Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Mohondo
Janus
Level 145
God Stats
11W - 16L
1,566 SR
Queue Stats
146W - 140L
1,574 Elo+
Party 3
Cu Chulainn
Cu Chulainn
ThatManInTheVan
Cu Chulainn
Level 128
God Stats
17W - 18L
1,541 SR
Queue Stats
237W - 198L
1,607 Elo+
Party 2
Hercules
Hercules
XDrunkxTurtleX
Hercules
Level 146
God Stats
5W - 6L
1,789 SR
Queue Stats
340W - 304L
1,577 Elo+
Party 2
Bastet
Bastet
mohodo
Bastet
Level 154
God Stats
19W - 20L
1,732 SR
Queue Stats
714W - 679L
1,596 Elo+
Party 3
Team Averages
Level 145
1,626 SR
1,571 Elo+

VS

Team Averages
Level 145
1,668 SR
1,608 Elo+
Ah Muzen Cab
Ah Muzen Cab
CaballoKid
Ah Muzen Cab
Level 154
God Stats
3W - 1L
1,526 SR
Queue Stats
79W - 39L
1,647 Elo+
Party 1
Ah Puch
Ah Puch
ThreePointOhhh
Ah Puch
Level 140
God Stats
3W - 0L
1,879 SR
Queue Stats
45W - 36L
1,560 Elo+
Solo
Kukulkan
Kukulkan
XxExodiaLegendxX
Kukulkan
Level 125
God Stats
26W - 7L
1,721 SR
Queue Stats
82W - 34L
1,652 Elo+
Party 1
Thanatos
Thanatos
ciasom
Thanatos
Level 147
God Stats
8W - 10L
1,491 SR
Queue Stats
50W - 57L
1,492 Elo+
Solo
Sobek
Sobek
tazdeelusion
Sobek
Level 160
God Stats
8W - 3L
1,724 SR
Queue Stats
210W - 99L
1,688 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
15
0 / 1 / 0
7,036
704
1,583
4,767
2,129
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Janus
Mohondo
Janus
14
2 / 3 / 0
7,227
723
5,469
6,535
2,234
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cu Chulainn
ThatManInTheVan
Cu Chulainn
12
0 / 4 / 1
6,186
619
5,205
10,315
4,822
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hercules
12
0 / 1 / 0
6,368
637
2,533
11,546
5,340
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bastet
mohodo
Bastet
11
0 / 5 / 1
6,069
607
4,979
8,215
3,155
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
CaballoKid
Ah Muzen Cab
13
2 / 1 / 7
7,533
753
10,484
6,092
2,739
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

16
3 / 0 / 4
8,649
865
5,892
3,680
1,720
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

16
3 / 0 / 3
8,527
853
4,045
2,589
1,191
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
ciasom
Thanatos
14
5 / 1 / 5
8,401
840
8,040
5,536
3,156
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

14
1 / 0 / 9
8,415
842
5,355
10,955
11,877
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
42
2
Kills
14
14
Deaths
2
2
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
0
1
0
0
W
Ah Muzen Cab
CaballoKid
Ah Muzen Cab
2
1
7
5.5
L
Janus
Mohondo
Janus
2
3
0
0.67
L
Cu Chulainn
ThatManInTheVan
Cu Chulainn
0
4
1
0.13
W
3
0
4
5
L
Hercules
0
1
0
0
W
3
0
3
4.5
W
Thanatos
ciasom
Thanatos
5
1
5
7.5
L
Bastet
mohodo
Bastet
0
5
1
0.1
W
1
0
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,769
Damage
33,816
41,378
Taken
28,852
17,680
Mitigated
20,683
10,958
Healing
16,201
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
1,583
131
3,186
2,648
4,767
2,129
0
1,603
3,164
36,139
0
W
Ah Muzen Cab
CaballoKid
Ah Muzen Cab
10,484
3,407
0
2,247
6,092
2,739
59
2,297
3,795
0
27,486
L
Janus
Mohondo
Janus
5,469
108
0
400
6,535
2,234
0
2,675
3,860
35,144
0
L
Cu Chulainn
ThatManInTheVan
Cu Chulainn
5,205
1,185
0
230
10,315
4,822
0
5,984
4,331
371
15,786
W
5,892
488
120
1,344
3,680
1,720
702
1,141
2,539
44,060
0
L
Hercules
2,533
903
970
3,439
11,546
5,340
0
2,994
8,552
0
9,341
W
4,045
697
0
518
2,589
1,191
81
787
1,802
40,167
0
W
Thanatos
ciasom
Thanatos
8,040
1,492
0
6,782
5,536
3,156
0
1,748
3,788
0
17,293
L
Bastet
mohodo
Bastet
4,979
1,353
0
85
8,215
3,155
0
2,582
5,633
0
13,526
W
5,355
314
0
5,190
10,955
11,877
0
1,833
9,122
13,283
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,886
Gold Earned
41,525
270
Minions Killed
309
7
Camps Cleared
10
1,035,282
Distance Traveled
1,029,209
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
7,036
704
126
13
0
195,698
1
W
Ah Muzen Cab
7,533
753
51
5
1
207,491
0
L
Janus
7,227
723
74
7
3
208,817
4
L
Cu Chulainn
6,186
619
33
3
0
194,876
0
W
Ah Puch
8,649
865
109
11
3
192,104
2
L
Hercules
6,368
637
18
2
0
219,128
5
W
Kukulkan
8,527
853
104
10
3
197,375
1
W
Thanatos
8,401
840
30
3
3
210,999
5
L
Bastet
6,069
607
19
2
4
216,763
3
W
Sobek
8,415
842
15
2
0
221,240
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role