Player Matchup

Horus
Horus
B4M4Thrower
Horus
Level 87
God Stats
1W - 1L
1,543 SR
Queue Stats
8W - 11L
1,344 Elo+
Party 2
Vamana
Vamana
JOSIE389
Vamana
Level 27
God Stats
0W - 1L
1,440 SR
Queue Stats
4W - 5L
1,403 Elo+
Party 2
Ganesha
Ganesha
MAD MA3STRO
Ganesha
Level 107
God Stats
0W - 1L
1,684 SR
Queue Stats
12W - 7L
1,519 Elo+
Party 2
Ymir
Ymir
Qt xSpectic
Ymir
Level 17
God Stats
0W - 2L
1,493 SR
Queue Stats
0W - 4L
1,227 Elo+
Party 2
Cerberus
Cerberus
YFNSwerv
Cerberus
Level 133
God Stats
0W - 3L
1,573 SR
Queue Stats
21W - 32L
1,396 Elo+
Party 2
Team Averages
Level 74
1,547 SR
1,378 Elo+

VS

Team Averages
Level 100
1,535 SR
1,425 Elo+
Mercury
Mercury
BeefChickenFish
Mercury
Level 127
God Stats
14W - 23L
1,575 SR
Queue Stats
214W - 225L
1,433 Elo+
Solo
Hel
Hel
Blackteardr0p
Hel
Level 26
God Stats
1W - 0L
1,547 SR
Queue Stats
28W - 29L
1,325 Elo+
Party 1
Ganesha
Ganesha
HueCh0Lo
Ganesha
Level 59
God Stats
27W - 22L
1,535 SR
Queue Stats
243W - 268L
1,456 Elo+
Solo
Xbalanque
Xbalanque
Katsura_kotaro7
Xbalanque
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 47L
1,426 Elo+
Party 1
Sol
Sol
redslover64
Sol
Level 129
God Stats
5W - 5L
1,517 SR
Queue Stats
73W - 57L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 5 / 7
11,670
686
14,967
21,365
18,588
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Vamana
JOSIE389
Vamana
17
5 / 3 / 7
11,577
681
7,231
26,307
21,520
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ganesha
MAD MA3STRO
Ganesha
16
0 / 7 / 13
9,906
583
12,828
19,353
9,723
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

14
1 / 8 / 9
10,067
592
3,839
23,635
31,455
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cerberus
YFNSwerv
Cerberus
19
6 / 4 / 8
12,857
756
14,822
30,308
28,325
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 5 / 10
11,764
692
12,452
16,207
6,875
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
10 / 4 / 13
14,018
825
26,167
13,006
3,928
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ganesha
HueCh0Lo
Ganesha
18
0 / 2 / 24
12,580
740
11,824
22,470
32,439
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Xbalanque
Katsura_kotaro7
Xbalanque
19
6 / 3 / 16
13,128
772
25,652
13,896
5,225
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
7 / 3 / 12
12,583
740
27,655
11,302
3,734
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
102
16
Kills
27
27
Deaths
17
44
Assists
75
Player
Kills
Deaths
Assists
KDA
L
4
5
7
1.5
W
4
5
10
1.8
W
10
4
13
4.13
W
Ganesha
HueCh0Lo
Ganesha
0
2
24
6
L
Vamana
JOSIE389
Vamana
5
3
7
2.83
W
Xbalanque
Katsura_kotaro7
Xbalanque
6
3
16
4.67
L
Ganesha
MAD MA3STRO
Ganesha
0
7
13
0.93
L
1
8
9
0.69
L
Cerberus
YFNSwerv
Cerberus
6
4
8
2.5
W
7
3
12
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,687
Damage
103,750
120,968
Taken
76,881
109,611
Mitigated
52,201
27,493
Healing
24,403
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,967
6,200
2,999
5,026
21,365
18,588
0
9,369
11,750
663
30,419
W
12,452
7,694
0
1,659
16,207
6,875
4,340
6,396
9,310
0
39,125
W
26,167
2,868
8,598
4,988
13,006
3,928
756
6,163
6,394
47,805
0
W
Ganesha
HueCh0Lo
Ganesha
11,824
356
693
2,798
22,470
32,439
213
7,400
14,283
30,706
0
L
Vamana
JOSIE389
Vamana
7,231
2,905
0
4,899
26,307
21,520
0
15,132
11,053
0
28,808
W
Xbalanque
Katsura_kotaro7
Xbalanque
25,652
13,407
0
4,039
13,896
5,225
1,896
5,607
7,950
0
55,016
L
Ganesha
MAD MA3STRO
Ganesha
12,828
51
0
4,009
19,353
9,723
0
11,641
7,590
34,001
0
L
3,839
565
0
828
23,635
31,455
0
11,823
11,450
8,350
0
L
Cerberus
YFNSwerv
Cerberus
14,822
691
64
9,668
30,308
28,325
0
16,760
13,282
49,732
0
W
27,655
5,982
0
1,628
11,302
3,734
247
5,948
5,076
56,920
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,077
Gold Earned
64,073
245
Minions Killed
288
3
Camps Cleared
9
1,361,258
Distance Traveled
1,559,201
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
11,670
686
42
2
3
285,293
1
W
Mercury
11,764
692
68
4
2
339,044
0
W
Hel
14,018
825
80
5
2
305,424
1
W
Ganesha
12,580
740
2
0
0
312,048
2
L
Vamana
11,577
681
71
4
0
305,447
0
W
Xbalanque
13,128
772
66
4
2
298,987
0
L
Ganesha
9,906
583
12
1
0
263,661
1
L
Ymir
10,067
592
19
1
0
226,811
0
L
Cerberus
12,857
756
101
6
0
280,046
1
W
Sol
12,583
740
72
4
3
303,698
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role