Player Matchup

Sylvanus
Sylvanus
Chibistorm
Sylvanus
Level 39
God Stats
4W - 6L
1,539 SR
Queue Stats
233W - 180L
1,633 Elo+
Solo
Kali
Kali
Darktaniks
Kali
Level 123
God Stats
8W - 7L
1,541 SR
Queue Stats
750W - 693L
1,486 Elo+
Party 2
Scylla
Scylla
RockGobbler
Scylla
Level 86
God Stats
7W - 6L
1,612 SR
Queue Stats
307W - 273L
1,549 Elo+
Party 4
Hercules
Hercules
buzzer849
Hercules
Level 89
God Stats
1W - 3L
1,464 SR
Queue Stats
218W - 189L
1,541 Elo+
Party 4
Agni
Agni
iEG Axel TF
Agni
Level 111
God Stats
3W - 5L
1,485 SR
Queue Stats
382W - 354L
1,549 Elo+
Party 2
Team Averages
Level 90
1,528 SR
1,551 Elo+

VS

Team Averages
Level 76
1,496 SR
1,519 Elo+
Odin
Odin
ImJustAWarrior
Odin
Level 64
God Stats
10W - 8L
1,374 SR
Queue Stats
152W - 139L
1,517 Elo+
Party 3
Thor
Thor
Samlam35
Thor
Level 97
God Stats
19W - 13L
1,666 SR
Queue Stats
513W - 442L
1,598 Elo+
Party 1
Kukulkan
Kukulkan
Taterwhit
Kukulkan
Level 46
God Stats
64W - 39L
1,653 SR
Queue Stats
89W - 72L
1,552 Elo+
Party 3
Ra
Ra
ThorIsMyLove
Ra
Level 109
God Stats
11W - 9L
1,575 SR
Queue Stats
661W - 620L
1,487 Elo+
Party 1
Neith
Neith
Tourlyfe
Neith
Level 63
God Stats
2W - 2L
1,215 SR
Queue Stats
178W - 181L
1,441 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Chibistorm
Sylvanus
8
0 / 4 / 6
5,504
500
3,420
9,437
6,738
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

10
4 / 3 / 0
6,470
588
2,758
9,083
3,848
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Scylla
10
2 / 3 / 1
5,872
534
4,144
5,186
1,466
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hercules
buzzer849
Hercules
8
0 / 4 / 0
5,039
458
2,936
8,082
4,818
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

9
1 / 4 / 0
5,221
475
4,728
6,236
1,693
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 0 / 0
6,441
586
8,015
6,596
4,915
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thor
10
3 / 1 / 3
6,027
548
3,357
6,089
1,757
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
Taterwhit
Kukulkan
10
5 / 3 / 3
6,608
601
6,033
5,489
1,739
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
5 / 1 / 1
6,645
604
3,739
6,243
2,709
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Neith
Tourlyfe
Neith
9
0 / 2 / 4
5,135
467
4,551
5,562
1,454
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
29
7
Kills
18
18
Deaths
7
7
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
Chibistorm
Sylvanus
0
4
6
0.75
L
4
3
0
1.33
W
5
0
0
5
L
Scylla
2
3
1
0.83
W
Thor
3
1
3
4.5
W
Kukulkan
Taterwhit
Kukulkan
5
3
3
2.17
W
5
1
1
5.5
W
Neith
Tourlyfe
Neith
0
2
4
1
L
Hercules
buzzer849
Hercules
0
4
0
0
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,986
Damage
25,695
38,024
Taken
29,979
18,563
Mitigated
12,574
11,150
Healing
11,817
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
Chibistorm
Sylvanus
3,420
1,025
713
2,146
9,437
6,738
0
4,100
5,213
14,726
0
L
2,758
1,150
0
4,220
9,083
3,848
844
2,077
6,782
0
30,184
W
8,015
1,413
0
3,204
6,596
4,915
0
0
6,596
8,641
19,686
L
Scylla
4,144
391
0
1,268
5,186
1,466
0
2,045
2,971
32,865
0
W
Thor
3,357
503
0
2,912
6,089
1,757
0
1,515
4,574
0
30,818
W
Kukulkan
Taterwhit
Kukulkan
6,033
1,324
302
1,058
5,489
1,739
224
3,610
1,855
30,690
0
W
3,739
361
583
2,776
6,243
2,709
0
3,503
2,403
30,687
0
W
Neith
Tourlyfe
Neith
4,551
1,774
0
982
5,562
1,454
0
3,047
2,259
0
26,066
L
Hercules
buzzer849
Hercules
2,936
1,493
0
2,286
8,082
4,818
0
1,788
5,464
0
19,564
L
4,728
551
0
517
6,236
1,693
0
1,846
4,316
23,814
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,106
Gold Earned
30,856
243
Minions Killed
292
0
Camps Cleared
0
973,032
Distance Traveled
1,045,953
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
5,504
500
17
2
0
173,047
1
L
Kali
6,470
588
68
6
0
218,381
0
W
Odin
6,441
586
61
6
0
202,126
5
L
Scylla
5,872
534
61
6
0
208,561
1
W
Thor
6,027
548
59
5
0
223,169
1
W
Kukulkan
6,608
601
70
6
0
192,690
2
W
Ra
6,645
604
61
6
0
226,307
0
W
Neith
5,135
467
41
4
0
201,661
0
L
Hercules
5,039
458
39
4
0
171,735
1
L
Agni
5,221
475
58
5
0
201,308
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role