Player Matchup

Serqet
Serqet
 
Serqet
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kali
Kali
Ayrrenth
Kali
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
59W - 49L
1,865 Elo+
Solo
Anhur
Anhur
GamerGirlBobs
Anhur
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
41W - 30L
1,604 Elo+
Party 1
Fafnir
Fafnir
OdaSenku
Fafnir
Level 14
God Stats
3W - 2L
1,493 SR
Queue Stats
16W - 16L
1,498 Elo+
Party 1
Olorun
Olorun
nikcopp
Olorun
Level 5
God Stats
0W - 4L
1,500 SR
Queue Stats
62W - 68L
1,738 Elo+
Party 1
Team Averages
Level 14
1,499 SR
1,641 Elo+

VS

Team Averages
Level 14
1,665 SR
1,686 Elo+
Bacchus
Bacchus
A3G1SBANE
Bacchus
Level 7
God Stats
2W - 2L
1,480 SR
Queue Stats
8W - 3L
1,710 Elo+
Solo
Gilgamesh
Gilgamesh
ChiefG
Gilgamesh
Level 26
God Stats
8W - 10L
1,753 SR
Queue Stats
210W - 187L
1,642 Elo+
Solo
Neith
Neith
DuckPunter
Neith
Level 12
God Stats
5W - 2L
1,646 SR
Queue Stats
28W - 17L
1,673 Elo+
Solo
Agni
Agni
Jókèr
Agni
Level 7
God Stats
2W - 0L
1,773 SR
Queue Stats
12W - 6L
1,806 Elo+
Solo
Bellona
Bellona
WASTELANDER429
Bellona
Level 18
God Stats
4W - 2L
1,672 SR
Queue Stats
61W - 71L
1,597 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
12
4 / 1 / 0
7,153
596
3,882
7,824
2,375
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Kali
12
4 / 3 / 0
7,457
621
8,412
10,431
5,335
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
2 / 6 / 1
6,153
513
4,934
9,299
1,657
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fafnir
OdaSenku
Fafnir
9
0 / 3 / 2
5,621
468
1,399
8,171
5,276
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Olorun
nikcopp
Olorun
10
0 / 7 / 3
6,387
532
4,011
12,659
4,166
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
A3G1SBANE
Bacchus
12
5 / 0 / 6
7,517
626
5,070
6,442
5,191
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Gilgamesh
ChiefG
Gilgamesh
12
3 / 3 / 3
7,470
623
4,412
8,928
4,530
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Neith
13
6 / 2 / 3
7,821
652
9,536
7,097
1,970
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Agni
Jókèr
Agni
14
5 / 2 / 1
8,142
679
8,878
5,351
1,557
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
1 / 3 / 1
7,118
593
4,164
10,015
5,052
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
34
10
Kills
20
20
Deaths
10
6
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
4
1
0
4
W
Bacchus
A3G1SBANE
Bacchus
5
0
6
8
L
Kali
4
3
0
1.33
W
Gilgamesh
ChiefG
Gilgamesh
3
3
3
1.5
W
Neith
6
2
3
3.75
L
2
6
1
0.42
W
Agni
Jókèr
Agni
5
2
1
2.75
L
Fafnir
OdaSenku
Fafnir
0
3
2
0.33
W
1
3
1
0.5
L
Olorun
nikcopp
Olorun
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,638
Damage
32,060
48,384
Taken
37,833
18,809
Mitigated
18,300
17,726
Healing
12,739
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
3,882
711
0
3,273
7,824
2,375
0
802
7,022
0
36,959
W
Bacchus
A3G1SBANE
Bacchus
5,070
704
0
2,559
6,442
5,191
0
1,305
5,137
14,776
0
L
Kali
8,412
4,048
0
5,813
10,431
5,335
0
85
10,346
0
43,526
W
Gilgamesh
ChiefG
Gilgamesh
4,412
1,160
0
3,677
8,928
4,530
0
398
8,386
0
35,406
W
Neith
9,536
5,468
0
1,882
7,097
1,970
2,372
1,223
5,874
0
57,602
L
4,934
3,218
0
1,580
9,299
1,657
0
1,811
7,488
0
31,032
W
Agni
Jókèr
Agni
8,878
1,133
0
1,652
5,351
1,557
69
2,484
2,535
54,401
0
L
Fafnir
OdaSenku
Fafnir
1,399
251
985
2,034
8,171
5,276
0
2,903
5,268
6,012
0
W
4,164
526
0
2,969
10,015
5,052
429
0
9,451
0
35,353
L
Olorun
nikcopp
Olorun
4,011
2,987
52
3,989
12,659
4,166
390
8,347
4,312
32,468
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,771
Gold Earned
38,068
298
Minions Killed
382
0
Camps Cleared
0
1,116,052
Distance Traveled
1,194,940
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
7,153
596
83
7
0
279,845
3
W
Bacchus
7,517
626
13
1
0
248,926
4
L
Kali
7,457
621
81
7
0
213,053
6
W
Gilgamesh
7,470
623
68
6
0
267,126
0
W
Neith
7,821
652
105
9
0
209,376
2
L
Anhur
6,153
513
59
5
0
213,564
6
W
Agni
8,142
679
111
9
0
242,114
3
L
Fafnir
5,621
468
15
1
0
212,799
0
W
Bellona
7,118
593
85
7
0
227,398
0
L
Olorun
6,387
532
60
5
0
196,791
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role