Player Matchup

Gilgamesh
Gilgamesh
Gold II
KingS3ptimus
Gilgamesh
Gold II
Level 107
God Stats
1W - 1L
1,782 SR
Queue Stats
24W - 16L
1,813 MMR
Party 2
Geb
Geb
Platinum IV
Mista Maximo
Geb
Platinum IV
Level 145
God Stats
0W - 3L
1,653 SR
Queue Stats
92W - 94L
1,699 MMR
Party 3
Cerberus
Cerberus
Gold IV
T1mmeB0mb
Cerberus
Gold IV
Level 108
God Stats
2W - 6L
1,466 SR
Queue Stats
228W - 245L
1,505 MMR
Party 2
Merlin
Merlin
Platinum V
cochiiloko101
Merlin
Platinum V
Level 147
God Stats
20W - 30L
1,526 SR
Queue Stats
336W - 334L
1,693 MMR
Solo
Danzaburou
Danzaburou
Gold I
xBeezy2
Danzaburou
Gold I
Level 91
God Stats
55W - 43L
1,630 SR
Queue Stats
269W - 290L
1,792 MMR
Party 3
Team Averages
Gold I
Gold I
Average Tier
Level 120
1,611 SR
1,700 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 141
1,611 SR
1,699 MMR
Yemoja
Yemoja
Gold V
DKNJ_Lexus
Yemoja
Gold V
Level 149
God Stats
8W - 4L
1,680 SR
Queue Stats
187W - 185L
1,658 MMR
Solo
Baron Samedi
Baron Samedi
Platinum V
KweeZy GG
Baron Samedi
Platinum V
Level 107
God Stats
8W - 2L
1,915 SR
Queue Stats
231W - 232L
1,697 MMR
Solo
Loki
Loki
Platinum IV
MeliodasZJN
Loki
Platinum IV
Level 148
God Stats
22W - 20L
1,586 SR
Queue Stats
319W - 316L
1,698 MMR
Party 1
Hercules
Hercules
Gold II
Rey_Benny
Hercules
Gold II
Level 143
God Stats
1W - 3L
1,374 SR
Queue Stats
65W - 69L
1,663 MMR
Solo
Freya
Freya
Platinum II
TML_Thlomis
Freya
Platinum II
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
220W - 228L
1,779 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
KingS3ptimus
Gilgamesh
16
2 / 2 / 0
8,861
521
7,328
11,736
5,706
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
0 / 2 / 5
7,529
443
4,759
12,014
9,312
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cerberus
T1mmeB0mb
Cerberus
11
0 / 4 / 0
7,022
413
6,743
12,621
6,259
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

15
3 / 6 / 0
9,058
533
6,414
9,036
2,943
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
xBeezy2
Danzaburou
13
1 / 6 / 1
7,668
451
5,618
11,319
3,075
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
TiamatArtioAthenaOdinMorgan Le Fay

VS

Bans
KaliPersephoneScyllaJanusKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
DKNJ_Lexus
Yemoja
13
0 / 1 / 7
8,483
499
3,642
9,838
7,657
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Baron Samedi
KweeZy GG
Baron Samedi
15
2 / 2 / 2
8,979
528
4,087
5,878
2,666
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

18
5 / 0 / 6
10,806
636
7,555
10,387
4,447
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hercules
Rey_Benny
Hercules
17
6 / 1 / 2
10,554
621
11,310
15,256
14,101
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

15
7 / 2 / 3
9,756
574
10,057
14,961
5,856
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
40
6
Kills
20
20
Deaths
6
6
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Yemoja
DKNJ_Lexus
Yemoja
0
1
7
3.5
L
Gilgamesh
KingS3ptimus
Gilgamesh
2
2
0
1
W
Baron Samedi
KweeZy GG
Baron Samedi
2
2
2
1.5
W
5
0
6
8
L
0
2
5
1.25
W
Hercules
Rey_Benny
Hercules
6
1
2
7
L
Cerberus
T1mmeB0mb
Cerberus
0
4
0
0
W
7
2
3
4.25
L
3
6
0
0.5
L
Danzaburou
xBeezy2
Danzaburou
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,862
Damage
36,651
56,726
Taken
56,320
27,295
Mitigated
34,727
15,455
Healing
33,734
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
DKNJ_Lexus
Yemoja
3,642
628
3,306
4,437
9,838
7,657
740
3,384
6,454
22,254
0
L
Gilgamesh
KingS3ptimus
Gilgamesh
7,328
2,268
0
4,739
11,736
5,706
0
2,390
9,346
0
66,982
W
Baron Samedi
KweeZy GG
Baron Samedi
4,087
362
235
1,480
5,878
2,666
978
1,597
4,281
57,077
0
W
7,555
1,816
0
6,811
10,387
4,447
1,508
1,267
9,120
0
92,254
L
4,759
562
0
3,222
12,014
9,312
0
5,904
6,110
18,670
0
W
Hercules
Rey_Benny
Hercules
11,310
4,456
0
8,717
15,256
14,101
717
7,768
7,488
0
61,147
L
Cerberus
T1mmeB0mb
Cerberus
6,743
861
0
4,011
12,621
6,259
0
476
12,145
38,684
0
W
10,057
3,657
0
8,748
14,961
5,856
1,186
3,900
11,061
56,502
0
L
6,414
645
0
1,229
9,036
2,943
0
3,822
5,214
68,185
0
L
Danzaburou
xBeezy2
Danzaburou
5,618
2,157
0
2,254
11,319
3,075
0
5,194
6,125
0
48,540

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,138
Gold Earned
48,578
496
Minions Killed
503
0
Camps Cleared
0
1,549,893
Distance Traveled
1,674,235
21
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
8,483
499
38
2
0
313,853
8
L
Gilgamesh
8,861
521
138
8
0
336,066
6
W
Baron Samedi
8,979
528
112
7
0
305,600
2
W
Loki
10,806
636
140
8
0
394,465
3
L
Geb
7,529
443
32
2
0
333,675
6
W
Hercules
10,554
621
131
8
0
352,042
3
L
Cerberus
7,022
413
106
6
0
258,145
3
W
Freya
9,756
574
82
5
0
308,275
4
L
Merlin
9,058
533
130
8
0
303,509
3
L
Danzaburou
7,668
451
90
5
0
318,498
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role