Player Matchup

Thanatos
Thanatos
Bronze III
Blazerjt
Thanatos
Bronze III
Level 121
God Stats
23W - 12L
1,572 SR
Queue Stats
32W - 21L
1,400 MMR
Solo
Anhur
Anhur
Gold V
Fuilteach
Anhur
Gold V
Level 114
God Stats
14W - 8L
1,643 SR
Queue Stats
31W - 30L
1,342 MMR
Party 1
Morgan Le Fay
Morgan Le Fay
Gold IV
PlentyRoyal
Morgan Le Fay
Gold IV
Level 105
God Stats
1W - 0L
1,801 SR
Queue Stats
31W - 30L
1,342 MMR
Party 1
Ymir
Ymir
Gold IV
Quickfully
Ymir
Gold IV
Level 68
God Stats
40W - 43L
1,551 SR
Queue Stats
266W - 267L
1,287 MMR
Party 2
Cu Chulainn
Cu Chulainn
Gold IV
Spawnography
Cu Chulainn
Gold IV
Level 94
God Stats
49W - 47L
1,552 SR
Queue Stats
509W - 498L
1,379 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 100
1,624 SR
1,350 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 113
1,578 SR
1,384 MMR
Fafnir
Fafnir
Silver IV
 
Fafnir
Silver IV
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Medusa
Medusa
Silver I
BlazedDoggo
Medusa
Silver I
Level 143
God Stats
17W - 21L
1,575 SR
Queue Stats
105W - 114L
1,340 MMR
Solo
Janus
Janus
Gold IV
Magalemusic
Janus
Gold IV
Level 118
God Stats
6W - 15L
1,379 SR
Queue Stats
332W - 334L
1,332 MMR
Solo
Hun Batz
Hun Batz
Gold V
StrengthOfDragon
Hun Batz
Gold V
Level 123
God Stats
0W - 1L
1,828 SR
Queue Stats
92W - 98L
1,388 MMR
Solo
Hercules
Hercules
Silver I
m3cos
Hercules
Silver I
Level 116
God Stats
14W - 13L
1,605 SR
Queue Stats
676W - 691L
1,362 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Blazerjt
Thanatos
20
15 / 3 / 10
13,827
576
27,089
19,560
8,488
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Anhur
Fuilteach
Anhur
20
14 / 3 / 3
14,203
592
17,443
17,072
6,634
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morgan Le Fay
PlentyRoyal
Morgan Le Fay
17
1 / 6 / 9
11,827
493
10,657
16,362
6,723
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
1 / 1 / 19
11,860
494
7,570
20,062
22,761
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cu Chulainn
Spawnography
Cu Chulainn
20
8 / 6 / 10
13,983
583
20,927
18,984
19,538
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bans
CharybdisArtioSetTiamatHel

VS

Bans
GebSobekBastetKhepriSol
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
14
3 / 4 / 6
10,680
445
5,963
16,666
24,782
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Medusa
18
3 / 11 / 4
11,380
474
10,700
21,148
6,759
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

17
2 / 9 / 4
11,108
463
10,704
16,937
4,307
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
5 / 6 / 4
11,258
469
13,649
20,245
7,494
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hercules
m3cos
Hercules
18
6 / 9 / 2
12,139
506
11,372
26,894
23,350
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
39
39
Kills
19
19
Deaths
39
51
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Fafnir
 
Fafnir
3
4
6
1.5
L
Medusa
3
11
4
0.45
W
Thanatos
Blazerjt
Thanatos
15
3
10
6.67
W
Anhur
Fuilteach
Anhur
14
3
3
5.17
L
2
9
4
0.44
W
Morgan Le Fay
PlentyRoyal
Morgan Le Fay
1
6
9
0.92
W
1
1
19
10.5
W
Cu Chulainn
Spawnography
Cu Chulainn
8
6
10
2.17
L
5
6
4
1.17
L
Hercules
m3cos
Hercules
6
9
2
0.78

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,686
Damage
52,388
92,040
Taken
101,890
64,144
Mitigated
66,692
33,176
Healing
15,753
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
 
Fafnir
5,963
1,577
0
4,045
16,666
24,782
63
4,528
11,818
16,453
0
L
Medusa
10,700
3,453
0
1,252
21,148
6,759
1,291
2,640
18,457
0
76,615
W
Thanatos
Blazerjt
Thanatos
27,089
5,170
0
17,698
19,560
8,488
1,172
3,616
15,822
0
89,214
W
Anhur
Fuilteach
Anhur
17,443
8,112
0
3,608
17,072
6,634
3,106
2,356
14,712
0
119,743
L
10,704
1,021
0
703
16,937
4,307
532
5,059
11,776
66,797
0
W
Morgan Le Fay
PlentyRoyal
Morgan Le Fay
10,657
569
0
3,195
16,362
6,723
1,834
4,689
11,473
86,066
0
W
7,570
1,086
0
5,240
20,062
22,761
232
4,814
15,110
37,652
0
W
Cu Chulainn
Spawnography
Cu Chulainn
20,927
4,524
0
3,435
18,984
19,538
1,315
4,090
14,827
12,939
93,495
L
13,649
2,441
0
3,482
20,245
7,494
0
4,886
15,210
0
71,270
L
Hercules
m3cos
Hercules
11,372
1,351
0
6,271
26,894
23,350
0
3,835
22,472
14,670
48,737

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,700
Gold Earned
56,565
645
Minions Killed
560
0
Camps Cleared
0
2,268,663
Distance Traveled
2,136,706
14
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
10,680
445
22
1
0
397,391
4
L
Medusa
11,380
474
144
6
0
399,221
3
W
Thanatos
13,827
576
106
4
0
487,268
1
W
Anhur
14,203
592
181
8
0
447,055
0
L
Janus
11,108
463
137
6
0
442,266
6
W
Morgan Le Fay
11,827
493
155
6
0
414,454
1
W
Ymir
11,860
494
51
2
0
493,801
12
W
Cu Chulainn
13,983
583
152
6
0
426,085
0
L
Hun Batz
11,258
469
123
5
0
445,524
7
L
Hercules
12,139
506
134
6
0
452,304
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role