Player Matchup

Fafnir
Fafnir
 
Fafnir
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
JuhPan
Charybdis
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,187 Elo+
Solo
Chang'e
Chang'e
OhNo Moisir
Chang'e
Level 160
God Stats
19W - 19L
1,548 SR
Queue Stats
1,191W - 1,206L
1,526 Elo+
Party 1
Persephone
Persephone
OhNo Wicked
Persephone
Level 160
God Stats
5W - 1L
1,732 SR
Queue Stats
402W - 350L
1,559 Elo+
Party 1
Sun Wukong
Sun Wukong
xGWheats11x
Sun Wukong
Level 123
God Stats
19W - 7L
1,653 SR
Queue Stats
592W - 548L
1,527 Elo+
Party 1
Team Averages
Level 133
1,587 SR
1,460 Elo+

VS

Team Averages
Level 113
1,667 SR
1,563 Elo+
Vamana
Vamana
 
Vamana
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Dirtregs
Anubis
Level 125
God Stats
0W - 1L
1,915 SR
Queue Stats
49W - 36L
1,605 Elo+
Party 2
Scylla
Scylla
Dovahkief
Scylla
Level 106
God Stats
5W - 2L
1,706 SR
Queue Stats
96W - 75L
1,621 Elo+
Party 2
Chang'e
Chang'e
blephegor
Chang'e
Level 124
God Stats
0W - 3L
1,714 SR
Queue Stats
96W - 82L
1,588 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
18
1 / 8 / 17
11,513
677
9,161
22,013
29,787
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Charybdis
JuhPan
Charybdis
20
19 / 6 / 7
15,366
904
31,266
20,358
10,392
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
OhNo Moisir
Chang'e
20
4 / 6 / 15
12,611
742
18,495
22,054
17,901
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Persephone
OhNo Wicked
Persephone
19
3 / 7 / 13
12,465
733
19,778
12,370
4,526
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
xGWheats11x
Sun Wukong
20
1 / 7 / 18
12,185
717
20,616
25,244
27,182
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
20
8 / 5 / 16
12,952
762
19,242
29,850
36,320
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Kuzenbo
 
Kuzenbo
17
2 / 7 / 21
10,945
644
10,571
27,057
49,314
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Anubis
Dirtregs
Anubis
20
9 / 5 / 14
12,585
740
18,121
19,629
12,522
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Scylla
Dovahkief
Scylla
20
8 / 6 / 19
13,409
789
20,191
18,273
8,727
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chang'e
blephegor
Chang'e
19
5 / 5 / 21
12,053
709
14,190
19,095
15,876
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
123
28
Kills
32
34
Deaths
28
70
Assists
91
Player
Kills
Deaths
Assists
KDA
W
Fafnir
 
Fafnir
1
8
17
1.19
L
Vamana
 
Vamana
8
5
16
3.2
L
Kuzenbo
 
Kuzenbo
2
7
21
1.79
L
Anubis
Dirtregs
Anubis
9
5
14
3.2
L
Scylla
Dovahkief
Scylla
8
6
19
2.92
W
Charybdis
JuhPan
Charybdis
19
6
7
3.75
W
Chang'e
OhNo Moisir
Chang'e
4
6
15
1.92
W
Persephone
OhNo Wicked
Persephone
3
7
13
1.36
L
Chang'e
blephegor
Chang'e
5
5
21
3.1
W
Sun Wukong
xGWheats11x
Sun Wukong
1
7
18
1.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,316
Damage
82,315
102,039
Taken
113,904
89,788
Mitigated
122,759
38,871
Healing
51,532
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
 
Fafnir
9,161
3,381
1,364
3,084
22,013
29,787
604
11,824
10,082
13,849
0
L
Vamana
 
Vamana
19,242
8,786
1,634
9,054
29,850
36,320
1,189
11,686
18,164
0
32,533
L
Kuzenbo
 
Kuzenbo
10,571
2,853
2,653
4,195
27,057
49,314
574
10,750
16,307
16,042
0
L
Anubis
Dirtregs
Anubis
18,121
579
2,630
6,575
19,629
12,522
1,370
6,537
13,092
47,789
0
L
Scylla
Dovahkief
Scylla
20,191
2,582
3,140
4,097
18,273
8,727
1,441
8,363
9,910
38,031
0
W
Charybdis
JuhPan
Charybdis
31,266
17,860
1,713
5,096
20,358
10,392
3,408
13,013
7,223
0
65,612
W
Chang'e
OhNo Moisir
Chang'e
18,495
934
8,318
9,409
22,054
17,901
916
11,582
10,358
44,652
0
W
Persephone
OhNo Wicked
Persephone
19,778
451
827
1,115
12,370
4,526
0
9,642
2,721
40,446
0
L
Chang'e
blephegor
Chang'e
14,190
3,181
10,815
6,739
19,095
15,876
570
10,098
8,997
27,628
0
W
Sun Wukong
xGWheats11x
Sun Wukong
20,616
1,729
881
7,064
25,244
27,182
0
16,472
8,582
0
42,397

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,140
Gold Earned
61,944
200
Minions Killed
162
0
Camps Cleared
0
1,448,397
Distance Traveled
1,414,238
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
11,513
677
6
0
0
257,127
3
L
Vamana
12,952
762
31
2
0
324,863
0
L
Kuzenbo
10,945
644
5
0
0
257,799
0
L
Anubis
12,585
740
70
4
0
265,629
1
L
Scylla
13,409
789
31
2
0
293,589
1
W
Charybdis
15,366
904
57
3
0
272,372
0
W
Chang'e
12,611
742
61
4
0
299,254
0
W
Persephone
12,465
733
45
3
0
310,251
0
L
Chang'e
12,053
709
25
1
0
272,358
0
W
Sun Wukong
12,185
717
31
2
0
309,393
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role