Player Matchup

Artio
Artio
GGEZNORE
Artio
Level 25
God Stats
9W - 6L
1,647 SR
Queue Stats
61W - 58L
1,463 Elo+
Party 1
Thoth
Thoth
Jinwin
Thoth
Level 77
God Stats
2W - 2L
1,561 SR
Queue Stats
109W - 107L
1,508 Elo+
Party 1
Charybdis
Charybdis
Saikumix
Charybdis
Level 14
God Stats
1W - 1L
1,328 SR
Queue Stats
15W - 10L
1,524 Elo+
Party 1
Zeus
Zeus
WulfKang
Zeus
Level 24
God Stats
9W - 5L
1,408 SR
Queue Stats
52W - 52L
1,398 Elo+
Party 1
Rama
Rama
lilbowpeep
Rama
Level 29
God Stats
3W - 5L
1,434 SR
Queue Stats
175W - 143L
1,585 Elo+
Solo
Team Averages
Level 34
1,476 SR
1,496 Elo+

VS

Team Averages
Level 9
1,461 SR
1,446 Elo+
Yemoja
Yemoja
Alannaat19
Yemoja
Level 6
God Stats
1W - 3L
1,501 SR
Queue Stats
3W - 13L
1,316 Elo+
Solo
Ne Zha
Ne Zha
DRYERCOjax
Ne Zha
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 17L
1,455 Elo+
Party 2
Anhur
Anhur
DayronMC
Anhur
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 13L
1,522 Elo+
Solo
Amaterasu
Amaterasu
Dominic8909
Amaterasu
Level 11
God Stats
2W - 4L
1,304 SR
Queue Stats
15W - 17L
1,484 Elo+
Party 2
He Bo
He Bo
djSkrilla
He Bo
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 110L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
GGEZNORE
Artio
19
6 / 5 / 22
12,257
1,114
12,007
20,171
20,724
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Thoth
Jinwin
Thoth
19
9 / 2 / 24
12,445
1,131
18,314
7,705
2,055
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Charybdis
Saikumix
Charybdis
20
9 / 3 / 25
12,416
1,129
29,539
13,568
3,977
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zeus
19
7 / 3 / 13
12,132
1,103
10,300
10,285
3,622
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

20
17 / 2 / 16
13,880
1,262
25,338
8,151
2,668
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Team 1 Tickets

219

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Alannaat19
Yemoja
18
0 / 3 / 9
11,133
1,012
3,199
14,827
13,810
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ne Zha
DRYERCOjax
Ne Zha
19
3 / 12 / 11
12,136
1,103
18,790
24,388
7,894
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Anhur
DayronMC
Anhur
17
1 / 11 / 6
10,218
929
6,355
24,415
7,071
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Amaterasu
Dominic8909
Amaterasu
17
10 / 9 / 4
13,703
1,246
19,284
23,948
22,528
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

He Bo
djSkrilla
He Bo
16
1 / 13 / 4
9,506
864
4,560
16,631
5,425
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

148
Kill Participation
49
48
Kills
15
15
Deaths
48
100
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Yemoja
Alannaat19
Yemoja
0
3
9
1.5
L
Ne Zha
DRYERCOjax
Ne Zha
3
12
11
0.71
L
Anhur
DayronMC
Anhur
1
11
6
0.36
L
Amaterasu
Dominic8909
Amaterasu
10
9
4
1.33
W
Artio
GGEZNORE
Artio
6
5
22
3.4
W
Thoth
Jinwin
Thoth
9
2
24
10.5
W
Charybdis
Saikumix
Charybdis
9
3
25
7.17
W
Zeus
7
3
13
4.5
L
He Bo
djSkrilla
He Bo
1
13
4
0.23
W
17
2
16
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,498
Damage
52,188
59,880
Taken
104,209
33,046
Mitigated
56,728
10,556
Healing
11,489
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
Alannaat19
Yemoja
3,199
1,042
4,552
2,137
14,827
13,810
0
6,549
8,180
21,851
0
L
Ne Zha
DRYERCOjax
Ne Zha
18,790
5,820
0
661
24,388
7,894
0
10,054
14,166
0
36,122
L
Anhur
DayronMC
Anhur
6,355
3,749
0
387
24,415
7,071
0
8,377
15,868
0
40,584
L
Amaterasu
Dominic8909
Amaterasu
19,284
9,529
0
3,752
23,948
22,528
0
8,897
14,961
0
33,016
W
Artio
GGEZNORE
Artio
12,007
1,923
2,870
4,588
20,171
20,724
0
3,739
15,333
18,213
0
W
Thoth
Jinwin
Thoth
18,314
719
0
0
7,705
2,055
0
923
6,782
33,754
0
W
Charybdis
Saikumix
Charybdis
29,539
14,731
0
1,060
13,568
3,977
0
1,654
11,914
0
46,868
W
Zeus
10,300
3,142
230
1,808
10,285
3,622
0
1,148
9,137
32,158
0
L
He Bo
djSkrilla
He Bo
4,560
1,707
0
0
16,631
5,425
0
6,096
10,413
14,403
0
W
25,338
21,854
0
0
8,151
2,668
0
295
7,856
0
49,297

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,130
Gold Earned
56,696
183
Minions Killed
179
7
Camps Cleared
4
896,406
Distance Traveled
893,865
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
11,133
1,012
25
2
1
163,643
1
L
Ne Zha
12,136
1,103
47
4
1
215,677
1
L
Anhur
10,218
929
65
6
0
158,306
0
L
Amaterasu
13,703
1,246
31
3
1
218,456
2
W
Artio
12,257
1,114
8
1
0
175,490
0
W
Thoth
12,445
1,131
32
3
0
216,379
0
W
Charybdis
12,416
1,129
42
4
0
178,627
1
W
Zeus
12,132
1,103
56
5
3
150,588
0
L
He Bo
9,506
864
11
1
1
137,783
0
W
Rama
13,880
1,262
45
4
4
175,322
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role