Player Matchup

Kali
Kali
Dracul-Unchained
Kali
Level 29
God Stats
0W - 2L
1,257 SR
Queue Stats
89W - 105L
1,490 Elo+
Solo
Zhong Kui
Zhong Kui
GBR_corn
Zhong Kui
Level 19
God Stats
1W - 2L
1,500 SR
Queue Stats
31W - 23L
1,572 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Jeriahs_Art
Ah Muzen Cab
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,636 Elo+
Solo
Kumbhakarna
Kumbhakarna
NOLAPRINCESS_504
Kumbhakarna
Level 28
God Stats
2W - 1L
1,881 SR
Queue Stats
30W - 25L
1,589 Elo+
Solo
Neith
Neith
User9744782-
Neith
Level 28
God Stats
9W - 17L
1,613 SR
Queue Stats
243W - 269L
1,466 Elo+
Solo
Team Averages
Level 22
1,550 SR
1,551 Elo+

VS

Team Averages
Level 15
1,629 SR
1,578 Elo+
Gilgamesh
Gilgamesh
RAMAFEEN
Gilgamesh
Level 7
God Stats
11W - 3L
1,856 SR
Queue Stats
80W - 63L
1,609 Elo+
Solo
Neith
Neith
dr-universe-2
Neith
Level 21
God Stats
7W - 7L
1,741 SR
Queue Stats
159W - 152L
1,609 Elo+
Solo
Jormungandr
Jormungandr
ednson
Jormungandr
Level 29
God Stats
37W - 25L
1,550 SR
Queue Stats
77W - 59L
1,537 Elo+
Solo
Anubis
Anubis
fresno559_JAVI24
Anubis
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 10L
1,554 Elo+
Solo
Tiamat
Tiamat
mymom918
Tiamat
Level 6
God Stats
2W - 1L
1,500 SR
Queue Stats
59W - 59L
1,583 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 3 / 5
14,251
509
11,676
15,961
6,941
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Zhong Kui
GBR_corn
Zhong Kui
20
13 / 6 / 5
14,939
534
28,878
28,204
22,463
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ah Muzen Cab
Jeriahs_Art
Ah Muzen Cab
16
1 / 9 / 4
11,628
415
10,067
18,017
5,969
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kumbhakarna
NOLAPRINCESS_504
Kumbhakarna
17
2 / 8 / 7
11,970
428
7,368
29,451
26,936
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

17
3 / 11 / 3
11,933
426
12,183
19,564
6,328
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
RAMAFEEN
Gilgamesh
20
7 / 6 / 7
18,658
666
15,305
27,886
17,771
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
16 / 3 / 13
18,626
665
29,815
26,312
11,123
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jormungandr
ednson
Jormungandr
20
6 / 3 / 6
16,181
578
17,005
24,369
25,481
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
5 / 7 / 7
16,625
594
14,049
20,917
10,570
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiamat
mymom918
Tiamat
19
3 / 5 / 14
13,762
492
8,236
13,104
5,790
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
84
24
Kills
37
37
Deaths
24
24
Assists
47
Player
Kills
Deaths
Assists
KDA
L
5
3
5
2.5
L
Zhong Kui
GBR_corn
Zhong Kui
13
6
5
2.58
L
Ah Muzen Cab
Jeriahs_Art
Ah Muzen Cab
1
9
4
0.33
L
Kumbhakarna
NOLAPRINCESS_504
Kumbhakarna
2
8
7
0.69
W
Gilgamesh
RAMAFEEN
Gilgamesh
7
6
7
1.75
L
3
11
3
0.41
W
16
3
13
7.5
W
Jormungandr
ednson
Jormungandr
6
3
6
3
W
5
7
7
1.21
W
Tiamat
mymom918
Tiamat
3
5
14
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,172
Damage
84,410
111,197
Taken
112,588
68,637
Mitigated
70,735
25,614
Healing
44,245
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,676
5,734
120
5,940
15,961
6,941
624
5,494
10,295
0
96,256
L
Zhong Kui
GBR_corn
Zhong Kui
28,878
1,113
0
9,468
28,204
22,463
816
9,052
18,754
117,187
0
L
Ah Muzen Cab
Jeriahs_Art
Ah Muzen Cab
10,067
4,493
0
2,116
18,017
5,969
3,957
6,312
11,663
0
64,831
L
Kumbhakarna
NOLAPRINCESS_504
Kumbhakarna
7,368
287
203
5,062
29,451
26,936
173
10,168
18,661
35,187
0
W
Gilgamesh
RAMAFEEN
Gilgamesh
15,305
4,778
0
10,226
27,886
17,771
4,082
8,234
19,652
0
223,036
L
12,183
5,564
0
2,705
19,564
6,328
2,514
6,965
12,357
0
72,544
W
29,815
17,198
0
16,086
26,312
11,123
6,751
8,577
17,735
0
152,915
W
Jormungandr
ednson
Jormungandr
17,005
4,686
600
5,378
24,369
25,481
1,794
6,161
18,208
81,273
0
W
14,049
450
0
8,787
20,917
10,570
875
11,021
9,896
111,669
0
W
Tiamat
mymom918
Tiamat
8,236
1,480
143
3,025
13,104
5,790
482
3,379
9,725
46,072
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,721
Gold Earned
83,852
647
Minions Killed
823
0
Camps Cleared
0
2,260,210
Distance Traveled
2,606,612
28
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
14,251
509
161
6
0
458,701
6
L
Zhong Kui
14,939
534
188
7
0
453,595
6
L
Ah Muzen Cab
11,628
415
135
5
0
480,056
1
L
Kumbhakarna
11,970
428
37
1
0
412,944
15
W
Gilgamesh
18,658
666
262
9
0
596,180
3
L
Neith
11,933
426
126
5
0
454,914
0
W
Neith
18,626
665
174
6
0
507,388
4
W
Jormungandr
16,181
578
153
5
0
545,051
3
W
Anubis
16,625
594
161
6
0
459,190
1
W
Tiamat
13,762
492
73
3
0
498,803
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role