Player Matchup

Nemesis
Nemesis
ChilledMilk101
Nemesis
Level 28
God Stats
1W - 1L
1,787 SR
Queue Stats
193W - 112L
1,709 Elo+
Party 1
Hercules
Hercules
KeyLeone
Hercules
Level 64
God Stats
9W - 7L
1,661 SR
Queue Stats
249W - 147L
1,739 Elo+
Party 1
Persephone
Persephone
Yeeticuss
Persephone
Level 29
God Stats
26W - 6L
1,725 SR
Queue Stats
128W - 68L
1,679 Elo+
Party 1
Team Averages
Level 40
1,724 SR
1,709 Elo+

VS

Team Averages
Level 82
1,639 SR
1,538 Elo+
Sun Wukong
Sun Wukong
ChewedGummie
Sun Wukong
Level 59
God Stats
3W - 0L
1,615 SR
Queue Stats
22W - 30L
1,480 Elo+
Solo
Gilgamesh
Gilgamesh
SteelDeal
Gilgamesh
Level 81
God Stats
161W - 135L
1,570 SR
Queue Stats
272W - 240L
1,544 Elo+
Party 2
Sol
Sol
Zen2ar
Sol
Level 106
God Stats
72W - 36L
1,733 SR
Queue Stats
254W - 208L
1,592 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 3 / 7
7,282
728
6,499
8,440
3,987
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Hercules
KeyLeone
Hercules
9
4 / 2 / 5
7,029
703
5,400
7,466
5,319
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Persephone
Yeeticuss
Persephone
11
5 / 4 / 6
8,363
836
11,581
6,965
2,214
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ChewedGummie
Sun Wukong
10
1 / 4 / 5
7,091
709
3,208
7,417
4,799
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gilgamesh
SteelDeal
Gilgamesh
12
4 / 4 / 5
8,762
876
5,042
13,483
7,077
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sol
Zen2ar
Sol
11
4 / 3 / 4
7,881
788
8,886
9,161
3,015
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
23
11
Kills
9
9
Deaths
11
18
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
ChewedGummie
Sun Wukong
1
4
5
0.88
L
2
3
7
1.83
L
Hercules
KeyLeone
Hercules
4
2
5
3.25
W
Gilgamesh
SteelDeal
Gilgamesh
4
4
5
1.63
L
Persephone
Yeeticuss
Persephone
5
4
6
2
W
Sol
Zen2ar
Sol
4
3
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,480
Damage
17,136
22,871
Taken
30,061
11,520
Mitigated
14,891
4,341
Healing
8,905
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
ChewedGummie
Sun Wukong
3,208
465
497
797
7,417
4,799
184
2,719
4,440
0
12,933
L
6,499
2,231
0
1,643
8,440
3,987
0
2,822
5,618
0
21,325
L
Hercules
KeyLeone
Hercules
5,400
2,094
0
2,244
7,466
5,319
97
2,811
4,655
0
9,770
W
Gilgamesh
SteelDeal
Gilgamesh
5,042
1,173
0
3,605
13,483
7,077
235
3,917
9,388
0
17,714
L
Persephone
Yeeticuss
Persephone
11,581
681
0
454
6,965
2,214
112
2,686
4,275
30,526
0
W
Sol
Zen2ar
Sol
8,886
3,473
0
4,006
9,161
3,015
2,630
4,581
4,373
25,653
3,691

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,674
Gold Earned
23,734
106
Minions Killed
93
6
Camps Cleared
3
518,937
Distance Traveled
571,013
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
7,091
709
16
2
0
193,683
6
L
Nemesis
7,282
728
33
3
2
201,386
1
L
Hercules
7,029
703
12
1
2
135,702
0
W
Gilgamesh
8,762
876
21
2
2
200,534
3
L
Persephone
8,363
836
61
6
2
181,849
0
W
Sol
7,881
788
56
6
1
176,796
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role