Player Matchup

Bakasura
Bakasura
AlchemyRino
Bakasura
Level 29
God Stats
90W - 71L
1,652 SR
Queue Stats
219W - 227L
1,619 Elo+
Solo
Bacchus
Bacchus
building__stacks
Bacchus
Level 9
God Stats
0W - 2L
1,500 SR
Queue Stats
32W - 21L
1,615 Elo+
Solo
Aphrodite
Aphrodite
hhbruh
Aphrodite
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,584 Elo+
Solo
Susano
Susano
i_dnt_speak_engl
Susano
Level 16
God Stats
2W - 3L
1,518 SR
Queue Stats
14W - 16L
1,729 Elo+
Solo
Danzaburou
Danzaburou
kingdotwave
Danzaburou
Level 23
God Stats
18W - 19L
1,634 SR
Queue Stats
136W - 137L
1,628 Elo+
Solo
Team Averages
Level 16
1,561 SR
1,635 Elo+

VS

Team Averages
Level 23
1,511 SR
1,625 Elo+
Yemoja
Yemoja
Ellicar19
Yemoja
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 6L
1,606 Elo+
Solo
Hades
Hades
Jeeeeysz
Hades
Level 28
God Stats
1W - 2L
1,502 SR
Queue Stats
68W - 63L
1,540 Elo+
Solo
Thanatos
Thanatos
Pac0sTac0s_INC
Thanatos
Level 29
God Stats
6W - 6L
1,552 SR
Queue Stats
85W - 84L
1,531 Elo+
Solo
Neith
Neith
Styx5201
Neith
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
74W - 44L
1,720 Elo+
Solo
Eset
Eset
camGrizzly099
Eset
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
77W - 48L
1,726 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
AlchemyRino
Bakasura
19
10 / 4 / 1
12,567
598
14,752
21,446
12,459
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

12
2 / 7 / 2
8,506
405
7,622
16,538
12,851
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Aphrodite
hhbruh
Aphrodite
7
0 / 3 / 1
6,105
291
167
3,741
848
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

6
0 / 37 / 0
5,785
275
0
26,012
5,411
Danzaburou
kingdotwave
Danzaburou
15
3 / 11 / 4
10,463
498
11,572
18,708
4,130
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Ellicar19
Yemoja
15
4 / 2 / 9
10,811
515
4,250
9,764
9,336
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hades
Jeeeeysz
Hades
15
4 / 4 / 4
10,805
515
6,701
15,775
8,567
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Thanatos
18
8 / 6 / 1
11,759
560
9,861
15,165
7,521
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Neith
Styx5201
Neith
20
14 / 2 / 9
13,571
646
21,224
14,340
7,393
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

19
24 / 2 / 8
14,272
680
21,661
12,352
6,241
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
85
15
Kills
54
62
Deaths
16
8
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Bakasura
AlchemyRino
Bakasura
10
4
1
2.63
W
Yemoja
Ellicar19
Yemoja
4
2
9
4.25
W
Hades
Jeeeeysz
Hades
4
4
4
1.5
W
Thanatos
8
6
1
1.42
W
Neith
Styx5201
Neith
14
2
9
9.25
L
2
7
2
0.43
W
24
2
8
14
L
Aphrodite
hhbruh
Aphrodite
0
3
1
0.17
L
0
37
0
0
L
Danzaburou
kingdotwave
Danzaburou
3
11
4
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,113
Damage
63,697
86,445
Taken
67,396
35,699
Mitigated
39,058
9,159
Healing
29,090
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
AlchemyRino
Bakasura
14,752
9,620
0
6,205
21,446
12,459
439
9,440
11,758
0
65,111
W
Yemoja
Ellicar19
Yemoja
4,250
1,454
924
958
9,764
9,336
1,481
1,848
7,432
30,311
0
W
Hades
Jeeeeysz
Hades
6,701
701
272
3,563
15,775
8,567
928
1,862
12,865
47,755
0
W
Thanatos
9,861
2,323
0
12,265
15,165
7,521
2,464
1,042
13,543
0
88,624
W
Neith
Styx5201
Neith
21,224
10,872
0
5,924
14,340
7,393
3,872
2,617
11,723
0
111,008
L
7,622
1,318
0
804
16,538
12,851
0
5,447
11,020
38,799
0
W
21,661
6,056
786
4,398
12,352
6,241
2,282
641
11,111
112,322
0
L
Aphrodite
hhbruh
Aphrodite
167
167
0
417
3,741
848
0
1,822
1,813
7,755
0
L
0
0
0
0
26,012
5,411
0
11,817
13,749
0
0
L
Danzaburou
kingdotwave
Danzaburou
11,572
4,139
0
1,733
18,708
4,130
0
3,177
15,493
0
43,825

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,426
Gold Earned
61,218
296
Minions Killed
615
0
Camps Cleared
0
1,593,684
Distance Traveled
1,779,469
117
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
12,567
598
162
8
0
447,087
1
W
Yemoja
10,811
515
43
2
0
291,165
0
W
Hades
10,805
515
101
5
0
365,798
2
W
Thanatos
11,759
560
121
6
0
405,738
8
W
Neith
13,571
646
170
8
0
353,500
2
L
Bacchus
8,506
405
46
2
0
316,015
69
W
Eset
14,272
680
180
9
0
363,268
0
L
Aphrodite
6,105
291
10
0
0
108,120
0
L
Susano
5,785
275
0
0
0
392,730
0
L
Danzaburou
10,463
498
78
4
0
329,732
47

Distance Traveled

Minion Kills by Role

Gold Earned by Role