Player Matchup

Hera
Hera
BCMex
Hera
Level 94
God Stats
0W - 1L
1,833 SR
Queue Stats
67W - 51L
1,574 Elo+
Party 2
Ratatoskr
Ratatoskr
KodaOnKbm
Ratatoskr
Level 43
God Stats
1W - 3L
1,319 SR
Queue Stats
71W - 50L
1,317 Elo+
Party 2
Mulan
Mulan
Xerzor
Mulan
Level 45
God Stats
6W - 6L
1,554 SR
Queue Stats
125W - 111L
1,563 Elo+
Solo
Charybdis
Charybdis
steam-wolf
Charybdis
Level 42
God Stats
1W - 2L
1,403 SR
Queue Stats
72W - 80L
1,442 Elo+
Solo
Sylvanus
Sylvanus
traceified
Sylvanus
Level 142
God Stats
6W - 4L
1,642 SR
Queue Stats
251W - 205L
1,669 Elo+
Party 2
Team Averages
Level 73
1,550 SR
1,513 Elo+

VS

Team Averages
Level 98
1,583 SR
1,528 Elo+
Ratatoskr
Ratatoskr
Delta_Da_Steppa
Ratatoskr
Level 140
God Stats
1W - 1L
1,762 SR
Queue Stats
118W - 108L
1,587 Elo+
Party 1
Fafnir
Fafnir
LongBeachRocky
Fafnir
Level 132
God Stats
9W - 6L
1,561 SR
Queue Stats
203W - 181L
1,589 Elo+
Party 1
Olorun
Olorun
Rockyhasdowns-
Olorun
Level 29
God Stats
8W - 6L
1,792 SR
Queue Stats
137W - 82L
1,582 Elo+
Party 1
Mulan
Mulan
Unholy-Kindness
Mulan
Level 144
God Stats
19W - 25L
1,492 SR
Queue Stats
270W - 230L
1,522 Elo+
Party 1
Ullr
Ullr
runniiin
Ullr
Level 44
God Stats
2W - 2L
1,309 SR
Queue Stats
43W - 58L
1,361 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
BCMex
Hera
14
5 / 9 / 7
9,583
479
14,991
15,614
5,577
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ratatoskr
KodaOnKbm
Ratatoskr
16
11 / 7 / 6
10,503
525
16,219
17,981
8,486
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Mulan
Xerzor
Mulan
16
0 / 2 / 2
9,076
454
12,294
13,804
13,654
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charybdis
steam-wolf
Charybdis
13
0 / 4 / 3
7,948
397
3,622
12,537
4,048
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Sylvanus
traceified
Sylvanus
12
2 / 1 / 6
8,476
424
11,056
14,856
10,814
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Delta_Da_Steppa
Ratatoskr
18
6 / 4 / 7
11,389
569
12,036
19,287
7,079
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
1 / 2 / 19
10,127
506
10,149
15,493
16,887
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

17
13 / 6 / 4
12,113
606
19,337
22,232
9,095
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
1 / 2 / 9
10,304
515
12,845
19,833
15,650
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ullr
13
1 / 4 / 6
9,119
456
1,747
10,425
3,520
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
67
18
Kills
22
23
Deaths
18
24
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Hera
BCMex
Hera
5
9
7
0.94
W
Ratatoskr
Delta_Da_Steppa
Ratatoskr
6
4
7
2.38
L
Ratatoskr
KodaOnKbm
Ratatoskr
11
7
6
2
W
1
2
19
5.25
W
13
6
4
2.5
W
1
2
9
2.75
L
Mulan
Xerzor
Mulan
0
2
2
0.5
W
Ullr
1
4
6
1
L
Charybdis
steam-wolf
Charybdis
0
4
3
0.38
L
Sylvanus
traceified
Sylvanus
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,182
Damage
56,114
74,792
Taken
87,270
42,579
Mitigated
52,231
20,997
Healing
36,201
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
BCMex
Hera
14,991
3,362
267
2,299
15,614
5,577
0
8,701
6,913
58,413
0
W
Ratatoskr
Delta_Da_Steppa
Ratatoskr
12,036
4,123
0
8,982
19,287
7,079
101
4,238
14,879
0
81,297
L
Ratatoskr
KodaOnKbm
Ratatoskr
16,219
4,305
0
3,803
17,981
8,486
0
7,718
10,170
0
66,633
W
10,149
2,739
210
2,921
15,493
16,887
338
5,286
9,936
28,313
0
W
19,337
11,154
2,442
12,387
22,232
9,095
2,617
9,003
12,893
69,219
0
W
12,845
1,541
0
8,536
19,833
15,650
482
2,964
16,012
8,736
54,124
L
Mulan
Xerzor
Mulan
12,294
1,996
204
6,422
13,804
13,654
728
2,329
10,611
0
53,978
W
Ullr
1,747
835
0
723
10,425
3,520
1,056
3,212
7,122
0
30,587
L
Charybdis
steam-wolf
Charybdis
3,622
1,942
0
3,196
12,537
4,048
541
5,473
7,014
0
46,623
L
Sylvanus
traceified
Sylvanus
11,056
1,603
1,395
3,411
14,856
10,814
332
7,224
7,194
26,482
4,512

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,586
Gold Earned
53,052
412
Minions Killed
440
0
Camps Cleared
0
1,744,270
Distance Traveled
1,914,412
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
9,583
479
100
5
0
332,772
3
W
Ratatoskr
11,389
569
130
7
0
455,481
2
L
Ratatoskr
10,503
525
93
5
0
404,060
2
W
Fafnir
10,127
506
38
2
0
402,977
6
W
Olorun
12,113
606
98
5
0
332,823
0
W
Mulan
10,304
515
111
6
0
363,541
1
L
Mulan
9,076
454
109
5
0
345,669
3
W
Ullr
9,119
456
63
3
0
359,590
0
L
Charybdis
7,948
397
72
4
0
335,700
3
L
Sylvanus
8,476
424
38
2
0
326,069
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role