Player Matchup

Merlin
Merlin
AbysmalRemark
Merlin
Level 103
God Stats
1W - 1L
1,799 SR
Queue Stats
244W - 138L
1,792 Elo+
Party 2
King Arthur
King Arthur
PsychicNeko
King Arthur
Level 109
God Stats
7W - 9L
1,594 SR
Queue Stats
274W - 161L
1,780 Elo+
Party 2
Heimdallr
Heimdallr
WTFcaleb
Heimdallr
Level 29
God Stats
5W - 3L
1,783 SR
Queue Stats
185W - 102L
1,727 Elo+
Party 2
Team Averages
Level 80
1,725 SR
1,766 Elo+

VS

Team Averages
Level 53
1,430 SR
1,571 Elo+
Artemis
Artemis
Aquilestra
Artemis
Level 123
God Stats
2W - 1L
1,231 SR
Queue Stats
15W - 14L
1,479 Elo+
Party 1
Ymir
Ymir
Roxess
Ymir
Level 12
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 3L
1,726 Elo+
Party 1
Kukulkan
Kukulkan
ScaryTerryCarry
Kukulkan
Level 24
God Stats
3W - 2L
1,559 SR
Queue Stats
10W - 10L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 3 / 6
9,340
778
13,394
7,596
2,738
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

King Arthur
PsychicNeko
King Arthur
9
0 / 10 / 7
7,687
641
6,887
15,139
11,903
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Heimdallr
WTFcaleb
Heimdallr
12
7 / 9 / 3
9,900
825
9,034
14,681
5,625
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Aquilestra
Artemis
13
8 / 5 / 11
9,916
826
9,996
11,529
5,329
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
Roxess
Ymir
14
12 / 2 / 9
11,075
923
9,646
17,815
23,151
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kukulkan
13
2 / 4 / 17
9,191
766
10,521
9,111
3,932
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
59
11
Kills
22
22
Deaths
11
16
Assists
37
Player
Kills
Deaths
Assists
KDA
L
4
3
6
2.33
W
Artemis
Aquilestra
Artemis
8
5
11
2.7
L
King Arthur
PsychicNeko
King Arthur
0
10
7
0.35
W
Ymir
Roxess
Ymir
12
2
9
8.25
W
Kukulkan
2
4
17
2.63
L
Heimdallr
WTFcaleb
Heimdallr
7
9
3
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,315
Damage
30,163
37,416
Taken
38,455
20,266
Mitigated
32,412
4,142
Healing
9,256
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,394
685
0
992
7,596
2,738
37
4,972
2,624
33,611
0
W
Artemis
Aquilestra
Artemis
9,996
3,413
0
2,444
11,529
5,329
2,324
4,605
6,920
0
21,834
L
King Arthur
PsychicNeko
King Arthur
6,887
867
0
1,588
15,139
11,903
0
6,802
8,337
248
18,659
W
Ymir
Roxess
Ymir
9,646
2,733
348
4,425
17,815
23,151
341
5,714
12,101
25,722
0
W
Kukulkan
10,521
1,915
904
1,135
9,111
3,932
430
3,772
5,336
39,206
0
L
Heimdallr
WTFcaleb
Heimdallr
9,034
4,381
0
1,562
14,681
5,625
354
8,606
6,075
0
20,586

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,927
Gold Earned
30,182
107
Minions Killed
121
5
Camps Cleared
4
611,179
Distance Traveled
828,380
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
9,340
778
50
4
3
227,986
3
W
Artemis
9,916
826
12
1
0
286,121
2
L
King Arthur
7,687
641
23
2
2
201,117
0
W
Ymir
11,075
923
37
3
2
283,305
2
W
Kukulkan
9,191
766
72
6
2
258,954
3
L
Heimdallr
9,900
825
34
3
0
182,076
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role