Player Matchup

Mercury
Mercury
Cmfc
Mercury
Level 26
God Stats
3W - 4L
1,367 SR
Queue Stats
96W - 90L
1,390 Elo+
Solo
Cupid
Cupid
Joep370z
Cupid
Level 24
God Stats
2W - 3L
1,500 SR
Queue Stats
131W - 143L
1,381 Elo+
Solo
Agni
Agni
Thepuppett
Agni
Level 12
God Stats
2W - 0L
1,500 SR
Queue Stats
178W - 157L
1,500 Elo+
Solo
Apollo
Apollo
WhereDAchicken
Apollo
Level 29
God Stats
3W - 4L
1,454 SR
Queue Stats
65W - 84L
1,372 Elo+
Solo
Amaterasu
Amaterasu
sprtanos9
Amaterasu
Level 24
God Stats
1W - 1L
1,304 SR
Queue Stats
128W - 162L
1,339 Elo+
Solo
Team Averages
Level 23
1,425 SR
1,396 Elo+

VS

Team Averages
Level 11
1,515 SR
1,313 Elo+
Ymir
Ymir
Derdach
Ymir
Level 16
God Stats
5W - 7L
1,500 SR
Queue Stats
127W - 133L
1,338 Elo+
Solo
Chaac
Chaac
Lightning2628
Chaac
Level 2
God Stats
0W - 2L
1,324 SR
Queue Stats
0W - 2L
1,254 Elo+
Solo
Bakasura
Bakasura
Seimich
Bakasura
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
106W - 128L
1,377 Elo+
Solo
Nox
Nox
ShadowChara
Nox
Level 6
God Stats
0W - 1L
1,752 SR
Queue Stats
2W - 7L
1,216 Elo+
Solo
Guan Yu
Guan Yu
Spydacole
Guan Yu
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 16L
1,379 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Cmfc
Mercury
20
8 / 3 / 8
13,086
623
10,545
12,944
6,552
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cupid
Joep370z
Cupid
16
7 / 1 / 12
11,119
529
17,382
12,448
5,956
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

19
17 / 2 / 4
13,408
638
21,825
14,064
5,836
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
7 / 4 / 8
11,765
560
8,678
16,049
12,644
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Amaterasu
sprtanos9
Amaterasu
15
2 / 3 / 6
9,927
473
3,394
10,696
6,973
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Derdach
Ymir
16
6 / 6 / 2
11,066
527
8,872
26,492
32,371
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
4 / 6 / 0
9,320
444
7,793
16,547
13,417
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bakasura
Seimich
Bakasura
14
1 / 7 / 1
8,617
410
2,742
17,671
6,195
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

7
1 / 9 / 1
6,835
325
2,230
6,361
1,741
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
Spydacole
Guan Yu
11
1 / 13 / 1
7,345
350
4,523
18,647
7,469
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
18
41
Kills
13
13
Deaths
41
38
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Mercury
Cmfc
Mercury
8
3
8
4
L
Ymir
Derdach
Ymir
6
6
2
1.17
W
Cupid
Joep370z
Cupid
7
1
12
13
L
4
6
0
0.67
L
Bakasura
Seimich
Bakasura
1
7
1
0.21
L
1
9
1
0.17
L
Guan Yu
Spydacole
Guan Yu
1
13
1
0.12
W
17
2
4
9.5
W
7
4
8
2.75
W
Amaterasu
sprtanos9
Amaterasu
2
3
6
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,824
Damage
26,160
66,201
Taken
85,718
37,961
Mitigated
61,193
21,533
Healing
8,998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
Cmfc
Mercury
10,545
6,595
0
2,913
12,944
6,552
4,502
1,098
11,647
0
104,894
L
Ymir
Derdach
Ymir
8,872
642
0
576
26,492
32,371
0
5,742
20,439
34,214
0
W
Cupid
Joep370z
Cupid
17,382
13,482
1,831
5,348
12,448
5,956
2,118
2,961
9,462
0
53,963
L
7,793
1,200
0
2,771
16,547
13,417
596
4,762
11,602
7,115
37,966
L
Bakasura
Seimich
Bakasura
2,742
2,201
0
4,003
17,671
6,195
0
4,421
13,032
0
37,498
L
2,230
727
0
0
6,361
1,741
0
3,838
2,131
10,526
0
L
Guan Yu
Spydacole
Guan Yu
4,523
575
288
1,360
18,647
7,469
0
1,908
16,689
0
19,590
W
21,825
2,334
176
4,192
14,064
5,836
4,189
4,537
9,342
85,062
0
W
8,678
6,433
2,592
4,016
16,049
12,644
383
2,794
13,207
0
61,741
W
Amaterasu
sprtanos9
Amaterasu
3,394
1,242
0
465
10,696
6,973
3,444
923
7,749
0
28,434

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,305
Gold Earned
43,183
555
Minions Killed
243
0
Camps Cleared
0
1,939,903
Distance Traveled
1,388,938
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
13,086
623
170
8
0
419,337
7
L
Ymir
11,066
527
48
2
0
328,567
0
W
Cupid
11,119
529
85
4
0
382,416
0
L
Chaac
9,320
444
66
3
0
274,312
1
L
Bakasura
8,617
410
89
4
0
341,159
7
L
Nox
6,835
325
18
1
0
162,824
0
L
Guan Yu
7,345
350
22
1
0
282,076
0
W
Agni
13,408
638
150
7
0
402,500
2
W
Apollo
11,765
560
93
4
0
354,703
4
W
Amaterasu
9,927
473
57
3
0
380,947
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role