Player Matchup

Fenrir
Fenrir
TankStriker197
Fenrir
Level 8
God Stats
1W - 2L
1,373 SR
Queue Stats
1W - 3L
1,390 Elo+
Solo
Gilgamesh
Gilgamesh
alexfg_5
Gilgamesh
Level 29
God Stats
1W - 3L
1,461 SR
Queue Stats
77W - 80L
1,401 Elo+
Solo
Susano
Susano
dho436
Susano
Level 28
God Stats
1W - 5L
1,339 SR
Queue Stats
66W - 50L
1,530 Elo+
Solo
Ra
Ra
pptar
Ra
Level 5
God Stats
4W - 3L
1,651 SR
Queue Stats
19W - 14L
1,523 Elo+
Solo
Charybdis
Charybdis
seth_natsu
Charybdis
Level 28
God Stats
2W - 5L
1,386 SR
Queue Stats
202W - 208L
1,414 Elo+
Solo
Team Averages
Level 20
1,442 SR
1,452 Elo+

VS

Team Averages
Level 18
1,581 SR
1,495 Elo+
Merlin
Merlin
GEA_Tom
Merlin
Level 27
God Stats
3W - 1L
1,719 SR
Queue Stats
121W - 89L
1,488 Elo+
Solo
Thanatos
Thanatos
JOEonthaBlock
Thanatos
Level 27
God Stats
22W - 21L
1,464 SR
Queue Stats
110W - 108L
1,441 Elo+
Solo
Heimdallr
Heimdallr
Kehnyal
Heimdallr
Level 7
God Stats
8W - 6L
1,957 SR
Queue Stats
18W - 17L
1,630 Elo+
Solo
Ymir
Ymir
SLED121
Ymir
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
ghost_player_57
Cu Chulainn
Level 28
God Stats
29W - 24L
1,266 SR
Queue Stats
257W - 230L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 14 / 3
9,431
363
4,836
18,648
10,881
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Gilgamesh
alexfg_5
Gilgamesh
17
2 / 6 / 7
11,633
447
11,941
20,919
21,489
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Susano
dho436
Susano
20
5 / 8 / 3
12,620
485
16,113
24,132
12,570
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ra
18
4 / 5 / 4
12,933
497
13,246
22,972
9,844
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Charybdis
seth_natsu
Charybdis
13
2 / 10 / 0
9,020
347
2,377
18,528
4,082
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
GEA_Tom
Merlin
20
3 / 2 / 10
13,535
521
18,634
17,499
8,065
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
JOEonthaBlock
Thanatos
20
12 / 5 / 5
14,598
561
12,516
21,990
11,966
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Heimdallr
Kehnyal
Heimdallr
20
11 / 2 / 10
15,696
604
22,155
20,479
10,940
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ymir
SLED121
Ymir
5
0 / 4 / 1
8,139
313
64
3,222
1,319
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cu Chulainn
ghost_player_57
Cu Chulainn
20
15 / 2 / 8
14,634
563
24,603
22,393
26,745
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
75
13
Kills
41
43
Deaths
15
17
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Merlin
GEA_Tom
Merlin
3
2
10
4
W
Thanatos
JOEonthaBlock
Thanatos
12
5
5
2.9
W
Heimdallr
Kehnyal
Heimdallr
11
2
10
8
W
Ymir
SLED121
Ymir
0
4
1
0.13
L
0
14
3
0.11
L
Gilgamesh
alexfg_5
Gilgamesh
2
6
7
0.92
L
Susano
dho436
Susano
5
8
3
0.81
W
Cu Chulainn
ghost_player_57
Cu Chulainn
15
2
8
9.5
L
Ra
4
5
4
1.2
L
Charybdis
seth_natsu
Charybdis
2
10
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,513
Damage
77,972
105,199
Taken
85,583
58,866
Mitigated
59,035
20,793
Healing
34,810
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
GEA_Tom
Merlin
18,634
1,038
0
3,586
17,499
8,065
445
3,757
13,742
87,336
0
W
Thanatos
JOEonthaBlock
Thanatos
12,516
3,732
0
15,303
21,990
11,966
1,454
3,834
18,156
0
122,052
W
Heimdallr
Kehnyal
Heimdallr
22,155
11,249
0
10,999
20,479
10,940
10,910
3,335
17,144
0
133,365
W
Ymir
SLED121
Ymir
64
64
0
95
3,222
1,319
0
32
3,190
1,641
0
L
4,836
1,414
0
1,033
18,648
10,881
1,097
2,418
16,150
0
36,085
L
Gilgamesh
alexfg_5
Gilgamesh
11,941
3,400
0
2,320
20,919
21,489
0
6,334
14,209
0
48,003
L
Susano
dho436
Susano
16,113
3,707
0
4,142
24,132
12,570
0
4,988
18,896
0
94,790
W
Cu Chulainn
ghost_player_57
Cu Chulainn
24,603
5,002
0
4,827
22,393
26,745
1,184
4,935
17,458
20,194
79,075
L
Ra
13,246
1,289
1,241
9,783
22,972
9,844
159
6,261
16,049
74,718
0
L
Charybdis
seth_natsu
Charybdis
2,377
1,138
0
2,274
18,528
4,082
0
2,275
16,182
0
48,620

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,637
Gold Earned
66,602
513
Minions Killed
648
0
Camps Cleared
0
2,419,191
Distance Traveled
2,148,228
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
13,535
521
159
6
0
496,724
11
W
Thanatos
14,598
561
147
6
0
516,381
0
W
Heimdallr
15,696
604
192
7
0
481,649
1
W
Ymir
8,139
313
1
0
0
99,590
0
L
Fenrir
9,431
363
78
3
0
374,170
2
L
Gilgamesh
11,633
447
72
3
0
566,393
0
L
Susano
12,620
485
135
5
0
499,003
0
W
Cu Chulainn
14,634
563
149
6
0
553,884
2
L
Ra
12,933
497
162
6
0
469,730
12
L
Charybdis
9,020
347
66
3
0
509,895
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role