Player Matchup

Pele
Pele
PeΙe
Pele
Level 18
God Stats
20W - 11L
1,557 SR
Queue Stats
39W - 19L
1,719 Elo+
Party 2
Sobek
Sobek
R33XD
Sobek
Level 37
God Stats
5W - 1L
1,270 SR
Queue Stats
134W - 125L
1,396 Elo+
Party 2
Anubis
Anubis
Reflex_assailant
Anubis
Level 119
God Stats
3W - 4L
1,344 SR
Queue Stats
345W - 361L
1,407 Elo+
Party 2
Team Averages
Level 58
1,390 SR
1,507 Elo+

VS

Team Averages
Level 108
1,548 SR
1,503 Elo+
Izanami
Izanami
DRIFTFISH10
Izanami
Level 29
God Stats
1W - 3L
1,261 SR
Queue Stats
159W - 170L
1,445 Elo+
Party 1
Geb
Geb
DR_Flatline_
Geb
Level 146
God Stats
3W - 3L
1,610 SR
Queue Stats
155W - 111L
1,540 Elo+
Party 1
Merlin
Merlin
Electric_Volz
Merlin
Level 149
God Stats
6W - 3L
1,772 SR
Queue Stats
157W - 100L
1,525 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
PeΙe
Pele
15
14 / 0 / 6
10,470
952
20,516
9,221
3,283
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sobek
R33XD
Sobek
12
1 / 2 / 14
8,562
778
2,629
9,125
6,802
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
6 / 3 / 12
9,232
839
7,528
8,398
3,720
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DRIFTFISH10
Izanami
10
3 / 7 / 0
6,948
632
5,400
8,564
1,831
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
2 / 7 / 3
7,269
661
5,767
16,448
12,324
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

9
0 / 7 / 3
6,363
578
5,679
8,591
1,961
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
11
21
Kills
5
5
Deaths
21
32
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Izanami
DRIFTFISH10
Izanami
3
7
0
0.43
L
2
7
3
0.5
L
0
7
3
0.21
W
Pele
PeΙe
Pele
14
0
6
17
W
Sobek
R33XD
Sobek
1
2
14
4
W
6
3
12
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,673
Damage
16,846
26,744
Taken
33,603
13,805
Mitigated
16,116
9,071
Healing
1,888
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
DRIFTFISH10
Izanami
5,400
3,502
0
748
8,564
1,831
0
4,477
4,087
0
15,220
L
5,767
1,331
0
610
16,448
12,324
0
4,309
12,139
12,390
0
L
5,679
531
0
530
8,591
1,961
0
1,567
7,024
20,037
0
W
Pele
PeΙe
Pele
20,516
5,275
0
3,245
9,221
3,283
1,486
4,766
4,455
0
54,516
W
Sobek
R33XD
Sobek
2,629
449
0
3,001
9,125
6,802
426
2,712
6,413
8,767
0
W
7,528
201
0
2,825
8,398
3,720
372
4,368
4,030
29,812
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,264
Gold Earned
20,580
144
Minions Killed
81
9
Camps Cleared
1
629,344
Distance Traveled
535,055
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,948
632
31
3
1
165,071
3
L
Geb
7,269
661
7
1
0
189,469
1
L
Merlin
6,363
578
43
4
0
180,515
4
W
Pele
10,470
952
77
7
4
243,692
1
W
Sobek
8,562
778
6
1
0
205,933
0
W
Anubis
9,232
839
61
6
5
179,719
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role