Player Matchup

Hel
Hel
 
Hel
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
AbleEwe
Cthulhu
Level 156
God Stats
0W - 1L
1,480 SR
Queue Stats
69W - 51L
1,716 Elo+
Party 2
Cupid
Cupid
onesunnyboi
Cupid
Level 44
God Stats
3W - 6L
1,523 SR
Queue Stats
68W - 50L
1,583 Elo+
Party 2
Team Averages
Level 98
1,501 SR
1,600 Elo+

VS

Team Averages
Level 150
1,537 SR
1,515 Elo+
Vamana
Vamana
LOSTSOUL420X
Vamana
Level 146
God Stats
2W - 1L
1,831 SR
Queue Stats
65W - 49L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
SeleneGandillon
Nu Wa
Level 145
God Stats
30W - 14L
1,620 SR
Queue Stats
198W - 216L
1,450 Elo+
Solo
Jormungandr
Jormungandr
iOgre 420
Jormungandr
Level 160
God Stats
5W - 2L
1,160 SR
Queue Stats
226W - 167L
1,594 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
11
0 / 2 / 6
7,413
618
7,371
10,882
3,886
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cthulhu
AbleEwe
Cthulhu
11
4 / 4 / 3
8,217
685
9,302
15,780
14,062
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

11
3 / 3 / 2
7,948
662
7,671
10,966
3,513
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
12
1 / 2 / 8
8,075
673
9,780
12,423
9,432
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
3 / 2 / 5
8,426
702
9,388
6,764
1,885
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
iOgre 420
Jormungandr
12
5 / 3 / 2
8,720
727
10,308
13,461
9,739
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
24
7
Kills
9
9
Deaths
7
11
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
0
2
6
1.5
L
Cthulhu
AbleEwe
Cthulhu
4
4
3
1.38
W
Vamana
1
2
8
2.5
W
3
2
5
2.75
W
Jormungandr
iOgre 420
Jormungandr
5
3
2
2
L
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,344
Damage
29,476
37,628
Taken
32,648
21,461
Mitigated
21,056
13,404
Healing
6,883
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
7,371
297
5,028
4,641
10,882
3,886
68
6,507
4,375
30,599
0
L
Cthulhu
AbleEwe
Cthulhu
9,302
1,303
0
1,222
15,780
14,062
30
8,302
7,478
20,243
0
W
Vamana
9,780
4,463
392
3,721
12,423
9,432
348
5,402
6,461
0
28,238
W
9,388
2,910
81
1,147
6,764
1,885
632
4,876
1,560
27,871
0
W
Jormungandr
iOgre 420
Jormungandr
10,308
2,759
0
1,542
13,461
9,739
376
5,493
7,499
30,687
0
L
7,671
3,801
563
1,950
10,966
3,513
192
5,121
5,845
0
22,810

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,578
Gold Earned
25,221
113
Minions Killed
129
3
Camps Cleared
7
704,004
Distance Traveled
667,582
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
7,413
618
58
5
2
252,209
3
L
Cthulhu
8,217
685
17
1
0
223,307
3
W
Vamana
8,075
673
35
3
4
248,098
0
W
Nu Wa
8,426
702
39
3
2
210,679
4
W
Jormungandr
8,720
727
55
5
1
208,805
0
L
Cupid
7,948
662
38
3
1
228,488
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role