Player Matchup

Cthulhu
Cthulhu
DeathHawkzer
Cthulhu
Level 68
God Stats
4W - 2L
1,658 SR
Queue Stats
43W - 57L
1,463 Elo+
Party 1
Hades
Hades
I X Kira I
Hades
Level 14
God Stats
3W - 3L
1,691 SR
Queue Stats
3W - 8L
1,664 Elo+
Party 1
Tsukuyomi
Tsukuyomi
l Sage Zero l
Tsukuyomi
Level 25
God Stats
1W - 4L
1,318 SR
Queue Stats
24W - 23L
1,464 Elo+
Party 1
Team Averages
Level 36
1,556 SR
1,531 Elo+

VS

Team Averages
Level 69
1,470 SR
1,401 Elo+
Tiamat
Tiamat
CrazyZac0526
Tiamat
Level 25
God Stats
4W - 6L
1,501 SR
Queue Stats
16W - 18L
1,216 Elo+
Solo
Charybdis
Charybdis
MaeveOfBlade
Charybdis
Level 61
God Stats
7W - 7L
1,464 SR
Queue Stats
56W - 78L
1,479 Elo+
Party 2
Sylvanus
Sylvanus
ShadowHaven6577
Sylvanus
Level 122
God Stats
3W - 1L
1,447 SR
Queue Stats
36W - 40L
1,509 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DeathHawkzer
Cthulhu
15
3 / 4 / 2
12,253
613
27,814
25,065
12,781
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hades
13
0 / 6 / 1
10,316
516
10,204
14,898
7,419
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tsukuyomi
l Sage Zero l
Tsukuyomi
16
3 / 4 / 2
12,778
639
12,451
20,277
8,135
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
15
4 / 3 / 8
12,456
623
13,361
14,083
10,596
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
MaeveOfBlade
Charybdis
17
10 / 2 / 3
13,843
692
25,491
26,745
16,376
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sylvanus
15
0 / 1 / 14
13,395
670
11,333
26,930
43,979
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
39
6
Kills
14
14
Deaths
6
5
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Tiamat
4
3
8
2.67
L
Cthulhu
DeathHawkzer
Cthulhu
3
4
2
1
L
Hades
0
6
1
0.08
W
Charybdis
MaeveOfBlade
Charybdis
10
2
3
5.75
W
Sylvanus
0
1
14
7
L
Tsukuyomi
l Sage Zero l
Tsukuyomi
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,469
Damage
50,185
60,240
Taken
67,758
28,335
Mitigated
70,951
18,229
Healing
39,093
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
13,361
1,423
220
2,156
14,083
10,596
566
9,293
4,790
38,110
0
L
Cthulhu
DeathHawkzer
Cthulhu
27,814
360
913
5,691
25,065
12,781
0
11,129
13,936
64,937
0
L
Hades
10,204
363
444
2,237
14,898
7,419
144
5,827
9,071
21,483
0
W
Charybdis
MaeveOfBlade
Charybdis
25,491
16,452
0
12,543
26,745
16,376
1,390
14,897
11,848
0
82,636
W
Sylvanus
11,333
2,205
9,078
15,096
26,930
43,979
432
14,246
12,684
22,078
0
L
Tsukuyomi
l Sage Zero l
Tsukuyomi
12,451
4,717
599
8,345
20,277
8,135
30
8,337
11,940
0
48,997

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,347
Gold Earned
39,694
210
Minions Killed
186
4
Camps Cleared
5
962,792
Distance Traveled
1,068,119
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
12,456
623
59
3
3
346,361
0
L
Cthulhu
12,253
613
79
4
2
366,480
3
L
Hades
10,316
516
39
2
1
264,929
1
W
Charybdis
13,843
692
118
6
2
356,486
4
W
Sylvanus
13,395
670
9
0
0
365,272
5
L
Tsukuyomi
12,778
639
92
5
1
331,383
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role