Player Matchup

Erlang Shen
Erlang Shen
DARKANUBIS375
Erlang Shen
Level 27
God Stats
4W - 2L
1,711 SR
Queue Stats
39W - 21L
1,564 Elo+
Solo
Izanami
Izanami
ItszZereF
Izanami
Level 13
God Stats
0W - 4L
1,229 SR
Queue Stats
11W - 18L
1,279 Elo+
Solo
Sol
Sol
NotaaPleb
Sol
Level 25
God Stats
17W - 13L
1,576 SR
Queue Stats
267W - 274L
1,499 Elo+
Solo
Agni
Agni
Sickscope187_
Agni
Level 16
God Stats
6W - 5L
1,448 SR
Queue Stats
56W - 49L
1,342 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
TecunÚman
Ah Muzen Cab
Level 28
God Stats
12W - 5L
1,684 SR
Queue Stats
32W - 30L
1,411 Elo+
Party 1
Team Averages
Level 22
1,530 SR
1,419 Elo+

VS

Team Averages
Level 12
1,418 SR
1,362 Elo+
Ares
Ares
Pisceidon
Ares
Level 13
God Stats
1W - 1L
1,209 SR
Queue Stats
9W - 19L
1,301 Elo+
Party 2
Baron Samedi
Baron Samedi
RedRum1065
Baron Samedi
Level 6
God Stats
42W - 28L
1,402 SR
Queue Stats
90W - 87L
968 Elo+
Solo
Hades
Hades
culebrita69
Hades
Level 10
God Stats
7W - 11L
1,432 SR
Queue Stats
16W - 24L
1,332 Elo+
Party 2
Kali
Kali
diavolo135
Kali
Level 15
God Stats
5W - 3L
1,557 SR
Queue Stats
65W - 43L
1,593 Elo+
Solo
Charybdis
Charybdis
kenjihario
Charybdis
Level 14
God Stats
3W - 2L
1,493 SR
Queue Stats
16W - 8L
1,614 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
DARKANUBIS375
Erlang Shen
14
1 / 3 / 1
7,794
974
3,754
6,901
4,199
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Izanami
ItszZereF
Izanami
14
0 / 7 / 3
7,941
993
6,849
9,343
3,364
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
0 / 2 / 3
8,311
1,039
11,935
11,671
3,754
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
1 / 11 / 1
8,350
1,044
6,905
14,415
6,292
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ah Muzen Cab
TecunÚman
Ah Muzen Cab
14
1 / 3 / 0
8,014
1,002
10,753
7,013
2,597
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Team 1 Tickets

197

VS

Team 2 Tickets

306

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
16
1 / 0 / 19
8,794
1,099
4,224
11,326
10,398
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baron Samedi
RedRum1065
Baron Samedi
16
1 / 0 / 15
8,529
1,066
5,572
8,638
7,764
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
1 / 1 / 14
8,435
1,054
4,175
7,895
6,113
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
15 / 1 / 7
11,685
1,461
13,559
10,832
7,226
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charybdis
kenjihario
Charybdis
17
8 / 1 / 16
10,565
1,321
18,117
7,804
3,579
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
97
3
Kills
26
26
Deaths
3
8
Assists
71
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
DARKANUBIS375
Erlang Shen
1
3
1
0.5
L
Izanami
ItszZereF
Izanami
0
7
3
0.21
L
0
2
3
0.75
W
Ares
1
0
19
10.5
W
Baron Samedi
RedRum1065
Baron Samedi
1
0
15
8.5
L
1
11
1
0.14
L
Ah Muzen Cab
TecunÚman
Ah Muzen Cab
1
3
0
0.33
W
1
1
14
8
W
15
1
7
18.5
W
Charybdis
kenjihario
Charybdis
8
1
16
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,196
Damage
45,647
49,343
Taken
46,495
20,206
Mitigated
35,080
4,040
Healing
12,786
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
DARKANUBIS375
Erlang Shen
3,754
1,255
0
1,063
6,901
4,199
0
2,003
4,898
0
9,637
L
Izanami
ItszZereF
Izanami
6,849
3,006
0
501
9,343
3,364
0
3,516
5,827
0
22,006
L
11,935
3,210
0
1,284
11,671
3,754
0
3,912
7,759
29,307
0
W
Ares
4,224
312
0
470
11,326
10,398
0
5,922
5,404
12,110
0
W
Baron Samedi
RedRum1065
Baron Samedi
5,572
283
1,709
2,800
8,638
7,764
0
2,546
6,092
15,286
0
L
6,905
1,013
0
0
14,415
6,292
0
3,168
11,247
23,246
0
L
Ah Muzen Cab
TecunÚman
Ah Muzen Cab
10,753
2,768
0
1,192
7,013
2,597
0
1,372
5,641
0
32,458
W
4,175
288
320
368
7,895
6,113
0
3,280
4,615
12,169
0
W
13,559
7,049
0
4,590
10,832
7,226
0
4,564
6,268
0
21,579
W
Charybdis
kenjihario
Charybdis
18,117
9,230
0
2,529
7,804
3,579
0
2,528
5,276
0
46,823

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,410
Gold Earned
48,008
153
Minions Killed
160
5
Camps Cleared
6
689,019
Distance Traveled
760,556
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
7,794
974
7
1
2
77,945
0
L
Izanami
7,941
993
46
6
0
122,962
1
L
Sol
8,311
1,039
28
4
2
164,736
0
W
Ares
8,794
1,099
16
2
0
156,340
1
W
Baron Samedi
8,529
1,066
25
3
0
171,788
2
L
Agni
8,350
1,044
32
4
0
152,730
2
L
Ah Muzen Cab
8,014
1,002
40
5
1
170,646
0
W
Hades
8,435
1,054
25
3
0
119,409
1
W
Kali
11,685
1,461
24
3
3
186,034
0
W
Charybdis
10,565
1,321
70
9
3
126,985
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role