Player Matchup

Izanami
Izanami
 
Izanami
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
Kuand0
Thanatos
Level 45
God Stats
7W - 3L
1,653 SR
Queue Stats
49W - 46L
1,517 Elo+
Party 1
Tiamat
Tiamat
Redstingray3
Tiamat
Level 6
God Stats
6W - 2L
1,905 SR
Queue Stats
16W - 17L
1,516 Elo+
Party 1
Ares
Ares
everydaychinaman
Ares
Level 19
God Stats
4W - 3L
1,884 SR
Queue Stats
18W - 16L
1,492 Elo+
Party 1
Amaterasu
Amaterasu
veibay
Amaterasu
Level 7
God Stats
4W - 1L
1,316 SR
Queue Stats
4W - 1L
1,500 Elo+
Party 1
Team Averages
Level 29
1,652 SR
1,505 Elo+

VS

Team Averages
Level 22
1,502 SR
1,371 Elo+
Sylvanus
Sylvanus
Coldkilr123
Sylvanus
Level 29
God Stats
3W - 5L
1,737 SR
Queue Stats
138W - 138L
1,466 Elo+
Solo
Fenrir
Fenrir
GristlyDuck7807
Fenrir
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
65W - 82L
1,358 Elo+
Party 2
Anubis
Anubis
Voltrose123
Anubis
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 63L
1,383 Elo+
Party 2
Anhur
Anhur
poofpaff
Anhur
Level 11
God Stats
3W - 5L
1,274 SR
Queue Stats
10W - 21L
1,211 Elo+
Party 2
Gilgamesh
Gilgamesh
sanxd123
Gilgamesh
Level 16
God Stats
3W - 4L
1,501 SR
Queue Stats
45W - 63L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
11
3 / 0 / 7
6,110
555
4,848
3,326
818
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
Kuand0
Thanatos
11
10 / 1 / 2
7,163
651
7,459
8,111
2,953
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tiamat
10
3 / 4 / 6
6,155
560
4,352
6,379
2,107
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

9
1 / 2 / 8
5,670
515
2,059
8,722
4,221
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Amaterasu
veibay
Amaterasu
10
4 / 0 / 3
6,155
560
2,783
5,799
4,150
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Coldkilr123
Sylvanus
9
1 / 4 / 2
5,262
478
2,764
7,329
3,312
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

6
1 / 4 / 1
4,933
448
1,322
5,932
1,989
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Anubis
10
3 / 4 / 1
6,227
566
4,057
5,349
1,782
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Anhur
poofpaff
Anhur
8
2 / 5 / 1
5,031
457
4,903
7,156
1,604
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
sanxd123
Gilgamesh
9
0 / 4 / 2
5,274
479
3,052
6,106
2,980
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
14
21
Kills
7
7
Deaths
21
26
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
3
0
7
6.5
L
Sylvanus
Coldkilr123
Sylvanus
1
4
2
0.5
L
1
4
1
0.38
W
Thanatos
Kuand0
Thanatos
10
1
2
11
W
Tiamat
3
4
6
1.5
L
Anubis
3
4
1
0.88
W
1
2
8
2.5
L
Anhur
poofpaff
Anhur
2
5
1
0.5
L
Gilgamesh
sanxd123
Gilgamesh
0
4
2
0.25
W
Amaterasu
veibay
Amaterasu
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,501
Damage
16,098
32,337
Taken
31,872
14,249
Mitigated
11,667
15,277
Healing
5,904
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
4,848
2,812
0
888
3,326
818
1,291
499
2,619
0
31,575
L
Sylvanus
Coldkilr123
Sylvanus
2,764
1,213
370
906
7,329
3,312
707
584
6,690
17,374
5,238
L
1,322
381
0
1,343
5,932
1,989
0
1,223
4,561
0
15,350
W
Thanatos
Kuand0
Thanatos
7,459
2,880
0
8,564
8,111
2,953
0
1,447
6,664
0
41,004
W
Tiamat
4,352
326
0
1,852
6,379
2,107
0
2,258
4,110
18,968
0
L
Anubis
4,057
83
0
1,412
5,349
1,782
0
1,782
3,331
16,799
0
W
2,059
201
0
2,424
8,722
4,221
185
1,556
7,024
17,453
0
L
Anhur
poofpaff
Anhur
4,903
1,929
0
1,270
7,156
1,604
830
1,228
5,914
0
22,279
L
Gilgamesh
sanxd123
Gilgamesh
3,052
736
0
603
6,106
2,980
252
1,106
4,763
0
21,653
W
Amaterasu
veibay
Amaterasu
2,783
747
0
1,549
5,799
4,150
1,159
482
5,317
0
19,695

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,253
Gold Earned
26,727
244
Minions Killed
188
0
Camps Cleared
0
1,038,925
Distance Traveled
958,262
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
6,110
555
72
7
0
177,369
1
L
Sylvanus
5,262
478
39
4
0
182,807
4
L
Fenrir
4,933
448
34
3
0
182,588
1
W
Thanatos
7,163
651
67
6
0
246,414
2
W
Tiamat
6,155
560
48
4
0
188,919
2
L
Anubis
6,227
566
28
3
0
187,654
0
W
Ares
5,670
515
19
2
0
228,986
3
L
Anhur
5,031
457
41
4
0
194,070
0
L
Gilgamesh
5,274
479
46
4
0
211,143
0
W
Amaterasu
6,155
560
38
3
0
197,237
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role