Player Matchup

Persephone
Persephone
Platinum IV
GranaatjeUwU
Persephone
Platinum IV
Level 61
God Stats
3W - 0L
1,944 SR
Queue Stats
19W - 5L
2,030 MMR
Party 2
Sobek
Sobek
Gold II
friendlymosquito
Sobek
Gold II
Level 89
God Stats
1W - 0L
1,780 SR
Queue Stats
24W - 11L
1,819 MMR
Party 2
Neith
Neith
Platinum III
tveenpro2
Neith
Platinum III
Level 69
God Stats
23W - 8L
1,733 SR
Queue Stats
98W - 68L
1,996 MMR
Party 2
Team Averages
Platinum V
Platinum V
Average Tier
Level 73
1,819 SR
1,948 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 135
1,746 SR
1,831 MMR
Cerberus
Cerberus
Platinum II
Ghandi0098
Cerberus
Platinum II
Level 118
God Stats
10W - 5L
1,721 SR
Queue Stats
74W - 47L
1,910 MMR
Party 1
Fenrir
Fenrir
Platinum V
Swarozky
Fenrir
Platinum V
Level 146
God Stats
1W - 2L
1,712 SR
Queue Stats
85W - 64L
1,773 MMR
Party 1
Scylla
Scylla
Platinum IV
Wollop119
Scylla
Platinum IV
Level 140
God Stats
25W - 7L
1,805 SR
Queue Stats
80W - 60L
1,811 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
GranaatjeUwU
Persephone
15
3 / 2 / 9
10,874
725
13,934
9,990
3,409
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
4 / 1 / 8
10,183
679
10,591
17,267
19,496
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

Neith
tveenpro2
Neith
15
8 / 3 / 6
11,205
747
18,933
11,980
4,564
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bans
OdinGilgameshTiamatKumbhakarnaAphrodite

VS

Bans
BacchusChaacHerculesMedusaVamana
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Ghandi0098
Cerberus
12
1 / 4 / 5
9,265
618
9,123
21,981
18,724
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Fenrir
Swarozky
Fenrir
12
4 / 6 / 2
9,306
620
10,695
16,804
12,327
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Scylla
Wollop119
Scylla
13
1 / 5 / 3
9,263
618
9,041
10,630
2,677
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
16
15
Kills
6
6
Deaths
15
23
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Ghandi0098
Cerberus
1
4
5
0.88
W
Persephone
GranaatjeUwU
Persephone
3
2
9
3.75
L
Fenrir
Swarozky
Fenrir
4
6
2
0.83
L
Scylla
Wollop119
Scylla
1
5
3
0.5
W
4
1
8
8
W
Neith
tveenpro2
Neith
8
3
6
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,458
Damage
28,859
39,237
Taken
49,415
27,469
Mitigated
33,728
15,034
Healing
10,547
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Ghandi0098
Cerberus
9,123
495
0
6,539
21,981
18,724
0
11,436
10,545
25,266
0
W
Persephone
GranaatjeUwU
Persephone
13,934
1,220
36
5,633
9,990
3,409
353
4,122
5,474
52,709
0
L
Fenrir
Swarozky
Fenrir
10,695
2,083
0
2,516
16,804
12,327
0
7,492
9,312
0
18,544
L
Scylla
Wollop119
Scylla
9,041
910
0
1,492
10,630
2,677
0
6,286
4,344
38,448
0
W
10,591
1,496
0
4,774
17,267
19,496
105
7,998
8,590
23,047
0
W
Neith
tveenpro2
Neith
18,933
8,271
0
4,591
11,980
4,564
1,903
5,701
5,659
0
62,733

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,262
Gold Earned
27,834
180
Minions Killed
144
8
Camps Cleared
5
808,350
Distance Traveled
754,595
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
9,265
618
44
3
0
259,284
2
W
Persephone
10,874
725
82
5
5
270,244
3
L
Fenrir
9,306
620
16
1
1
250,595
4
L
Scylla
9,263
618
84
6
4
244,716
4
W
Sobek
10,183
679
21
1
0
282,359
3
W
Neith
11,205
747
77
5
3
255,747
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role