Player Matchup

Sol
Sol
 
Sol
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ares
Ares
Emilia_The_Hero_
Ares
Level 157
God Stats
2W - 2L
1,362 SR
Queue Stats
59W - 64L
1,525 Elo+
Party 3
Chiron
Chiron
KillHunter675_
Chiron
Level 116
God Stats
2W - 1L
1,693 SR
Queue Stats
235W - 195L
1,539 Elo+
Party 3
Sylvanus
Sylvanus
OMGxITSxTURTLE
Sylvanus
Level 125
God Stats
13W - 18L
1,514 SR
Queue Stats
532W - 518L
1,526 Elo+
Solo
Mercury
Mercury
OvaSeaDriiip-_-
Mercury
Level 105
God Stats
12W - 9L
1,499 SR
Queue Stats
252W - 205L
1,531 Elo+
Party 3
Team Averages
Level 118
1,514 SR
1,524 Elo+

VS

Team Averages
Level 43
1,429 SR
1,480 Elo+
Agni
Agni
DAOW_Thunder
Agni
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,386 Elo+
Solo
Sobek
Sobek
JMELLsmell
Sobek
Level 16
God Stats
3W - 3L
1,500 SR
Queue Stats
135W - 123L
1,551 Elo+
Party 2
Ullr
Ullr
SealSquadLdr
Ullr
Level 18
God Stats
2W - 4L
1,232 SR
Queue Stats
41W - 52L
1,442 Elo+
Party 1
Chaac
Chaac
Space Cloud8618
Chaac
Level 58
God Stats
5W - 8L
1,418 SR
Queue Stats
148W - 155L
1,514 Elo+
Party 1
Hou Yi
Hou Yi
XBugzzX
Hou Yi
Level 78
God Stats
19W - 19L
1,495 SR
Queue Stats
389W - 393L
1,507 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
13
2 / 0 / 2
8,197
512
5,428
7,271
2,740
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
4 / 2 / 2
8,353
522
8,473
12,143
9,927
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
2 / 2 / 3
8,543
534
9,745
9,000
2,946
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
16
2 / 1 / 6
10,107
632
7,027
9,967
13,712
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
8 / 1 / 3
9,406
588
8,612
9,138
4,046
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 6 / 0
7,858
491
4,762
9,088
3,415
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sobek
12
2 / 1 / 3
7,799
487
4,397
16,250
14,654
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

12
1 / 1 / 0
6,980
436
4,324
8,585
2,782
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

8
0 / 9 / 0
5,582
349
6,782
14,049
7,390
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mace

Mace

+10
Physical Power

Hou Yi
XBugzzX
Hou Yi
11
0 / 2 / 3
6,488
406
5,377
8,344
2,696
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
12
18
Kills
6
6
Deaths
19
16
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
2
0
2
3
L
3
6
0
0.5
W
4
2
2
2.5
L
Sobek
2
1
3
3.5
W
2
2
3
1.75
W
Sylvanus
2
1
6
5
W
8
1
3
9.5
L
1
1
0
1
L
0
9
0
0
L
Hou Yi
XBugzzX
Hou Yi
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,285
Damage
25,642
47,519
Taken
56,316
33,371
Mitigated
30,937
17,405
Healing
14,292
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
5,428
1,886
0
2,584
7,271
2,740
3,363
1,976
5,091
39,452
5,944
L
4,762
310
66
1,419
9,088
3,415
330
4,027
5,061
39,304
0
W
8,473
371
0
2,780
12,143
9,927
719
2,918
9,163
25,050
0
L
Sobek
4,397
254
0
7,340
16,250
14,654
0
6,370
9,880
21,500
0
W
9,745
4,507
1,469
3,348
9,000
2,946
1,992
1,436
7,548
0
66,441
W
Sylvanus
7,027
1,697
488
5,202
9,967
13,712
462
278
9,649
52,529
13,243
W
8,612
4,223
0
1,534
9,138
4,046
849
2,148
6,856
0
58,931
L
4,324
1,277
0
2,032
8,585
2,782
0
2,439
6,146
0
36,267
L
6,782
1,788
0
1,803
14,049
7,390
0
4,864
9,185
0
23,547
L
Hou Yi
XBugzzX
Hou Yi
5,377
1,931
0
1,632
8,344
2,696
0
2,109
6,235
0
40,025

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,606
Gold Earned
34,707
478
Minions Killed
283
0
Camps Cleared
0
1,504,853
Distance Traveled
1,458,218
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,197
512
81
5
0
319,563
2
L
Agni
7,858
491
74
5
0
270,661
3
W
Ares
8,353
522
28
2
0
264,898
1
L
Sobek
7,799
487
23
1
0
325,201
3
W
Chiron
8,543
534
128
8
0
284,832
6
W
Sylvanus
10,107
632
142
9
0
272,535
2
W
Mercury
9,406
588
99
6
0
363,025
4
L
Ullr
6,980
436
81
5
0
313,783
0
L
Chaac
5,582
349
35
2
0
282,601
0
L
Hou Yi
6,488
406
70
4
0
265,972
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role