Player Matchup

Gilgamesh
Gilgamesh
GucciBandanna
Gilgamesh
Level 127
God Stats
5W - 7L
1,359 SR
Queue Stats
277W - 248L
1,541 Elo+
Party 1
Izanami
Izanami
Seketh
Izanami
Level 103
God Stats
7W - 4L
1,573 SR
Queue Stats
190W - 173L
1,567 Elo+
Party 1
Scylla
Scylla
TheByrd
Scylla
Level 92
God Stats
28W - 27L
1,597 SR
Queue Stats
292W - 289L
1,547 Elo+
Party 1
Amaterasu
Amaterasu
Zero_Z54
Amaterasu
Level 124
God Stats
6W - 0L
1,639 SR
Queue Stats
325W - 294L
1,530 Elo+
Solo
Yemoja
Yemoja
mojojojo713
Yemoja
Level 159
God Stats
3W - 1L
1,626 SR
Queue Stats
422W - 415L
1,556 Elo+
Solo
Team Averages
Level 121
1,559 SR
1,548 Elo+

VS

Team Averages
Level 133
1,549 SR
1,539 Elo+
Guan Yu
Guan Yu
ChampionOfMiraak
Guan Yu
Level 134
God Stats
0W - 1L
1,469 SR
Queue Stats
117W - 103L
1,547 Elo+
Solo
Sylvanus
Sylvanus
Chappy46DE
Sylvanus
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
114W - 101L
1,549 Elo+
Party 2
Ullr
Ullr
DiezToDiez
Ullr
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
204W - 234L
1,486 Elo+
Party 3
Tiamat
Tiamat
I Reynaud I
Tiamat
Level 160
God Stats
16W - 21L
1,453 SR
Queue Stats
585W - 572L
1,557 Elo+
Party 3
Nemesis
Nemesis
tensivegrunt4
Nemesis
Level 108
God Stats
2W - 1L
1,824 SR
Queue Stats
89W - 80L
1,559 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
GucciBandanna
Gilgamesh
13
2 / 1 / 6
7,807
520
6,878
10,169
3,820
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Izanami
Seketh
Izanami
14
2 / 0 / 7
8,031
535
6,901
8,204
2,135
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Scylla
TheByrd
Scylla
13
6 / 0 / 3
8,264
551
7,290
8,822
2,991
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
Zero_Z54
Amaterasu
15
0 / 1 / 1
8,928
595
5,541
11,477
6,805
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Yemoja
13
3 / 0 / 4
8,208
547
6,446
10,326
8,281
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 1 / 1
8,303
554
7,739
8,876
6,002
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Sylvanus
Chappy46DE
Sylvanus
10
1 / 3 / 0
6,113
408
5,590
10,428
5,378
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

11
0 / 3 / 0
6,428
429
2,165
10,310
2,550
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tiamat
11
0 / 4 / 1
6,747
450
5,273
7,165
3,185
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Nemesis
13
1 / 2 / 0
7,224
482
8,202
11,380
4,313
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
4
13
Kills
2
2
Deaths
13
21
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
1
1
0.5
L
Sylvanus
Chappy46DE
Sylvanus
1
3
0
0.33
L
0
3
0
0
W
Gilgamesh
GucciBandanna
Gilgamesh
2
1
6
5
L
Tiamat
0
4
1
0.13
W
Izanami
Seketh
Izanami
2
0
7
5.5
W
Scylla
TheByrd
Scylla
6
0
3
7.5
W
Amaterasu
Zero_Z54
Amaterasu
0
1
1
0.5
W
Yemoja
3
0
4
5
L
Nemesis
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,056
Damage
28,969
48,998
Taken
48,159
24,032
Mitigated
21,428
22,188
Healing
12,239
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,739
1,478
50
3,109
8,876
6,002
542
0
8,876
11,715
44,030
L
Sylvanus
Chappy46DE
Sylvanus
5,590
1,834
800
1,959
10,428
5,378
273
5,081
5,347
19,324
4,983
L
2,165
938
0
1,629
10,310
2,550
0
1,331
8,979
0
38,196
W
Gilgamesh
GucciBandanna
Gilgamesh
6,878
1,732
0
3,904
10,169
3,820
0
2,836
7,171
0
44,182
L
Tiamat
5,273
638
73
1,492
7,165
3,185
192
4,469
2,696
38,639
0
W
Izanami
Seketh
Izanami
6,901
4,441
0
3,005
8,204
2,135
1,780
1,849
6,337
0
63,590
W
Scylla
TheByrd
Scylla
7,290
1,038
91
3,686
8,822
2,991
605
2,099
6,507
46,388
0
W
Amaterasu
Zero_Z54
Amaterasu
5,541
3,014
0
6,679
11,477
6,805
979
1,684
9,793
0
61,714
W
Yemoja
6,446
1,482
2,561
2,262
10,326
8,281
136
2,991
7,205
28,947
0
L
Nemesis
8,202
2,529
0
3,127
11,380
4,313
49
3,072
8,308
0
50,484

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,238
Gold Earned
34,815
456
Minions Killed
431
0
Camps Cleared
0
1,436,961
Distance Traveled
1,431,934
25
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
8,303
554
129
9
0
335,806
3
L
Sylvanus
6,113
408
54
4
0
244,760
2
L
Ullr
6,428
429
72
5
0
253,936
1
W
Gilgamesh
7,807
520
71
5
0
328,295
2
L
Tiamat
6,747
450
87
6
0
279,040
5
W
Izanami
8,031
535
122
8
0
270,019
7
W
Scylla
8,264
551
84
6
0
288,164
9
W
Amaterasu
8,928
595
133
9
0
278,865
3
W
Yemoja
8,208
547
46
3
0
271,618
4
L
Nemesis
7,224
482
89
6
0
318,392
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role