Player Matchup

Achilles
Achilles
ABCertified
Achilles
Level 159
God Stats
1W - 0L
1,222 SR
Queue Stats
28W - 24L
1,638 Elo+
Party 2
Medusa
Medusa
FatGlizzySuk
Medusa
Level 27
God Stats
7W - 0L
1,785 SR
Queue Stats
40W - 12L
1,590 Elo+
Party 2
Chang'e
Chang'e
iSasphemy
Chang'e
Level 160
God Stats
2W - 0L
1,664 SR
Queue Stats
5W - 0L
1,890 Elo+
Party 2
Team Averages
Level 115
1,557 SR
1,706 Elo+

VS

Team Averages
Level 84
1,599 SR
1,629 Elo+
Charybdis
Charybdis
Emptytombs
Charybdis
Level 108
God Stats
8W - 7L
1,614 SR
Queue Stats
87W - 54L
1,680 Elo+
Party 1
Ra
Ra
dudeyouredead
Ra
Level 28
God Stats
17W - 14L
1,599 SR
Queue Stats
116W - 56L
1,794 Elo+
Party 1
Tyr
Tyr
imaW0T
Tyr
Level 117
God Stats
2W - 2L
1,585 SR
Queue Stats
61W - 69L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
ABCertified
Achilles
11
4 / 2 / 9
7,679
853
5,805
13,008
8,610
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Medusa
13
12 / 3 / 8
9,052
1,006
14,987
8,580
3,315
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chang'e
iSasphemy
Chang'e
12
4 / 0 / 15
7,982
887
7,000
4,822
1,757
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Emptytombs
Charybdis
9
1 / 6 / 2
6,435
715
1,987
7,825
1,512
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

11
4 / 7 / 1
7,657
851
8,736
12,217
2,685
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tyr
imaW0T
Tyr
8
0 / 7 / 3
5,765
641
3,418
11,093
4,153
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
11
20
Kills
5
5
Deaths
20
32
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Achilles
ABCertified
Achilles
4
2
9
4.25
L
Charybdis
Emptytombs
Charybdis
1
6
2
0.33
W
Medusa
12
3
8
5.33
L
4
7
1
0.64
W
Chang'e
iSasphemy
Chang'e
4
0
15
11.5
L
Tyr
imaW0T
Tyr
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,792
Damage
14,141
26,410
Taken
31,135
13,682
Mitigated
8,350
10,188
Healing
4,056
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
ABCertified
Achilles
5,805
1,479
285
1,899
13,008
8,610
138
4,740
5,954
0
13,684
L
Charybdis
Emptytombs
Charybdis
1,987
497
0
725
7,825
1,512
0
1,353
6,472
0
8,664
W
Medusa
14,987
6,166
0
1,716
8,580
3,315
859
2,584
5,868
0
37,247
L
8,736
617
236
1,657
12,217
2,685
104
2,858
9,359
22,341
0
W
Chang'e
iSasphemy
Chang'e
7,000
439
3,042
3,246
4,822
1,757
934
1,164
3,498
27,284
0
L
Tyr
imaW0T
Tyr
3,418
783
0
1,438
11,093
4,153
0
3,056
8,037
0
11,542

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,713
Gold Earned
19,857
97
Minions Killed
60
6
Camps Cleared
3
558,174
Distance Traveled
462,284
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
7,679
853
14
2
0
195,358
2
L
Charybdis
6,435
715
14
2
3
158,087
7
W
Medusa
9,052
1,006
39
4
2
170,493
4
L
Ra
7,657
851
29
3
0
155,315
1
W
Chang'e
7,982
887
44
5
4
192,323
4
L
Tyr
5,765
641
17
2
0
148,882
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role