK
Thanatos
Level 26
God Stats
12W - 21L
1,400 SR
Queue Stats
118W - 161L
1,260 Elo+
Solo
Anubis
Anubis
blingmanwho
Anubis
Level 25
God Stats
7W - 6L
1,442 SR
Queue Stats
37W - 46L
1,338 Elo+
Party 1
Team Averages
Level 23
1,449 SR
1,333 Elo+

VS

Team Averages
Level 20
1,626 SR
1,531 Elo+
Anubis
Anubis
BrisRedEyes
Anubis
Level 26
God Stats
6W - 3L
1,686 SR
Queue Stats
97W - 123L
1,335 Elo+
Solo
Cernunnos
Cernunnos
ENMT
Cernunnos
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 6L
1,713 Elo+
Party 2
Charybdis
Charybdis
El Papicito
Charybdis
Level 28
God Stats
5W - 0L
1,931 SR
Queue Stats
7W - 1L
1,777 Elo+
Party 3
Cthulhu
Cthulhu
HTXCHANCHO
Cthulhu
Level 24
God Stats
6W - 3L
1,514 SR
Queue Stats
6W - 3L
1,418 Elo+
Party 3
Susano
Susano
Oogabooga9161
Susano
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,411 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
14
4 / 5 / 0
8,846
466
11,543
16,597
9,076
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
Decoy-34
Chaac
13
0 / 4 / 2
7,637
402
6,909
14,505
12,494
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bakasura
IExiizst
Bakasura
9
0 / 9 / 0
6,543
344
2,043
14,070
4,654
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Thanatos
NoarBacK
Thanatos
13
0 / 9 / 3
8,107
427
6,183
15,326
5,209
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Anubis
14
5 / 11 / 0
9,413
495
10,113
15,559
5,129
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
15
3 / 5 / 4
9,815
517
5,586
11,079
3,773
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cernunnos
ENMT
Cernunnos
20
5 / 2 / 9
12,308
648
12,065
16,917
4,631
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Charybdis
El Papicito
Charybdis
13
2 / 0 / 8
8,812
464
8,180
7,464
2,750
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
HTXCHANCHO
Cthulhu
15
3 / 0 / 8
10,349
545
6,862
9,825
10,169
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

20
24 / 2 / 3
14,246
750
20,571
16,514
6,201
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
69
9
Kills
37
38
Deaths
9
5
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
4
5
0
0.8
W
Anubis
3
5
4
1
L
Chaac
Decoy-34
Chaac
0
4
2
0.25
W
Cernunnos
ENMT
Cernunnos
5
2
9
4.75
W
Charybdis
El Papicito
Charybdis
2
0
8
6
W
Cthulhu
HTXCHANCHO
Cthulhu
3
0
8
7
L
Bakasura
IExiizst
Bakasura
0
9
0
0
L
Thanatos
NoarBacK
Thanatos
0
9
3
0.17
W
24
2
3
12.75
L
Anubis
5
11
0
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,791
Damage
53,264
76,057
Taken
61,799
36,562
Mitigated
27,524
19,753
Healing
22,720
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
11,543
3,149
279
3,726
16,597
9,076
2,101
2,230
14,367
39,534
9,523
W
Anubis
5,586
182
214
3,257
11,079
3,773
2,172
6,410
4,669
33,786
0
L
Chaac
Decoy-34
Chaac
6,909
918
0
3,502
14,505
12,494
116
3,464
11,041
0
38,785
W
Cernunnos
ENMT
Cernunnos
12,065
5,746
0
10,061
16,917
4,631
2,752
7,313
9,560
0
102,839
W
Charybdis
El Papicito
Charybdis
8,180
5,645
496
452
7,464
2,750
5,226
854
6,435
0
30,118
W
Cthulhu
HTXCHANCHO
Cthulhu
6,862
483
850
3,144
9,825
10,169
1,012
908
8,440
35,981
0
L
Bakasura
IExiizst
Bakasura
2,043
1,501
0
1,504
14,070
4,654
0
3,799
10,271
0
28,524
L
Thanatos
NoarBacK
Thanatos
6,183
1,867
0
8,616
15,326
5,209
1,054
1,401
13,925
0
49,081
W
20,571
5,019
0
4,246
16,514
6,201
835
4,928
11,512
0
120,299
L
Anubis
10,113
492
0
2,126
15,559
5,129
519
2,230
13,329
45,799
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,546
Gold Earned
55,530
355
Minions Killed
514
0
Camps Cleared
0
1,546,115
Distance Traveled
1,705,597
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
8,846
466
70
4
0
336,249
1
W
Anubis
9,815
517
71
4
0
296,210
0
L
Chaac
7,637
402
64
3
0
352,764
1
W
Cernunnos
12,308
648
157
8
0
354,412
0
W
Charybdis
8,812
464
63
3
0
305,031
3
W
Cthulhu
10,349
545
50
3
0
359,194
0
L
Bakasura
6,543
344
55
3
0
271,844
1
L
Thanatos
8,107
427
87
5
0
312,662
4
W
Susano
14,246
750
173
9
0
390,750
0
L
Anubis
9,413
495
79
4
0
272,596
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role